Player Matchup

Hun Batz
Hun Batz
GoChaseYourSelf
Hun Batz
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
396W - 359L
1,580 Elo+
Party 1
Skadi
Skadi
JustCallMeSceppy
Skadi
Level 67
God Stats
2W - 0L
1,712 SR
Queue Stats
28W - 41L
1,500 Elo+
Party 1
Hera
Hera
Mysterious1ONE
Hera
Level 86
God Stats
28W - 22L
1,463 SR
Queue Stats
456W - 467L
1,462 Elo+
Party 1
Artio
Artio
Nolzilla_3129
Artio
Level 69
God Stats
13W - 12L
1,456 SR
Queue Stats
340W - 360L
1,387 Elo+
Party 1
Nike
Nike
zFookMe
Nike
Level 83
God Stats
34W - 26L
1,349 SR
Queue Stats
340W - 344L
1,456 Elo+
Party 1
Team Averages
Level 90
1,496 SR
1,477 Elo+

VS

Team Averages
Level 99
1,563 SR
1,508 Elo+
Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fundementlz
Medusa
Level 36
God Stats
2W - 1L
1,795 SR
Queue Stats
7W - 11L
1,516 Elo+
Solo
Osiris
Osiris
MisterGreen7
Osiris
Level 87
God Stats
38W - 30L
1,633 SR
Queue Stats
530W - 555L
1,554 Elo+
Solo
Scylla
Scylla
angeleyesangie
Scylla
Level 128
God Stats
15W - 20L
1,354 SR
Queue Stats
259W - 274L
1,515 Elo+
Solo
Ymir
Ymir
ismaelmg363
Ymir
Level 139
God Stats
75W - 58L
1,531 SR
Queue Stats
337W - 316L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
8 / 3 / 2
8,997
600
8,965
9,249
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 3
7,663
511
6,036
8,269
1,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 3
8,305
554
4,480
5,228
1,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 4
8,473
565
5,853
16,850
12,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
zFookMe
Nike
12
0 / 4 / 3
7,144
476
6,730
11,414
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
0 / 6 / 3
6,651
443
5,158
10,017
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
2 / 2 / 6
7,927
528
5,647
9,738
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
14
8 / 1 / 1
8,910
594
12,505
12,048
8,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 3 / 2
7,656
510
5,041
8,394
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 2
7,226
482
7,975
12,649
9,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
14
Kills
16
16
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
6
3
0.25
L
Medusa
2
2
6
2.5
W
Hun Batz
8
3
2
3
W
1
4
3
0.63
L
Osiris
8
1
1
8.5
W
2
2
3
1.75
W
3
3
4
1.67
L
3
3
2
1.33
L
3
2
2
2
W
Nike
zFookMe
Nike
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,064
Damage
36,326
51,010
Taken
52,846
28,426
Mitigated
27,173
16,300
Healing
22,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,158
1,863
0
4,410
10,017
3,038
0
2,181
7,629
0
38,668
L
Medusa
5,647
2,632
0
4,592
9,738
2,992
0
1,562
8,176
0
43,633
W
Hun Batz
8,965
2,755
0
2,796
9,249
3,032
0
1,510
7,739
0
58,016
W
6,036
2,509
0
0
8,269
1,865
640
2,388
5,881
0
48,617
L
Osiris
12,505
6,205
195
6,189
12,048
8,985
588
1,688
9,561
0
50,537
W
4,480
993
0
1,240
5,228
1,968
402
678
4,550
49,985
0
W
5,853
86
3,114
7,148
16,850
12,868
504
6,441
10,409
27,739
0
L
5,041
289
0
3,280
8,394
2,378
0
1,466
6,805
40,593
0
L
7,975
2,633
625
3,150
12,649
9,780
0
2,947
9,548
31,861
3,951
W
Nike
zFookMe
Nike
6,730
1,837
247
1,755
11,414
8,693
344
1,560
9,854
0
36,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,582
Gold Earned
38,370
401
Minions Killed
381
0
Camps Cleared
0
1,512,825
Distance Traveled
1,379,326
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,651
443
67
4
0
257,080
2
L
Medusa
7,927
528
68
5
0
271,737
2
W
Hun Batz
8,997
600
98
7
0
348,139
4
W
Skadi
7,663
511
95
6
0
271,544
1
L
Osiris
8,910
594
109
7
0
297,828
5
W
Hera
8,305
554
106
7
0
299,451
5
W
Artio
8,473
565
35
2
0
305,927
4
L
Scylla
7,656
510
69
5
0
274,439
5
L
Ymir
7,226
482
68
5
0
278,242
0
W
Nike
7,144
476
67
4
0
287,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role