Player Matchup

Ne Zha
Ne Zha
Chrxp
Ne Zha
Level 86
God Stats
2W - 2L
1,199 SR
Queue Stats
83W - 80L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
GoldPhantomxxx
Kuzenbo
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 44L
1,377 Elo+
Party 1
Thoth
Thoth
GrizzlyHax
Thoth
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 151L
1,465 Elo+
Party 1
Sol
Sol
VeryRareAlways
Sol
Level 24
God Stats
4W - 3L
1,421 SR
Queue Stats
6W - 10L
1,336 Elo+
Party 1
Bellona
Bellona
mytooli
Bellona
Level 26
God Stats
5W - 2L
1,846 SR
Queue Stats
7W - 12L
1,549 Elo+
Party 1
Team Averages
Level 54
1,493 SR
1,442 Elo+

VS

Team Averages
Level 71
1,554 SR
1,394 Elo+
Nu Wa
Nu Wa
BigDaddyThiccDog
Nu Wa
Level 33
God Stats
2W - 6L
1,340 SR
Queue Stats
7W - 19L
1,373 Elo+
Party 3
Mulan
Mulan
NsR_132
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
SleepyAshKuro_
Hou Yi
Level 108
God Stats
0W - 1L
1,805 SR
Queue Stats
12W - 21L
1,384 Elo+
Party 3
Pele
Pele
iNightfa1l
Pele
Level 77
God Stats
3W - 5L
1,624 SR
Queue Stats
296W - 301L
1,371 Elo+
Party 2
Khepri
Khepri
zenacu lunai
Khepri
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
284W - 324L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chrxp
Ne Zha
15
4 / 2 / 5
9,197
575
8,369
12,072
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 9
7,599
475
2,834
10,202
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
16
12 / 2 / 1
10,050
628
11,844
7,449
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 2 / 4
8,682
543
3,716
7,218
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
mytooli
Bellona
14
4 / 0 / 1
8,670
542
7,620
8,326
7,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,411
463
8,579
7,056
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
NsR_132
Mulan
11
0 / 6 / 0
6,956
435
3,543
10,448
3,804
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 5 / 2
8,261
516
6,362
8,349
2,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 1
6,827
427
3,530
12,257
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Khepri
10
1 / 6 / 4
6,919
432
3,317
12,508
7,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
25
Kills
7
8
Deaths
25
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Ne Zha
Chrxp
Ne Zha
4
2
5
3.25
W
1
2
9
2.75
W
Thoth
12
2
1
6.25
L
Mulan
NsR_132
Mulan
0
6
0
0
L
3
5
2
0.8
W
4
2
4
3
L
1
6
1
0.25
W
Bellona
mytooli
Bellona
4
0
1
4.5
L
Khepri
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
25,331
45,267
Taken
50,618
25,808
Mitigated
18,352
10,339
Healing
7,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,579
568
0
1,283
7,056
1,615
123
4,050
3,006
34,014
0
W
Ne Zha
Chrxp
Ne Zha
8,369
4,098
0
4,740
12,072
4,113
631
2,663
9,111
0
63,795
W
2,834
1,020
0
1,008
10,202
9,871
0
2,380
7,529
14,000
0
W
Thoth
11,844
498
0
500
7,449
2,529
374
2,748
4,401
70,473
0
L
Mulan
NsR_132
Mulan
3,543
807
0
1,132
10,448
3,804
278
94
10,354
0
28,401
L
6,362
2,428
0
1,066
8,349
2,579
114
4,349
4,000
0
53,632
W
3,716
2,162
0
2,986
7,218
2,027
697
1,703
5,375
46,089
0
L
3,530
708
0
3,407
12,257
2,784
231
3,949
8,308
0
35,206
W
Bellona
mytooli
Bellona
7,620
2,878
0
1,105
8,326
7,268
678
1,183
6,955
0
43,963
L
Khepri
3,317
439
31
1,032
12,508
7,570
213
5,952
6,556
26,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
36,374
421
Minions Killed
325
0
Camps Cleared
0
1,533,051
Distance Traveled
1,450,549
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,411
463
52
3
0
311,040
4
W
Ne Zha
9,197
575
104
7
0
326,456
2
W
Kuzenbo
7,599
475
12
1
0
295,187
3
W
Thoth
10,050
628
116
7
0
317,162
2
L
Mulan
6,956
435
69
4
0
280,677
4
L
Hou Yi
8,261
516
101
6
0
271,394
6
W
Sol
8,682
543
99
6
0
288,017
3
L
Pele
6,827
427
62
4
0
311,004
1
W
Bellona
8,670
542
90
6
0
306,229
1
L
Khepri
6,919
432
41
3
0
276,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role