Player Matchup

Cliodhna
Cliodhna
Lubrijosh
Cliodhna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 327L
1,484 Elo+
Party 2
Sol
Sol
MedicinalHunter
Sol
Level 89
God Stats
9W - 9L
1,548 SR
Queue Stats
404W - 361L
1,473 Elo+
Party 2
Artemis
Artemis
RawkStar187
Artemis
Level 128
God Stats
3W - 3L
1,490 SR
Queue Stats
90W - 95L
1,623 Elo+
Solo
Hades
Hades
TheGuillo359
Hades
Level 141
God Stats
4W - 5L
1,745 SR
Queue Stats
106W - 111L
1,374 Elo+
Solo
Atlas
Atlas
Tohuvabohu
Atlas
Level 58
God Stats
26W - 23L
1,297 SR
Queue Stats
242W - 205L
1,474 Elo+
Party 2
Team Averages
Level 100
1,516 SR
1,486 Elo+

VS

Team Averages
Level 145
1,492 SR
1,526 Elo+
Ares
Ares
DH GARDIANDEMON
Ares
Level 126
God Stats
2W - 1L
1,319 SR
Queue Stats
88W - 101L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Don Oasc
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,278 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Don Pepoon
Tsukuyomi
Level 147
God Stats
2W - 1L
1,791 SR
Queue Stats
22W - 17L
1,664 Elo+
Party 1
Erlang Shen
Erlang Shen
Don Quiroz
Erlang Shen
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,611 Elo+
Party 1
Hachiman
Hachiman
orantkb
Hachiman
Level 145
God Stats
1W - 2L
1,351 SR
Queue Stats
41W - 42L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lubrijosh
Cliodhna
14
3 / 3 / 2
8,089
674
8,675
8,842
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 3 / 4
8,399
700
7,687
8,713
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
RawkStar187
Artemis
15
1 / 5 / 2
8,450
704
8,448
11,626
3,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 1
8,464
705
8,043
12,912
5,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
12
0 / 2 / 1
7,471
623
4,813
12,926
8,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 7
8,949
746
6,769
13,896
13,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Don Oasc
Baron Samedi
17
3 / 0 / 7
9,692
808
12,637
8,351
5,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Don Pepoon
Tsukuyomi
15
3 / 4 / 5
8,849
737
11,631
10,932
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
Don Quiroz
Erlang Shen
17
7 / 0 / 6
9,854
821
10,747
11,219
11,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
orantkb
Hachiman
16
2 / 2 / 4
8,879
740
6,893
10,585
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
16
16
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Baron Samedi
Don Oasc
Baron Samedi
3
0
7
6.5
W
Tsukuyomi
Don Pepoon
Tsukuyomi
3
4
5
1.38
W
Erlang Shen
Don Quiroz
Erlang Shen
7
0
6
10
L
Cliodhna
Lubrijosh
Cliodhna
3
3
2
1.33
L
1
3
4
1
L
Artemis
RawkStar187
Artemis
1
5
2
0.4
L
2
3
1
0.83
L
Atlas
0
2
1
0.25
W
Hachiman
orantkb
Hachiman
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,666
Damage
48,677
55,019
Taken
54,983
24,917
Mitigated
38,667
12,509
Healing
19,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,769
206
707
5,386
13,896
13,254
68
4,853
8,779
14,249
0
W
Baron Samedi
Don Oasc
Baron Samedi
12,637
1,665
619
3,734
8,351
5,156
1,201
4,322
4,029
41,114
0
W
Tsukuyomi
Don Pepoon
Tsukuyomi
11,631
3,047
0
3,018
10,932
4,655
449
3,954
6,753
0
35,049
W
Erlang Shen
Don Quiroz
Erlang Shen
10,747
4,496
0
3,533
11,219
11,388
573
3,638
7,463
0
37,201
L
Cliodhna
Lubrijosh
Cliodhna
8,675
854
0
972
8,842
3,865
229
1,964
6,784
0
14,663
L
7,687
2,403
0
2,425
8,713
2,915
717
3,287
5,243
30,570
0
L
Artemis
RawkStar187
Artemis
8,448
3,021
0
2,858
11,626
3,892
215
1,952
9,550
0
42,054
L
8,043
697
76
4,528
12,912
5,565
0
5,935
6,482
30,411
0
L
Atlas
4,813
1,234
0
1,650
12,926
8,680
0
4,990
7,554
11,136
0
W
Hachiman
orantkb
Hachiman
6,893
2,388
0
2,745
10,585
4,214
2,563
3,776
6,630
0
38,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,873
Gold Earned
46,223
221
Minions Killed
265
0
Camps Cleared
0
1,101,288
Distance Traveled
1,222,630
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,949
746
12
1
0
250,947
6
W
Baron Samedi
9,692
808
78
7
0
238,183
3
W
Tsukuyomi
8,849
737
54
5
0
244,125
1
W
Erlang Shen
9,854
821
46
4
0
249,472
2
L
Cliodhna
8,089
674
21
2
0
232,803
3
L
Sol
8,399
700
56
5
0
184,064
1
L
Artemis
8,450
704
67
6
0
205,422
3
L
Hades
8,464
705
69
6
0
230,467
1
L
Atlas
7,471
623
8
1
0
248,532
9
W
Hachiman
8,879
740
75
6
0
239,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role