Player Matchup

Cthulhu
Cthulhu
E3xiledAlpha
Cthulhu
Level 17
God Stats
5W - 1L
1,423 SR
Queue Stats
27W - 37L
1,736 Elo+
Party 1
Skadi
Skadi
Ki11ingxJoke
Skadi
Level 151
God Stats
3W - 8L
1,500 SR
Queue Stats
89W - 93L
1,557 Elo+
Party 1
Agni
Agni
Rottwelier7371
Agni
Level 154
God Stats
4W - 8L
1,602 SR
Queue Stats
125W - 145L
1,420 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The420thprophet
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,599 SR
Queue Stats
16W - 11L
1,538 Elo+
Party 1
Osiris
Osiris
sexitobandito
Osiris
Level 57
God Stats
7W - 10L
1,380 SR
Queue Stats
74W - 89L
1,364 Elo+
Party 1
Team Averages
Level 81
1,501 SR
1,523 Elo+

VS

Team Averages
Level 17
1,500 SR
1,087 Elo+
Tiamat
Tiamat
Maltymilk
Tiamat
Level 15
God Stats
0W - 3L
1,421 SR
Queue Stats
0W - 5L
1,052 Elo+
Party 2
Sol
Sol
SaltyMaltyBalls
Sol
Level 12
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 5L
1,052 Elo+
Party 2
Hel
Hel
Swolan
Hel
Level 39
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 3L
1,139 Elo+
Party 2
Ares
Ares
Trioque
Ares
Level 7
God Stats
0W - 1L
1,820 SR
Queue Stats
0W - 3L
1,141 Elo+
Party 2
Cupid
Cupid
xTrayce
Cupid
Level 12
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 5L
1,052 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E3xiledAlpha
Cthulhu
17
3 / 1 / 13
10,138
780
8,678
17,451
16,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
6 / 3 / 9
10,797
831
10,285
9,722
3,820
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 1 / 17
11,023
848
14,483
9,520
4,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
The420thprophet
Ah Muzen Cab
19
10 / 4 / 11
11,848
911
17,443
13,442
6,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
4 / 5 / 13
10,261
789
11,254
15,848
9,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Maltymilk
Tiamat
18
3 / 2 / 4
10,439
803
9,054
7,096
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 10 / 3
9,438
726
8,260
15,074
14,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Swolan
Hel
17
3 / 5 / 3
10,026
771
8,710
13,394
6,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Trioque
Ares
16
3 / 7 / 4
10,053
773
7,771
18,167
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cupid
xTrayce
Cupid
16
2 / 6 / 4
9,458
728
11,650
15,415
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
30
Kills
14
14
Deaths
30
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
E3xiledAlpha
Cthulhu
3
1
13
9.5
W
6
3
9
3.5
L
Tiamat
Maltymilk
Tiamat
3
2
4
2.5
W
7
1
17
15.5
L
3
10
3
0.45
L
Hel
Swolan
Hel
3
5
3
0.9
W
Ah Muzen Cab
The420thprophet
Ah Muzen Cab
10
4
11
3.88
L
Ares
Trioque
Ares
3
7
4
0.71
W
4
5
13
2.1
L
Cupid
xTrayce
Cupid
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,143
Damage
45,445
65,983
Taken
69,146
39,944
Mitigated
49,180
14,960
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
E3xiledAlpha
Cthulhu
8,678
384
2,042
6,387
17,451
16,465
254
8,650
8,538
21,863
0
W
10,285
3,495
0
594
9,722
3,820
2,869
5,341
4,187
0
28,821
L
Tiamat
Maltymilk
Tiamat
9,054
467
0
854
7,096
4,576
867
2,049
4,941
32,734
0
W
14,483
521
155
1,321
9,520
4,027
1,792
4,691
4,715
39,146
0
L
8,260
2,994
405
996
15,074
14,136
236
6,057
8,780
18,944
1,413
L
Hel
Swolan
Hel
8,710
1,183
3,582
3,277
13,394
6,545
1,377
4,679
8,591
39,194
0
W
Ah Muzen Cab
The420thprophet
Ah Muzen Cab
17,443
6,571
943
3,387
13,442
6,316
3,933
4,990
8,418
0
53,395
L
Ares
Trioque
Ares
7,771
566
402
1,481
18,167
18,781
105
4,234
13,461
16,994
0
W
11,254
4,239
0
131
15,848
9,316
956
8,432
7,264
0
27,661
L
Cupid
xTrayce
Cupid
11,650
4,730
564
2,574
15,415
5,142
195
4,933
10,212
0
29,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,067
Gold Earned
49,414
233
Minions Killed
264
0
Camps Cleared
0
1,350,075
Distance Traveled
1,221,392
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,138
780
27
2
0
281,911
0
W
Skadi
10,797
831
36
3
0
245,351
0
L
Tiamat
10,439
803
82
6
0
258,186
0
W
Agni
11,023
848
61
5
0
292,749
2
L
Sol
9,438
726
34
3
0
230,151
0
L
Hel
10,026
771
76
6
0
243,397
1
W
Ah Muzen Cab
11,848
911
78
6
0
271,284
0
L
Ares
10,053
773
15
1
0
246,301
2
W
Osiris
10,261
789
31
2
0
258,780
3
L
Cupid
9,458
728
57
4
0
243,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role