Player Matchup

Cerberus
Cerberus
Honey-Tapioca
Cerberus
Level 68
God Stats
4W - 5L
1,418 SR
Queue Stats
15W - 13L
1,576 Elo+
Party 1
Guan Yu
Guan Yu
Noirbard
Guan Yu
Level 20
God Stats
10W - 6L
1,630 SR
Queue Stats
20W - 16L
1,539 Elo+
Party 1
Nox
Nox
QueenlyStardust
Nox
Level 28
God Stats
2W - 4L
1,559 SR
Queue Stats
138W - 143L
1,530 Elo+
Party 1
Nemesis
Nemesis
TWOFACEMONEY
Nemesis
Level 148
God Stats
3W - 6L
1,735 SR
Queue Stats
128W - 121L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
WizardBan
Hou Yi
Level 18
God Stats
2W - 0L
1,816 SR
Queue Stats
40W - 22L
1,696 Elo+
Solo
Team Averages
Level 56
1,632 SR
1,585 Elo+

VS

Team Averages
Level 56
1,553 SR
1,471 Elo+
Hades
Hades
DarkTheJuicer
Hades
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 52L
1,471 Elo+
Party 3
Yemoja
Yemoja
LumberGuy75
Yemoja
Level 15
God Stats
2W - 4L
1,468 SR
Queue Stats
25W - 46L
1,515 Elo+
Party 3
Mulan
Mulan
Meep185
Mulan
Level 68
God Stats
2W - 6L
1,528 SR
Queue Stats
85W - 118L
1,509 Elo+
Party 3
Izanami
Izanami
ZephyrNacht
Izanami
Level 29
God Stats
3W - 3L
1,516 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
disturbedxica1
Jing Wei
Level 105
God Stats
0W - 2L
1,754 SR
Queue Stats
10W - 11L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Honey-Tapioca
Cerberus
14
2 / 0 / 8
7,763
776
5,900
8,622
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
Noirbard
Guan Yu
13
1 / 1 / 8
7,304
730
2,807
8,900
5,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
4 / 1 / 4
7,706
771
5,700
4,066
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TWOFACEMONEY
Nemesis
15
5 / 1 / 6
8,143
814
6,893
9,206
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
WizardBan
Hou Yi
15
4 / 0 / 7
8,197
820
12,526
6,989
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
6,594
659
6,707
11,111
5,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
14
0 / 2 / 1
7,021
702
2,838
6,142
6,099
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
Meep185
Mulan
13
1 / 5 / 1
6,885
689
5,486
9,892
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ZephyrNacht
Izanami
12
1 / 1 / 1
6,840
684
5,708
6,085
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
13
0 / 1 / 3
6,926
693
6,640
6,549
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
16
Kills
3
3
Deaths
16
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Cerberus
Honey-Tapioca
Cerberus
2
0
8
6
L
Yemoja
0
2
1
0.25
L
Mulan
Meep185
Mulan
1
5
1
0.3
W
Guan Yu
Noirbard
Guan Yu
1
1
8
5
W
4
1
4
6
W
Nemesis
TWOFACEMONEY
Nemesis
5
1
6
8
W
Hou Yi
WizardBan
Hou Yi
4
0
7
7.5
L
Izanami
ZephyrNacht
Izanami
1
1
1
1.5
L
Jing Wei
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,826
Damage
27,379
37,783
Taken
39,779
22,965
Mitigated
24,794
7,547
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,707
646
31
1,453
11,111
5,518
506
2,904
8,094
15,239
0
W
Cerberus
Honey-Tapioca
Cerberus
5,900
216
0
1,328
8,622
7,284
45
1,996
6,463
17,137
0
L
Yemoja
2,838
609
550
38
6,142
6,099
623
1,715
4,394
18,372
0
L
Mulan
Meep185
Mulan
5,486
762
0
1,749
9,892
8,739
0
3,569
6,136
0
11,829
W
Guan Yu
Noirbard
Guan Yu
2,807
404
1,770
2,020
8,900
5,718
1
2,212
6,545
0
14,580
W
5,700
404
0
432
4,066
1,527
515
1,636
2,401
18,013
0
W
Nemesis
TWOFACEMONEY
Nemesis
6,893
3,216
0
1,628
9,206
5,742
390
2,819
6,184
0
26,324
W
Hou Yi
WizardBan
Hou Yi
12,526
8,338
0
369
6,989
2,694
1,682
882
5,973
0
39,007
L
Izanami
ZephyrNacht
Izanami
5,708
3,508
0
0
6,085
2,101
104
1,820
4,265
0
17,429
L
Jing Wei
6,640
4,313
0
490
6,549
2,337
156
1,592
4,899
0
21,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,113
Gold Earned
34,266
201
Minions Killed
143
0
Camps Cleared
0
1,036,655
Distance Traveled
941,333
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,594
659
24
2
0
182,419
3
W
Cerberus
7,763
776
27
3
0
219,169
0
L
Yemoja
7,021
702
26
3
0
156,659
0
L
Mulan
6,885
689
24
2
0
185,589
0
W
Guan Yu
7,304
730
28
3
0
237,899
2
W
Nox
7,706
771
33
3
0
200,757
0
W
Nemesis
8,143
814
37
4
0
197,855
0
W
Hou Yi
8,197
820
76
8
0
180,975
4
L
Izanami
6,840
684
34
3
0
184,781
0
L
Jing Wei
6,926
693
35
4
0
231,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role