Player Matchup

Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DominusRektem
Nox
Level 103
God Stats
2W - 0L
1,715 SR
Queue Stats
97W - 77L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Prizzay
Kukulkan
Level 126
God Stats
2W - 1L
1,589 SR
Queue Stats
111W - 108L
1,348 Elo+
Party 3
Sobek
Sobek
Sillybunny10767
Sobek
Level 109
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 5L
1,182 Elo+
Party 3
Team Averages
Level 129
1,513 SR
1,419 Elo+

VS

Team Averages
Level 90
1,499 SR
1,417 Elo+
Kumbhakarna
Kumbhakarna
Interpol2046
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,462 Elo+
Party 2
Jing Wei
Jing Wei
MrJeffyboy
Jing Wei
Level 147
God Stats
0W - 2L
1,305 SR
Queue Stats
15W - 21L
1,365 Elo+
Party 2
Bellona
Bellona
Natey
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,365 Elo+
Party 2
Apollo
Apollo
chelo212234
Apollo
Level 117
God Stats
6W - 4L
1,500 SR
Queue Stats
196W - 225L
1,528 Elo+
Solo
Sol
Sol
julian_rhys
Sol
Level 24
God Stats
1W - 1L
1,692 SR
Queue Stats
7W - 16L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
6 / 3 / 19
11,956
747
20,567
25,274
30,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
 
Persephone
17
4 / 2 / 10
11,563
723
17,961
8,569
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 2 / 22
11,485
718
12,632
11,393
7,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Prizzay
Kukulkan
20
4 / 1 / 16
12,569
786
22,731
9,398
5,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
10 / 2 / 14
12,673
792
12,322
28,188
38,061
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Interpol2046
Kumbhakarna
14
0 / 9 / 6
9,871
617
2,047
25,198
32,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
MrJeffyboy
Jing Wei
19
2 / 4 / 4
10,581
661
20,676
15,500
8,084
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Natey
Bellona
19
3 / 4 / 4
11,424
714
19,069
23,611
30,168
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
18
4 / 7 / 3
11,099
694
13,356
19,589
10,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 3 / 5
10,266
642
8,951
13,529
6,539
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
27
Kills
10
10
Deaths
27
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
3
19
5.17
W
Persephone
 
Persephone
4
2
10
4.5
W
3
2
22
7
L
Kumbhakarna
Interpol2046
Kumbhakarna
0
9
6
0.33
L
Jing Wei
MrJeffyboy
Jing Wei
2
4
4
1
L
Bellona
Natey
Bellona
3
4
4
1.25
W
Kukulkan
Prizzay
Kukulkan
4
1
16
12
W
10
2
14
8.5
L
Apollo
4
7
3
0.79
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,213
Damage
64,099
82,822
Taken
97,427
86,026
Mitigated
88,089
34,887
Healing
24,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
20,567
9,053
601
7,421
25,274
30,313
2,666
3,621
21,653
0
31,193
W
Persephone
 
Persephone
17,961
1,027
868
1,039
8,569
4,783
499
784
7,783
37,964
0
W
12,632
1,706
2,807
1,827
11,393
7,010
913
1,128
10,265
25,766
0
L
Kumbhakarna
Interpol2046
Kumbhakarna
2,047
403
945
2,196
25,198
32,449
165
14,429
10,769
4,182
0
L
Jing Wei
MrJeffyboy
Jing Wei
20,676
18,207
2,483
1,652
15,500
8,084
1,785
9,858
5,642
0
34,535
L
Bellona
Natey
Bellona
19,069
1,592
2,494
4,166
23,611
30,168
0
15,764
7,847
0
31,741
W
Kukulkan
Prizzay
Kukulkan
22,731
2,739
6,417
4,065
9,398
5,859
1,792
1,198
8,200
65,082
0
W
12,322
1,044
1,588
8,254
28,188
38,061
159
4,267
23,921
16,810
0
L
Apollo
13,356
6,455
2,874
2,907
19,589
10,849
1,600
14,695
4,894
0
39,748
L
8,951
810
2,603
2,421
13,529
6,539
336
10,900
2,629
25,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,246
Gold Earned
53,241
181
Minions Killed
147
0
Camps Cleared
0
1,556,426
Distance Traveled
1,496,265
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,956
747
18
1
0
317,672
4
W
Persephone
11,563
723
53
3
0
310,078
1
W
Nox
11,485
718
22
1
0
300,984
0
L
Kumbhakarna
9,871
617
2
0
0
284,028
2
L
Jing Wei
10,581
661
42
3
0
305,105
0
L
Bellona
11,424
714
14
1
0
323,310
1
W
Kukulkan
12,569
786
75
5
0
307,251
6
W
Sobek
12,673
792
13
1
0
320,441
2
L
Apollo
11,099
694
58
4
0
255,621
0
L
Sol
10,266
642
31
2
0
328,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role