Player Matchup

Apollo
Apollo
FreshPrince0417
Apollo
Level 69
God Stats
7W - 9L
1,537 SR
Queue Stats
146W - 156L
1,393 Elo+
Party 2
Loki
Loki
HentaiKay
Loki
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 41L
1,523 Elo+
Solo
Sun Wukong
Sun Wukong
VVildCardVu
Sun Wukong
Level 77
God Stats
29W - 31L
1,288 SR
Queue Stats
147W - 167L
1,311 Elo+
Party 2
Ymir
Ymir
Weejesus esau
Ymir
Level 85
God Stats
0W - 1L
1,718 SR
Queue Stats
28W - 34L
1,500 Elo+
Solo
Tiamat
Tiamat
xAculous
Tiamat
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 151L
1,285 Elo+
Solo
Team Averages
Level 83
1,509 SR
1,402 Elo+

VS

Team Averages
Level 106
1,478 SR
1,432 Elo+
Apollo
Apollo
AlainaTano
Apollo
Level 123
God Stats
5W - 2L
1,478 SR
Queue Stats
152W - 153L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
Emmiceter
Jormungandr
Level 125
God Stats
17W - 8L
1,302 SR
Queue Stats
108W - 117L
1,452 Elo+
Party 1
Fenrir
Fenrir
K9509
Fenrir
Level 106
God Stats
4W - 8L
1,446 SR
Queue Stats
173W - 193L
1,448 Elo+
Party 1
Chronos
Chronos
elbatiAKA
Chronos
Level 70
God Stats
22W - 19L
1,449 SR
Queue Stats
121W - 152L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
ily-kaiju
Sun Wukong
Level 108
God Stats
3W - 2L
1,716 SR
Queue Stats
170W - 220L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,716
472
1,662
5,074
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
9
2 / 5 / 1
5,513
551
3,177
7,398
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
VVildCardVu
Sun Wukong
7
1 / 2 / 0
4,336
434
1,992
5,049
1,445
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 2 / 2
4,977
498
2,475
7,911
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
xAculous
Tiamat
8
0 / 3 / 0
4,857
486
1,791
5,529
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AlainaTano
Apollo
10
2 / 1 / 7
5,998
600
3,450
4,579
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Emmiceter
Jormungandr
11
4 / 0 / 3
6,195
620
2,475
3,302
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
K9509
Fenrir
11
4 / 0 / 6
6,313
631
3,983
6,385
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
elbatiAKA
Chronos
12
4 / 0 / 1
6,642
664
4,485
3,896
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ily-kaiju
Sun Wukong
10
2 / 2 / 1
6,039
604
4,951
5,729
2,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
16
16
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
AlainaTano
Apollo
2
1
7
5.5
W
Jormungandr
Emmiceter
Jormungandr
4
0
3
5.5
L
0
4
1
0.13
L
Loki
2
5
1
0.5
W
Fenrir
K9509
Fenrir
4
0
6
7
L
Sun Wukong
VVildCardVu
Sun Wukong
1
2
0
0.5
L
0
2
2
0.5
W
Chronos
elbatiAKA
Chronos
4
0
1
4.5
W
Sun Wukong
ily-kaiju
Sun Wukong
2
2
1
1.25
L
Tiamat
xAculous
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,097
Damage
19,344
30,961
Taken
23,891
10,886
Mitigated
8,927
6,147
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AlainaTano
Apollo
3,450
2,541
86
1,896
4,579
1,161
990
0
4,579
0
29,575
W
Jormungandr
Emmiceter
Jormungandr
2,475
901
152
1,339
3,302
1,896
205
0
3,302
27,440
0
L
1,662
1,140
0
1,248
5,074
1,032
0
1,156
3,918
0
23,165
L
Loki
3,177
1,163
0
1,891
7,398
1,855
0
1,154
6,200
0
26,872
W
Fenrir
K9509
Fenrir
3,983
994
0
2,763
6,385
1,871
49
338
5,991
0
22,843
L
Sun Wukong
VVildCardVu
Sun Wukong
1,992
76
0
1,343
5,049
1,445
0
1,139
3,910
0
11,291
L
2,475
1,202
0
310
7,911
4,563
144
772
7,139
20,325
0
W
Chronos
elbatiAKA
Chronos
4,485
389
0
1,786
3,896
1,083
752
1,281
2,467
36,324
653
W
Sun Wukong
ily-kaiju
Sun Wukong
4,951
1,458
0
489
5,729
2,916
491
2,443
3,286
4,058
22,053
L
Tiamat
xAculous
Tiamat
1,791
63
0
1,355
5,529
1,991
0
3,139
2,158
20,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,399
Gold Earned
31,187
196
Minions Killed
298
0
Camps Cleared
0
919,156
Distance Traveled
994,893
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,998
600
54
5
0
201,562
0
W
Jormungandr
6,195
620
60
6
0
205,260
0
L
Apollo
4,716
472
47
5
0
159,002
3
L
Loki
5,513
551
58
6
0
186,647
3
W
Fenrir
6,313
631
50
5
0
223,868
6
L
Sun Wukong
4,336
434
15
2
0
206,412
3
L
Ymir
4,977
498
32
3
0
180,739
2
W
Chronos
6,642
664
84
8
0
187,786
1
W
Sun Wukong
6,039
604
50
5
0
176,417
2
L
Tiamat
4,857
486
44
4
0
186,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role