Player Matchup

Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Dagnyt
Hachiman
Level 158
God Stats
17W - 5L
1,873 SR
Queue Stats
626W - 240L
1,733 Elo+
Solo
Ares
Ares
Nrmes
Ares
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,759 Elo+
Solo
Nike
Nike
Siilan
Nike
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 259L
1,562 Elo+
Solo
Team Averages
Level 157
1,575 SR
1,611 Elo+

VS

Team Averages
Level 133
1,624 SR
1,555 Elo+
Neith
Neith
Gorіllа
Neith
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 85L
1,666 Elo+
Party 1
Scylla
Scylla
GоrіIIа
Scylla
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
277W - 163L
1,672 Elo+
Party 1
Da Ji
Da Ji
HalfGai
Da Ji
Level 156
God Stats
14W - 5L
1,842 SR
Queue Stats
604W - 372L
1,572 Elo+
Party 1
Ymir
Ymir
electralytee
Ymir
Level 102
God Stats
4W - 1L
1,778 SR
Queue Stats
8W - 13L
1,341 Elo+
Solo
Baron Samedi
Baron Samedi
misterberger
Baron Samedi
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
77W - 79L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 5 / 1
7,785
519
8,708
6,209
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
12
2 / 7 / 1
7,516
501
5,016
10,990
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hachiman
Dagnyt
Hachiman
13
4 / 4 / 2
7,911
527
9,912
10,723
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Nrmes
Ares
10
1 / 5 / 3
6,386
426
3,531
13,019
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nike
Siilan
Nike
10
0 / 7 / 3
6,264
418
7,048
13,302
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gorіllа
Neith
15
1 / 4 / 6
8,782
585
7,249
8,265
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
GоrіIIа
Scylla
15
8 / 2 / 5
8,836
589
7,547
7,782
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
HalfGai
Da Ji
18
14 / 0 / 9
10,605
707
15,978
12,037
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 9
7,619
508
1,741
11,233
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
misterberger
Baron Samedi
13
3 / 3 / 5
7,894
526
7,248
12,275
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
12
Kills
28
28
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
5
1
1.1
L
Ne Zha
 
Ne Zha
2
7
1
0.36
L
Hachiman
Dagnyt
Hachiman
4
4
2
1.25
W
Neith
Gorіllа
Neith
1
4
6
1
W
Scylla
GоrіIIа
Scylla
8
2
5
5.25
W
Da Ji
HalfGai
Da Ji
14
0
9
18.5
L
Ares
Nrmes
Ares
1
5
3
0.5
L
Nike
Siilan
Nike
0
7
3
0.21
W
2
3
9
2.17
W
Baron Samedi
misterberger
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,215
Damage
39,763
54,243
Taken
51,592
22,756
Mitigated
26,168
8,608
Healing
18,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,708
156
0
225
6,209
1,554
0
1,047
5,078
41,464
0
L
Ne Zha
 
Ne Zha
5,016
1,404
0
2,652
10,990
3,387
0
3,309
7,631
0
34,395
L
Hachiman
Dagnyt
Hachiman
9,912
5,241
0
3,057
10,723
2,731
0
1,955
8,688
0
54,274
W
Neith
Gorіllа
Neith
7,249
3,766
0
3,186
8,265
2,095
1,212
1,866
6,399
0
66,030
W
Scylla
GоrіIIа
Scylla
7,547
536
0
1,813
7,782
2,059
0
2,511
5,238
51,261
0
W
Da Ji
HalfGai
Da Ji
15,978
5,897
0
6,425
12,037
4,503
0
2,405
9,526
0
75,656
L
Ares
Nrmes
Ares
3,531
194
0
1,366
13,019
7,308
0
3,482
9,423
16,173
0
L
Nike
Siilan
Nike
7,048
1,150
0
1,308
13,302
7,776
0
6,537
6,711
0
26,918
W
1,741
502
0
1,225
11,233
9,368
54
3,736
7,383
26,412
0
W
Baron Samedi
misterberger
Baron Samedi
7,248
1,439
17
6,282
12,275
8,143
252
1,721
9,980
43,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
43,736
311
Minions Killed
469
0
Camps Cleared
0
1,303,995
Distance Traveled
1,386,841
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,785
519
75
5
0
270,467
5
L
Ne Zha
7,516
501
73
5
0
254,703
5
L
Hachiman
7,911
527
95
6
0
275,870
5
W
Neith
8,782
585
120
8
0
260,809
4
W
Scylla
8,836
589
110
7
0
292,392
3
W
Da Ji
10,605
707
125
8
0
331,136
7
L
Ares
6,386
426
22
1
0
247,673
2
L
Nike
6,264
418
46
3
0
255,282
4
W
Ymir
7,619
508
36
2
0
274,516
4
W
Baron Samedi
7,894
526
78
5
0
227,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role