Player Matchup

Hel
Hel
BlooregardQKazoo
Hel
Level 88
God Stats
13W - 14L
1,641 SR
Queue Stats
15W - 23L
1,360 Elo+
Party 2
Bacchus
Bacchus
CaptainCorage
Bacchus
Level 135
God Stats
5W - 3L
1,735 SR
Queue Stats
24W - 29L
1,360 Elo+
Party 2
Serqet
Serqet
ImRyan
Serqet
Level 124
God Stats
5W - 4L
1,516 SR
Queue Stats
22W - 12L
1,436 Elo+
Party 2
Jormungandr
Jormungandr
Saltncakes
Jormungandr
Level 124
God Stats
5W - 2L
1,663 SR
Queue Stats
72W - 73L
1,468 Elo+
Solo
Hou Yi
Hou Yi
Socialcide
Hou Yi
Level 118
God Stats
2W - 1L
1,623 SR
Queue Stats
11W - 13L
1,413 Elo+
Party 2
Team Averages
Level 118
1,636 SR
1,407 Elo+

VS

Team Averages
Level 71
1,636 SR
1,573 Elo+
Tiamat
Tiamat
 
Tiamat
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DPxEnderman
Sun Wukong
Level 53
God Stats
7W - 4L
1,730 SR
Queue Stats
89W - 61L
1,683 Elo+
Party 3
Atlas
Atlas
DrThane
Atlas
Level 53
God Stats
27W - 19L
1,621 SR
Queue Stats
50W - 49L
1,495 Elo+
Party 1
Ullr
Ullr
GEisenhorn
Ullr
Level 56
God Stats
7W - 7L
1,831 SR
Queue Stats
49W - 48L
1,491 Elo+
Party 1
Serqet
Serqet
TweakTheFreak
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 3
12,672
603
11,086
11,122
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
17
7 / 0 / 5
12,004
572
12,073
18,585
28,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Serqet
ImRyan
Serqet
18
6 / 1 / 9
11,860
565
8,277
14,222
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Saltncakes
Jormungandr
20
0 / 0 / 2
14,127
673
13,728
14,813
17,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Socialcide
Hou Yi
18
3 / 2 / 13
11,569
551
15,053
14,959
5,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
3 / 4 / 1
10,325
492
6,936
11,629
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
DPxEnderman
Sun Wukong
17
0 / 1 / 0
9,993
476
10,302
21,909
20,123
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
DrThane
Atlas
13
0 / 4 / 2
8,201
391
9,564
20,417
24,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 7 / 1
8,574
408
4,897
13,949
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 6 / 1
9,427
449
6,651
19,029
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
5
7
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
1
0.88
W
6
4
3
1.88
W
Bacchus
7
0
5
9.5
L
Sun Wukong
DPxEnderman
Sun Wukong
0
1
0
0
L
Atlas
DrThane
Atlas
0
4
2
0.25
L
1
7
1
0.21
W
Serqet
ImRyan
Serqet
6
1
9
10.5
W
Jormungandr
Saltncakes
Jormungandr
0
0
2
1
W
Hou Yi
Socialcide
Hou Yi
3
2
13
4.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,217
Damage
38,350
73,701
Taken
86,933
60,410
Mitigated
61,351
29,222
Healing
21,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,936
626
0
2,167
11,629
5,243
330
5,186
5,646
64,706
0
W
11,086
726
4,418
4,955
11,122
2,811
2,515
4,197
6,251
80,179
0
W
Bacchus
12,073
1,324
858
2,758
18,585
28,459
505
3,738
14,641
41,972
3,348
L
Sun Wukong
DPxEnderman
Sun Wukong
10,302
2,096
0
7,362
21,909
20,123
0
14,496
7,194
0
82,903
L
Atlas
DrThane
Atlas
9,564
2,816
496
5,210
20,417
24,130
0
5,846
14,307
37,157
0
L
4,897
1,596
473
1,563
13,949
4,578
102
4,920
8,983
0
54,294
W
Serqet
ImRyan
Serqet
8,277
1,531
0
5,256
14,222
5,681
2,279
1,693
11,395
0
70,371
W
Jormungandr
Saltncakes
Jormungandr
13,728
5,433
0
4,349
14,813
17,864
730
107
14,706
116,620
0
W
Hou Yi
Socialcide
Hou Yi
15,053
6,972
1,395
5,233
14,959
5,595
2,925
6,195
8,279
0
80,187
L
6,651
733
0
4,100
19,029
7,277
0
5,397
12,832
0
73,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,232
Gold Earned
46,520
667
Minions Killed
575
0
Camps Cleared
0
2,107,549
Distance Traveled
2,013,897
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,325
492
150
7
0
386,749
11
W
Hel
12,672
603
168
8
0
415,644
7
W
Bacchus
12,004
572
39
2
0
423,318
3
L
Sun Wukong
9,993
476
166
8
0
448,982
2
L
Atlas
8,201
391
44
2
0
398,616
2
L
Ullr
8,574
408
103
5
0
368,525
4
W
Serqet
11,860
565
110
5
0
495,180
5
W
Jormungandr
14,127
673
232
11
0
383,522
2
W
Hou Yi
11,569
551
118
6
0
389,885
5
L
Serqet
9,427
449
112
5
0
411,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role