Player Matchup

Neith
Neith
 
Neith
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Chavez Brothers
Pele
Level 124
God Stats
1W - 4L
1,285 SR
Queue Stats
89W - 89L
1,632 Elo+
Party 2
Anubis
Anubis
Luteytoons
Anubis
Level 125
God Stats
6W - 6L
1,557 SR
Queue Stats
204W - 208L
1,587 Elo+
Party 1
Hercules
Hercules
Sivs5330
Hercules
Level 104
God Stats
4W - 1L
1,275 SR
Queue Stats
21W - 23L
1,323 Elo+
Solo
Cabrakan
Cabrakan
lordFarquad4king
Cabrakan
Level 118
God Stats
8W - 5L
1,285 SR
Queue Stats
128W - 126L
1,660 Elo+
Party 2
Team Averages
Level 118
1,380 SR
1,541 Elo+

VS

Team Averages
Level 116
1,480 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Grimm_Lycan
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,537 Elo+
Solo
King Arthur
King Arthur
Powerhouse20k
King Arthur
Level 129
God Stats
0W - 2L
1,336 SR
Queue Stats
29W - 29L
1,372 Elo+
Solo
Nu Wa
Nu Wa
yoitstrishbish
Nu Wa
Level 126
God Stats
79W - 69L
1,563 SR
Queue Stats
101W - 112L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
8 / 2 / 9
9,054
905
15,049
8,546
3,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
4 / 2 / 8
8,302
830
9,203
9,613
3,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
Luteytoons
Anubis
15
3 / 4 / 6
8,055
806
6,477
7,205
3,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Sivs5330
Hercules
15
5 / 1 / 10
8,162
816
7,153
8,506
4,026
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 1 / 12
8,749
875
7,344
13,523
13,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 3 / 5
7,254
725
6,450
13,723
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
 
Ne Zha
12
0 / 5 / 7
6,789
679
6,026
10,143
3,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 4
6,828
683
4,374
10,001
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Powerhouse20k
King Arthur
14
4 / 7 / 1
7,922
792
7,365
11,640
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 4 / 2
8,001
800
10,467
7,293
2,540
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
26
Kills
10
10
Deaths
26
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
9
6.25
L
Cthulhu
 
Cthulhu
1
3
5
1.17
L
Ne Zha
 
Ne Zha
0
5
7
0.7
W
4
2
8
4
L
0
7
4
0.29
W
Anubis
Luteytoons
Anubis
3
4
6
1.5
L
King Arthur
Powerhouse20k
King Arthur
4
7
1
0.64
W
Hercules
Sivs5330
Hercules
5
1
10
10
W
6
1
12
12
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,226
Damage
34,682
47,393
Taken
52,800
27,143
Mitigated
28,052
14,087
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,049
6,993
0
3,043
8,546
3,144
2,308
3,199
5,315
0
37,101
L
Cthulhu
 
Cthulhu
6,450
285
452
3,021
13,723
8,767
0
3,459
10,264
20,655
0
L
Ne Zha
 
Ne Zha
6,026
990
0
986
10,143
3,064
0
2,533
7,610
0
14,679
W
9,203
986
0
797
9,613
3,237
576
3,891
5,599
0
20,109
L
4,374
1,516
0
622
10,001
2,823
0
2,316
7,685
0
11,950
W
Anubis
Luteytoons
Anubis
6,477
377
0
1,613
7,205
3,267
656
2,054
5,016
32,142
0
L
King Arthur
Powerhouse20k
King Arthur
7,365
493
0
826
11,640
10,858
0
4,410
7,230
0
22,797
W
Hercules
Sivs5330
Hercules
7,153
2,031
0
3,031
8,506
4,026
545
3,229
5,043
0
21,972
W
7,344
1,142
0
5,603
13,523
13,469
0
4,544
8,799
16,290
0
L
10,467
2,378
0
774
7,293
2,540
0
1,103
6,190
26,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,322
Gold Earned
36,794
198
Minions Killed
133
0
Camps Cleared
0
1,026,013
Distance Traveled
949,333
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,054
905
49
5
0
192,550
1
L
Cthulhu
7,254
725
25
3
0
200,202
1
L
Ne Zha
6,789
679
18
2
0
184,820
1
W
Pele
8,302
830
27
3
0
241,771
1
L
Ullr
6,828
683
16
2
0
192,746
3
W
Anubis
8,055
806
66
7
0
176,885
3
L
King Arthur
7,922
792
36
4
0
194,934
2
W
Hercules
8,162
816
36
4
0
205,989
0
W
Cabrakan
8,749
875
20
2
0
208,818
1
L
Nu Wa
8,001
800
38
4
0
176,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role