Player Matchup

He Bo
He Bo
MOSHER15M
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,424 Elo+
Solo
Hou Yi
Hou Yi
Moistlip06
Hou Yi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,564 Elo+
Party 1
Loki
Loki
Tiki torner
Loki
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,323 Elo+
Solo
Aphrodite
Aphrodite
TranceHeller
Aphrodite
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,599 Elo+
Party 1
Khepri
Khepri
ohcyrus95
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,769 Elo+
Party 1
Team Averages
Level 34
1,500 SR
1,536 Elo+

VS

Team Averages
Level 75
1,588 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
I-Was-National-
Mercury
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,407 Elo+
Party 2
Poseidon
Poseidon
IIUnknownYonkoII
Poseidon
Level 40
God Stats
2W - 3L
1,708 SR
Queue Stats
20W - 21L
1,596 Elo+
Party 2
Fafnir
Fafnir
funny_buzzy
Fafnir
Level 89
God Stats
3W - 1L
1,839 SR
Queue Stats
27W - 26L
1,488 Elo+
Party 2
Chang'e
Chang'e
xiime
Chang'e
Level 36
God Stats
12W - 14L
1,395 SR
Queue Stats
85W - 104L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
MOSHER15M
He Bo
17
3 / 15 / 2
9,917
708
12,765
17,506
6,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Moistlip06
Hou Yi
14
1 / 12 / 2
8,540
610
8,800
17,410
6,247
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 5 / 1
8,320
594
1,468
7,877
3,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
TranceHeller
Aphrodite
17
3 / 8 / 2
10,359
740
17,056
25,261
16,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
ohcyrus95
Khepri
13
0 / 10 / 2
8,591
614
3,136
13,834
5,453
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
15 / 1 / 17
12,328
881
15,454
15,748
12,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 4 / 12
11,817
844
12,050
13,627
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 2 / 16
13,216
944
19,088
13,856
5,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
17
5 / 1 / 17
11,214
801
14,206
19,090
17,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
xiime
Chang'e
18
4 / 0 / 23
11,388
813
11,039
9,977
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
134
7
Kills
49
50
Deaths
8
9
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
15
1
17
23.5
W
9
4
12
3.75
W
16
2
16
12
L
He Bo
MOSHER15M
He Bo
3
15
2
0.27
L
Hou Yi
Moistlip06
Hou Yi
1
12
2
0.17
L
0
5
1
0.1
L
Aphrodite
TranceHeller
Aphrodite
3
8
2
0.5
W
Fafnir
5
1
17
13.5
L
Khepri
ohcyrus95
Khepri
0
10
2
0.1
W
Chang'e
xiime
Chang'e
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,225
Damage
71,837
81,888
Taken
72,298
37,296
Mitigated
44,881
14,139
Healing
33,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
15,454
5,769
443
6,299
15,748
12,619
2,081
6,454
9,209
0
33,075
W
12,050
5,971
0
915
13,627
5,587
3,743
6,643
6,984
0
32,823
W
19,088
3,941
1,057
4,116
13,856
5,431
2,679
6,423
7,390
60,332
0
L
He Bo
MOSHER15M
He Bo
12,765
1,777
0
788
17,506
6,039
0
9,776
7,057
29,550
0
L
Hou Yi
Moistlip06
Hou Yi
8,800
4,146
161
1,240
17,410
6,247
0
9,189
7,545
0
20,143
L
1,468
452
0
69
7,877
3,403
99
2,905
4,868
0
16,137
L
Aphrodite
TranceHeller
Aphrodite
17,056
1,587
508
11,373
25,261
16,154
348
12,719
11,469
47,238
0
W
Fafnir
14,206
3,107
1,286
6,367
19,090
17,576
1,461
9,581
9,509
27,883
0
L
Khepri
ohcyrus95
Khepri
3,136
908
0
0
13,834
5,453
0
6,909
6,411
6,957
0
W
Chang'e
xiime
Chang'e
11,039
2,613
6,061
6,562
9,977
3,668
992
3,856
6,078
38,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,727
Gold Earned
59,963
150
Minions Killed
244
0
Camps Cleared
0
1,015,461
Distance Traveled
1,522,106
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,328
881
27
2
0
286,935
0
W
Mercury
11,817
844
47
3
0
342,272
3
W
Poseidon
13,216
944
89
6
0
302,822
0
L
He Bo
9,917
708
36
3
0
196,846
0
L
Hou Yi
8,540
610
25
2
0
209,034
0
L
Loki
8,320
594
24
2
0
219,928
0
L
Aphrodite
10,359
740
57
4
0
230,341
1
W
Fafnir
11,214
801
29
2
0
286,783
0
L
Khepri
8,591
614
8
1
0
159,312
5
W
Chang'e
11,388
813
52
4
0
303,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role