Player Matchup

Achilles
Achilles
Devilmanz1024
Achilles
Level 95
God Stats
1W - 4L
1,500 SR
Queue Stats
277W - 263L
1,528 Elo+
Party 2
Cerberus
Cerberus
JustPureGold
Cerberus
Level 33
God Stats
0W - 1L
1,445 SR
Queue Stats
46W - 49L
1,133 Elo+
Solo
Loki
Loki
MCGambit06
Loki
Level 117
God Stats
13W - 9L
1,500 SR
Queue Stats
626W - 675L
1,464 Elo+
Solo
Arachne
Arachne
Ur64BitNitemare
Arachne
Level 49
God Stats
1W - 3L
1,505 SR
Queue Stats
35W - 30L
1,525 Elo+
Party 2
Ullr
Ullr
cruz258
Ullr
Level 47
God Stats
2W - 4L
1,395 SR
Queue Stats
275W - 265L
1,451 Elo+
Solo
Team Averages
Level 68
1,469 SR
1,420 Elo+

VS

Team Averages
Level 80
1,515 SR
1,468 Elo+
Eset
Eset
CrispyPi
Eset
Level 64
God Stats
2W - 1L
1,264 SR
Queue Stats
126W - 112L
1,456 Elo+
Party 1
Hercules
Hercules
Garrettisabeast
Hercules
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
480W - 502L
1,379 Elo+
Solo
Geb
Geb
LankyySpartan101
Geb
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 59L
1,460 Elo+
Party 1
Charybdis
Charybdis
LeanBeanington
Charybdis
Level 107
God Stats
3W - 2L
1,813 SR
Queue Stats
134W - 132L
1,581 Elo+
Party 1
Mercury
Mercury
teemandoo
Mercury
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 109L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Devilmanz1024
Achilles
17
2 / 4 / 11
9,729
748
14,030
18,904
20,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
JustPureGold
Cerberus
16
3 / 4 / 10
9,999
769
9,779
21,313
24,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 7 / 7
10,428
802
12,904
14,291
13,280
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 5 / 8
8,426
648
7,538
15,351
7,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ullr
cruz258
Ullr
13
2 / 7 / 7
8,544
657
7,371
13,567
5,516
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
8 / 2 / 15
11,245
865
22,432
12,296
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
2 / 3 / 10
9,569
736
7,124
17,689
25,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 18
10,622
817
10,998
13,572
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
LeanBeanington
Charybdis
18
7 / 2 / 15
10,992
846
18,482
11,548
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
teemandoo
Mercury
16
6 / 5 / 12
10,352
796
11,805
12,920
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
15
Kills
27
27
Deaths
16
43
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Eset
8
2
15
7.75
L
Achilles
Devilmanz1024
Achilles
2
4
11
1.88
W
Hercules
2
3
10
2.33
L
Cerberus
JustPureGold
Cerberus
3
4
10
2
W
4
4
18
3.25
W
Charybdis
LeanBeanington
Charybdis
7
2
15
7.25
L
6
7
7
1.36
L
2
5
8
1.2
L
Ullr
cruz258
Ullr
2
7
7
0.79
W
Mercury
teemandoo
Mercury
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,622
Damage
70,841
83,426
Taken
68,025
71,715
Mitigated
57,053
27,674
Healing
21,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
22,432
2,991
4,014
2,691
12,296
5,716
498
1,633
10,362
41,339
0
L
Achilles
Devilmanz1024
Achilles
14,030
1,891
1,979
4,465
18,904
20,647
436
7,698
11,206
0
25,193
W
Hercules
7,124
1,088
1,344
4,375
17,689
25,706
411
2,895
14,247
0
15,970
L
Cerberus
JustPureGold
Cerberus
9,779
379
1,894
7,888
21,313
24,577
0
9,410
11,903
18,603
0
W
10,998
820
784
2,325
13,572
14,915
235
1,498
11,870
17,752
0
W
Charybdis
LeanBeanington
Charybdis
18,482
9,756
1,610
2,760
11,548
5,668
3,076
2,315
8,976
0
42,313
L
12,904
3,042
413
359
14,291
13,280
401
4,763
9,528
0
26,104
L
7,538
5,413
1,856
3,697
15,351
7,695
0
6,044
9,307
0
12,018
L
Ullr
cruz258
Ullr
7,371
5,670
2,483
2,640
13,567
5,516
449
5,515
8,052
0
17,968
W
Mercury
teemandoo
Mercury
11,805
6,674
824
846
12,920
5,048
1,035
1,438
11,147
0
22,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,126
Gold Earned
52,780
104
Minions Killed
144
0
Camps Cleared
0
1,134,321
Distance Traveled
1,265,638
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,245
865
36
3
0
248,875
0
L
Achilles
9,729
748
24
2
0
247,384
0
W
Hercules
9,569
736
21
2
0
242,293
3
L
Cerberus
9,999
769
30
2
0
250,693
0
W
Geb
10,622
817
7
1
0
262,590
0
W
Charybdis
10,992
846
59
5
0
225,217
0
L
Loki
10,428
802
17
1
0
181,643
0
L
Arachne
8,426
648
13
1
0
233,747
0
L
Ullr
8,544
657
20
2
0
220,854
0
W
Mercury
10,352
796
21
2
0
286,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role