Player Matchup

Danzaburou
Danzaburou
Rowdy-Ronald
Danzaburou
Level 107
God Stats
8W - 7L
1,729 SR
Queue Stats
128W - 158L
1,402 Elo+
Party 2
Agni
Agni
TheSirGengar
Agni
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 83L
1,692 Elo+
Party 3
Merlin
Merlin
Yo_Its_DonAtari
Merlin
Level 119
God Stats
13W - 9L
1,500 SR
Queue Stats
162W - 171L
1,289 Elo+
Party 2
Hou Yi
Hou Yi
ZeonGaming
Hou Yi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 15L
1,914 Elo+
Party 3
Chaac
Chaac
swolteam__6
Chaac
Level 89
God Stats
19W - 17L
1,364 SR
Queue Stats
120W - 135L
1,289 Elo+
Party 2
Team Averages
Level 90
1,519 SR
1,517 Elo+

VS

Team Averages
Level 83
1,578 SR
1,454 Elo+
Scylla
Scylla
RM_BVB45
Scylla
Level 133
God Stats
15W - 16L
1,896 SR
Queue Stats
327W - 293L
1,569 Elo+
Party 1
Rama
Rama
RodCommander
Rama
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 263L
1,518 Elo+
Party 1
Fenrir
Fenrir
ShadowColt07
Fenrir
Level 69
God Stats
3W - 9L
1,500 SR
Queue Stats
61W - 63L
1,502 Elo+
Solo
Chaac
Chaac
lagui01
Chaac
Level 44
God Stats
2W - 1L
1,696 SR
Queue Stats
321W - 260L
1,550 Elo+
Party 1
Merlin
Merlin
mellow-fellowj
Merlin
Level 16
God Stats
3W - 5L
1,296 SR
Queue Stats
3W - 7L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rowdy-Ronald
Danzaburou
17
2 / 2 / 5
9,678
807
6,942
8,903
3,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 2 / 4
9,860
822
8,296
7,990
2,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 7
9,127
761
5,544
6,133
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
ZeonGaming
Hou Yi
16
6 / 1 / 4
9,208
767
8,795
6,798
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 9
8,562
714
8,147
15,245
14,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RM_BVB45
Scylla
15
1 / 2 / 3
7,870
656
8,134
7,595
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 1
8,439
703
2,448
5,351
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
2 / 6 / 5
8,086
674
4,686
12,885
7,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
lagui01
Chaac
15
2 / 1 / 4
8,387
699
6,982
11,641
10,581
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 2
8,194
683
5,692
8,709
3,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
16
Kills
8
8
Deaths
16
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
RM_BVB45
Scylla
1
2
3
1.25
L
2
1
1
2.5
W
Danzaburou
Rowdy-Ronald
Danzaburou
2
2
5
2.25
L
Fenrir
2
6
5
0.75
W
6
2
4
4
W
1
0
7
4.5
W
Hou Yi
ZeonGaming
Hou Yi
6
1
4
8
L
Chaac
lagui01
Chaac
2
1
4
4
L
1
6
2
0.33
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
27,942
45,069
Taken
46,181
26,486
Mitigated
25,931
14,741
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
RM_BVB45
Scylla
8,134
226
0
630
7,595
2,470
0
2,606
4,905
21,415
0
L
2,448
1,679
0
530
5,351
2,298
106
2,102
3,189
0
28,027
W
Danzaburou
Rowdy-Ronald
Danzaburou
6,942
1,765
0
2,637
8,903
3,832
391
3,010
5,727
0
40,805
L
Fenrir
4,686
764
0
1,041
12,885
7,360
0
3,116
9,579
0
16,222
W
8,296
776
0
1,116
7,990
2,977
3,030
1,865
5,983
36,139
0
W
5,544
42
98
2,207
6,133
2,486
0
2,774
3,237
36,231
0
W
Hou Yi
ZeonGaming
Hou Yi
8,795
4,176
0
2,412
6,798
2,523
2,147
2,693
3,979
0
21,659
L
Chaac
lagui01
Chaac
6,982
458
430
3,908
11,641
10,581
0
2,795
8,502
0
27,407
L
5,692
56
234
436
8,709
3,222
282
2,844
5,791
26,003
0
W
8,147
568
613
5,658
15,245
14,668
871
2,844
12,317
0
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,435
Gold Earned
40,976
253
Minions Killed
213
0
Camps Cleared
0
1,222,243
Distance Traveled
1,106,839
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,870
656
34
3
0
227,502
1
L
Rama
8,439
703
64
5
0
210,451
0
W
Danzaburou
9,678
807
67
6
0
245,584
3
L
Fenrir
8,086
674
29
2
0
235,635
0
W
Agni
9,860
822
67
6
0
231,023
5
W
Merlin
9,127
761
57
5
0
251,042
3
W
Hou Yi
9,208
767
28
2
0
220,548
2
L
Chaac
8,387
699
52
4
0
226,894
1
L
Merlin
8,194
683
34
3
0
206,357
4
W
Chaac
8,562
714
34
3
0
274,046
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role