Player Matchup

Atlas
Atlas
BakkaSmash
Atlas
Level 42
God Stats
0W - 3L
1,137 SR
Queue Stats
3W - 6L
1,111 Elo+
Party 1
Thoth
Thoth
BellaMurks
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,111 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheNerdyStoner
Morgan Le Fay
Level 29
God Stats
3W - 6L
978 SR
Queue Stats
3W - 6L
1,111 Elo+
Party 1
Team Averages
Level 43
1,205 SR
1,111 Elo+

VS

Team Averages
Level 91
1,681 SR
1,427 Elo+
Bacchus
Bacchus
Slicelikekimbo
Bacchus
Level 80
God Stats
17W - 15L
1,575 SR
Queue Stats
343W - 500L
1,395 Elo+
Party 2
Aphrodite
Aphrodite
SnoKitty
Aphrodite
Level 126
God Stats
65W - 37L
1,617 SR
Queue Stats
569W - 566L
1,505 Elo+
Solo
Bastet
Bastet
jigehh
Bastet
Level 67
God Stats
14W - 10L
1,851 SR
Queue Stats
299W - 451L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
3 / 7 / 1
10,822
721
8,511
21,918
21,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
14
1 / 7 / 2
9,758
651
7,450
10,257
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
TheNerdyStoner
Morgan Le Fay
15
3 / 7 / 2
10,635
709
10,946
13,873
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 13
11,266
751
14,150
15,205
10,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Aphrodite
SnoKitty
Aphrodite
17
4 / 1 / 15
11,415
761
7,981
16,105
6,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
jigehh
Bastet
18
12 / 3 / 6
12,576
838
17,861
17,521
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
21
21
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
3
7
1
0.5
L
Thoth
1
7
2
0.29
W
5
3
13
3.83
W
Aphrodite
SnoKitty
Aphrodite
4
1
15
11.5
L
Morgan Le Fay
TheNerdyStoner
Morgan Le Fay
3
7
2
0.57
W
Bastet
jigehh
Bastet
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,907
Damage
39,992
46,048
Taken
48,831
28,987
Mitigated
24,416
4,182
Healing
27,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
8,511
3,598
247
3,126
21,918
21,388
0
8,283
12,684
20,209
0
L
Thoth
7,450
741
0
60
10,257
2,828
0
6,486
3,544
24,702
0
W
14,150
1,508
0
1,211
15,205
10,284
354
7,759
6,144
27,601
0
W
Aphrodite
SnoKitty
Aphrodite
7,981
873
8,261
12,897
16,105
6,681
881
8,153
7,952
50,344
0
L
Morgan Le Fay
TheNerdyStoner
Morgan Le Fay
10,946
964
0
749
13,873
4,771
0
6,734
6,695
43,873
0
W
Bastet
jigehh
Bastet
17,861
7,244
0
5,117
17,521
7,451
1,085
12,389
5,013
0
46,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
35,257
128
Minions Killed
163
2
Camps Cleared
11
715,163
Distance Traveled
866,574
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,822
721
26
2
0
240,062
2
L
Thoth
9,758
651
51
3
1
232,469
4
W
Bacchus
11,266
751
20
1
1
266,403
2
W
Aphrodite
11,415
761
94
6
3
289,238
4
L
Morgan Le Fay
10,635
709
51
3
1
242,632
0
W
Bastet
12,576
838
49
3
7
310,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role