Player Matchup

Sol
Sol
Haku DHG
Sol
Level 160
God Stats
2W - 0L
1,847 SR
Queue Stats
37W - 26L
1,359 Elo+
Party 2
Odin
Odin
Haunter Regalia
Odin
Level 160
God Stats
4W - 4L
1,890 SR
Queue Stats
192W - 148L
1,654 Elo+
Party 2
Arachne
Arachne
K money KMK
Arachne
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 26L
1,889 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MommyMïlkers
Tsukuyomi
Level 159
God Stats
2W - 0L
1,840 SR
Queue Stats
18W - 10L
1,679 Elo+
Party 2
Scylla
Scylla
tivrey
Scylla
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 59L
1,604 Elo+
Party 2
Team Averages
Level 156
1,716 SR
1,637 Elo+

VS

Team Averages
Level 136
1,644 SR
1,835 Elo+
Atlas
Atlas
OTF_Chain
Atlas
Level 137
God Stats
2W - 2L
1,537 SR
Queue Stats
9W - 9L
1,916 Elo+
Party 3
Ganesha
Ganesha
OTF_Hambone
Ganesha
Level 113
God Stats
2W - 3L
1,879 SR
Queue Stats
6W - 4L
1,936 Elo+
Party 3
Cernunnos
Cernunnos
OTF_LSK
Cernunnos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,970 Elo+
Party 3
Hun Batz
Hun Batz
Rain Apollo
Hun Batz
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
304W - 278L
1,644 Elo+
Party 1
Chang'e
Chang'e
bladez with a Z
Chang'e
Level 125
God Stats
5W - 3L
1,802 SR
Queue Stats
199W - 195L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 6
13,367
608
14,838
20,498
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 1 / 7
14,353
652
10,897
18,966
19,185
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
K money KMK
Arachne
16
0 / 1 / 14
10,406
473
8,951
29,901
23,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
MommyMïlkers
Tsukuyomi
19
4 / 4 / 9
12,386
563
15,259
21,110
8,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
tivrey
Scylla
18
5 / 3 / 9
11,950
543
11,160
12,428
3,657
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
OTF_Chain
Atlas
18
1 / 2 / 4
11,483
522
11,620
19,400
23,979
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ganesha
OTF_Hambone
Ganesha
15
0 / 4 / 7
10,156
462
6,057
17,709
19,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
OTF_LSK
Cernunnos
20
5 / 3 / 2
12,604
573
22,595
22,157
9,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Rain Apollo
Hun Batz
18
3 / 6 / 4
10,933
497
13,445
18,188
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 5 / 5
10,703
487
10,352
14,446
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
20
Kills
12
12
Deaths
20
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
5
1
7
8.5
W
Arachne
K money KMK
Arachne
0
1
14
7
W
Tsukuyomi
MommyMïlkers
Tsukuyomi
4
4
9
2.13
L
Atlas
OTF_Chain
Atlas
1
2
4
1.5
L
Ganesha
OTF_Hambone
Ganesha
0
4
7
0.88
L
Cernunnos
OTF_LSK
Cernunnos
5
3
2
2
L
Hun Batz
Rain Apollo
Hun Batz
3
6
4
0.83
L
3
5
5
1.1
W
Scylla
tivrey
Scylla
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,105
Damage
64,069
102,903
Taken
91,900
59,646
Mitigated
64,860
48,325
Healing
29,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,838
4,632
0
12,221
20,498
5,106
4,232
3,896
16,602
107,679
0
W
10,897
3,368
0
12,581
18,966
19,185
815
7,717
11,249
0
104,684
W
Arachne
K money KMK
Arachne
8,951
4,634
315
11,445
29,901
23,175
532
8,918
20,730
0
32,862
W
Tsukuyomi
MommyMïlkers
Tsukuyomi
15,259
3,955
0
8,054
21,110
8,523
613
6,259
14,851
0
102,444
L
Atlas
OTF_Chain
Atlas
11,620
2,049
584
4,168
19,400
23,979
529
4,567
14,144
87,241
0
L
Ganesha
OTF_Hambone
Ganesha
6,057
495
0
2,452
17,709
19,457
217
6,317
11,035
36,529
0
L
Cernunnos
OTF_LSK
Cernunnos
22,595
13,414
0
9,694
22,157
9,511
2,756
9,924
12,100
0
126,446
L
Hun Batz
Rain Apollo
Hun Batz
13,445
3,118
0
4,240
18,188
7,195
0
3,937
13,913
0
74,470
L
10,352
299
3,269
5,435
14,446
4,718
436
4,872
9,574
68,608
0
W
Scylla
tivrey
Scylla
11,160
1,055
0
3,709
12,428
3,657
1,484
4,507
7,789
71,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,462
Gold Earned
55,879
660
Minions Killed
692
0
Camps Cleared
0
2,138,149
Distance Traveled
2,003,014
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,367
608
160
7
0
392,250
6
W
Odin
14,353
652
213
10
0
467,236
8
W
Arachne
10,406
473
39
2
0
397,187
4
W
Tsukuyomi
12,386
563
140
6
0
460,703
8
L
Atlas
11,483
522
173
8
0
421,173
4
L
Ganesha
10,156
462
26
1
0
399,505
9
L
Cernunnos
12,604
573
235
11
0
370,464
5
L
Hun Batz
10,933
497
122
6
0
406,200
6
L
Chang'e
10,703
487
136
6
0
405,672
6
W
Scylla
11,950
543
108
5
0
420,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role