Player Matchup

Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ALXPPF
Hera
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
234W - 235L
1,535 Elo+
Solo
Set
Set
Lokii1997
Set
Level 120
God Stats
0W - 1L
1,503 SR
Queue Stats
11W - 11L
1,561 Elo+
Party 1
Hel
Hel
MA77
Hel
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 88L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
andr3henriqu3
Ah Puch
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 98L
1,595 Elo+
Solo
Team Averages
Level 144
1,501 SR
1,556 Elo+

VS

Team Averages
Level 141
1,500 SR
1,528 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
D4nzoka
Hera
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,695 Elo+
Solo
Yemoja
Yemoja
WMangaka
Yemoja
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 96L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 3 / 3
9,474
861
11,111
7,404
2,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hera
ALXPPF
Hera
13
0 / 4 / 6
7,467
679
6,464
9,189
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 0
6,733
612
3,495
8,871
3,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
MA77
Hel
12
2 / 3 / 3
7,532
685
3,091
8,350
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
13
1 / 4 / 6
7,587
690
8,131
8,930
3,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 2 / 10
9,656
878
11,680
8,292
3,825
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
16
4 / 2 / 9
9,523
866
4,595
7,776
3,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
 
Erlang Shen
17
3 / 1 / 17
9,402
855
10,027
16,530
24,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
D4nzoka
Hera
16
7 / 2 / 11
9,232
839
13,518
6,828
5,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
WMangaka
Yemoja
10
1 / 1 / 5
7,430
675
503
2,609
979

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
8
Kills
20
20
Deaths
8
18
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
3
3
2.17
W
Agni
 
Agni
5
2
10
5
W
Rama
 
Rama
4
2
9
4.25
W
Erlang Shen
 
Erlang Shen
3
1
17
11.5
L
Hera
ALXPPF
Hera
0
4
6
0.75
W
Hera
D4nzoka
Hera
7
2
11
6.25
L
0
6
0
0
L
Hel
MA77
Hel
2
3
3
1.17
W
Yemoja
WMangaka
Yemoja
1
1
5
3.5
L
Ah Puch
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
40,323
42,744
Taken
42,035
17,774
Mitigated
38,878
17,047
Healing
21,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,111
387
0
302
7,404
2,744
103
3,596
3,808
31,167
0
W
Agni
 
Agni
11,680
130
1,286
1,765
8,292
3,825
1,787
6,525
1,767
33,875
0
W
Rama
 
Rama
4,595
1,785
2,777
1,973
7,776
3,651
2,391
5,685
2,091
0
23,852
W
Erlang Shen
 
Erlang Shen
10,027
1,432
2,101
6,210
16,530
24,738
636
9,140
7,390
0
17,834
L
Hera
ALXPPF
Hera
6,464
1,059
1,219
2,079
9,189
4,568
140
5,244
3,945
19,535
0
W
Hera
D4nzoka
Hera
13,518
2,183
0
244
6,828
5,685
589
5,059
1,769
25,774
0
L
3,495
1,621
0
1,000
8,871
3,502
48
5,463
3,408
0
7,768
L
Hel
MA77
Hel
3,091
423
6,102
4,395
8,350
3,622
264
5,152
3,198
5,281
0
W
Yemoja
WMangaka
Yemoja
503
137
5,101
521
2,609
979
559
2,388
221
2,206
0
L
Ah Puch
8,131
526
410
1,540
8,930
3,338
182
6,246
2,684
19,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
45,243
106
Minions Killed
131
0
Camps Cleared
0
953,831
Distance Traveled
921,851
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,474
861
47
4
0
204,723
1
W
Agni
9,656
878
46
4
0
200,329
1
W
Rama
9,523
866
48
4
0
193,062
1
W
Erlang Shen
9,402
855
11
1
0
231,862
4
L
Hera
7,467
679
30
3
0
218,393
3
W
Hera
9,232
839
20
2
0
224,883
1
L
Set
6,733
612
9
1
0
151,866
1
L
Hel
7,532
685
7
1
0
213,288
0
W
Yemoja
7,430
675
6
1
0
71,715
0
L
Ah Puch
7,587
690
13
1
0
165,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role