Player Matchup

Guan Yu
Guan Yu
Clutchiee
Guan Yu
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,101 Elo+
Party 1
Heimdallr
Heimdallr
SpawnSlays
Heimdallr
Level 66
God Stats
4W - 4L
1,387 SR
Queue Stats
484W - 474L
1,536 Elo+
Party 1
The Morrigan
The Morrigan
StormStrikr
The Morrigan
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,183 Elo+
Party 3
Sobek
Sobek
ac3ki114
Sobek
Level 127
God Stats
11W - 8L
1,707 SR
Queue Stats
272W - 256L
1,532 Elo+
Party 1
Pele
Pele
twistednwarped
Pele
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,925 Elo+
Party 3
Team Averages
Level 106
1,519 SR
1,455 Elo+

VS

Team Averages
Level 92
1,500 SR
1,624 Elo+
Thanatos
Thanatos
Colonelcrunch22
Thanatos
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 19L
1,686 Elo+
Party 2
Serqet
Serqet
IzzyDuzer
Serqet
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,626 Elo+
Party 2
Gilgamesh
Gilgamesh
Skittles5301
Gilgamesh
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 111L
1,736 Elo+
Party 2
Medusa
Medusa
wazamin
Medusa
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
507W - 443L
1,635 Elo+
Solo
Persephone
Persephone
youngreaper222
Persephone
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Clutchiee
Guan Yu
17
4 / 7 / 5
10,893
474
12,084
24,769
16,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
SpawnSlays
Heimdallr
16
3 / 5 / 8
10,005
435
9,533
16,755
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
StormStrikr
The Morrigan
18
13 / 7 / 3
12,440
541
17,117
15,208
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
ac3ki114
Sobek
16
2 / 2 / 10
10,918
475
9,405
21,723
28,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 5 / 7
11,463
498
10,591
22,462
8,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
7 / 6 / 4
12,808
557
15,169
20,186
8,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
IzzyDuzer
Serqet
18
4 / 3 / 10
12,503
544
7,456
20,007
14,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Skittles5301
Gilgamesh
20
10 / 0 / 9
14,778
643
25,052
21,297
18,850
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
wazamin
Medusa
19
5 / 4 / 7
13,157
572
22,482
20,435
8,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
youngreaper222
Persephone
16
0 / 13 / 1
11,535
502
7,023
17,283
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
57
26
Kills
26
26
Deaths
26
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Clutchiee
Guan Yu
4
7
5
0.93
W
Thanatos
7
6
4
1.5
W
Serqet
IzzyDuzer
Serqet
4
3
10
3
W
Gilgamesh
Skittles5301
Gilgamesh
10
0
9
14.5
L
Heimdallr
SpawnSlays
Heimdallr
3
5
8
1.4
L
The Morrigan
StormStrikr
The Morrigan
13
7
3
2.07
L
Sobek
ac3ki114
Sobek
2
2
10
3.5
L
4
5
7
1.5
W
Medusa
wazamin
Medusa
5
4
7
2.13
W
Persephone
youngreaper222
Persephone
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,730
Damage
77,182
100,917
Taken
99,208
65,287
Mitigated
55,994
27,778
Healing
35,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Clutchiee
Guan Yu
12,084
1,440
1,916
4,998
24,769
16,247
0
1,849
22,631
0
55,315
W
Thanatos
15,169
5,056
0
16,440
20,186
8,811
795
5,224
14,450
0
101,062
W
Serqet
IzzyDuzer
Serqet
7,456
1,601
2,011
2,231
20,007
14,917
223
3,822
15,950
0
43,762
W
Gilgamesh
Skittles5301
Gilgamesh
25,052
9,213
707
3,532
21,297
18,850
849
2,517
18,712
0
102,362
L
Heimdallr
SpawnSlays
Heimdallr
9,533
4,177
0
4,675
16,755
6,329
252
582
15,730
0
66,390
L
The Morrigan
StormStrikr
The Morrigan
17,117
3,453
0
2,086
15,208
5,788
258
1,168
13,304
65,740
6,410
L
Sobek
ac3ki114
Sobek
9,405
829
822
5,835
21,723
28,654
0
711
20,050
42,568
0
L
10,591
2,431
0
7,446
22,462
8,269
0
2,150
19,999
0
77,941
W
Medusa
wazamin
Medusa
22,482
13,326
0
8,045
20,435
8,121
4,695
6,450
13,829
0
98,867
W
Persephone
youngreaper222
Persephone
7,023
953
0
2,061
17,283
5,295
1,426
4,217
12,816
61,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,719
Gold Earned
64,781
498
Minions Killed
636
0
Camps Cleared
0
2,158,930
Distance Traveled
2,170,745
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,893
474
111
5
0
439,067
3
W
Thanatos
12,808
557
128
6
0
458,698
0
W
Serqet
12,503
544
55
2
0
443,846
1
W
Gilgamesh
14,778
643
158
7
0
516,806
1
L
Heimdallr
10,005
435
100
4
0
415,123
7
L
The Morrigan
12,440
541
106
5
0
363,808
4
L
Sobek
10,918
475
53
2
0
461,061
2
L
Pele
11,463
498
128
6
0
479,871
2
W
Medusa
13,157
572
162
7
0
397,910
4
W
Persephone
11,535
502
133
6
0
353,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role