Player Matchup

Bellona
Bellona
Advisory88
Bellona
Level 29
God Stats
2W - 4L
1,310 SR
Queue Stats
40W - 35L
1,577 Elo+
Party 3
Geb
Geb
Dubbendorf
Geb
Level 56
God Stats
4W - 3L
1,520 SR
Queue Stats
6W - 9L
1,480 Elo+
Party 2
Neith
Neith
Obtusemooses
Neith
Level 29
God Stats
2W - 3L
1,277 SR
Queue Stats
7W - 9L
1,349 Elo+
Party 2
Chaac
Chaac
PetieCrack978
Chaac
Level 99
God Stats
2W - 1L
1,779 SR
Queue Stats
10W - 6L
1,713 Elo+
Party 3
Sol
Sol
tfunkysar
Sol
Level 89
God Stats
4W - 6L
1,414 SR
Queue Stats
18W - 24L
1,430 Elo+
Party 2
Team Averages
Level 60
1,460 SR
1,510 Elo+

VS

Team Averages
Level 67
1,515 SR
1,522 Elo+
Gilgamesh
Gilgamesh
BJray77
Gilgamesh
Level 155
God Stats
2W - 6L
1,778 SR
Queue Stats
44W - 36L
1,569 Elo+
Party 1
Thanatos
Thanatos
Captcuse67
Thanatos
Level 63
God Stats
2W - 2L
1,297 SR
Queue Stats
77W - 69L
1,535 Elo+
Party 1
Chiron
Chiron
ChubbyFunster
Chiron
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 30L
1,474 Elo+
Party 1
Baba Yaga
Baba Yaga
Impopster
Baba Yaga
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
40W - 46L
1,493 Elo+
Solo
Fafnir
Fafnir
ncormier88
Fafnir
Level 23
God Stats
1W - 5L
1,500 SR
Queue Stats
40W - 46L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Advisory88
Bellona
20
11 / 3 / 5
13,291
633
16,820
17,968
17,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 14
11,153
531
6,992
16,311
18,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 3 / 8
10,997
524
7,961
9,808
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 4 / 6
10,502
500
10,980
16,096
12,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
18 / 0 / 4
14,199
676
30,019
16,580
9,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BJray77
Gilgamesh
16
3 / 6 / 2
10,267
489
12,442
21,784
20,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Captcuse67
Thanatos
16
1 / 9 / 3
9,578
456
10,361
22,420
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 7 / 1
10,588
504
8,678
18,690
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
Impopster
Baba Yaga
16
0 / 5 / 2
9,578
456
6,183
13,325
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
ncormier88
Fafnir
13
1 / 7 / 2
8,833
421
3,452
19,521
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
34
Kills
8
11
Deaths
34
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Advisory88
Bellona
11
3
5
4.5
L
Gilgamesh
BJray77
Gilgamesh
3
6
2
0.67
L
Thanatos
Captcuse67
Thanatos
1
9
3
0.28
L
3
7
1
0.5
W
2
1
14
9
L
Baba Yaga
Impopster
Baba Yaga
0
5
2
0.2
W
3
3
8
2.33
W
0
4
6
0.75
L
Fafnir
ncormier88
Fafnir
1
7
2
0.29
W
18
0
4
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,772
Damage
41,116
76,763
Taken
95,740
63,712
Mitigated
62,337
29,479
Healing
31,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Advisory88
Bellona
16,820
6,710
0
1,048
17,968
17,998
2,834
1,754
15,749
0
98,720
L
Gilgamesh
BJray77
Gilgamesh
12,442
4,048
88
6,225
21,784
20,393
232
5,063
15,592
0
61,250
L
Thanatos
Captcuse67
Thanatos
10,361
1,974
0
12,563
22,420
8,314
0
10,013
12,351
0
66,388
L
8,678
2,899
224
5,121
18,690
6,942
206
7,489
11,170
0
76,269
W
6,992
1,210
0
4,073
16,311
18,859
320
2,771
13,540
29,789
0
L
Baba Yaga
Impopster
Baba Yaga
6,183
303
0
3,683
13,325
5,127
582
5,010
8,229
64,401
0
W
7,961
3,649
0
2,283
9,808
4,480
2,227
925
8,883
0
59,043
W
10,980
2,060
699
7,427
16,096
12,961
749
1,743
14,294
5,330
44,205
L
Fafnir
ncormier88
Fafnir
3,452
1,020
255
3,373
19,521
21,561
0
8,947
10,478
18,873
0
W
30,019
13,081
0
13,949
16,580
9,414
6,921
2,442
14,138
126,299
10,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,142
Gold Earned
48,844
563
Minions Killed
562
0
Camps Cleared
0
2,023,741
Distance Traveled
1,770,085
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,291
633
148
7
0
439,444
0
L
Gilgamesh
10,267
489
119
6
0
344,639
4
L
Thanatos
9,578
456
121
6
0
388,484
1
L
Chiron
10,588
504
150
7
0
333,654
5
W
Geb
11,153
531
31
1
0
410,617
8
L
Baba Yaga
9,578
456
139
7
0
363,570
6
W
Neith
10,997
524
98
5
0
380,290
2
W
Chaac
10,502
500
86
4
0
389,179
10
L
Fafnir
8,833
421
33
2
0
339,738
2
W
Sol
14,199
676
200
10
0
404,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role