Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
FuRy Drops
Janus
Level 152
God Stats
6W - 10L
1,500 SR
Queue Stats
536W - 415L
1,585 Elo+
Party 2
Geb
Geb
weezybeezy123
Geb
Level 17
God Stats
1W - 2L
1,638 SR
Queue Stats
20W - 12L
1,568 Elo+
Party 2
Team Averages
Level 104
1,546 SR
1,551 Elo+

VS

Team Averages
Level 69
1,767 SR
1,766 Elo+
Gilgamesh
Gilgamesh
A 1 Armed Ninja
Gilgamesh
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 111L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AkinChart570995
Ah Muzen Cab
Level 37
God Stats
7W - 0L
2,019 SR
Queue Stats
21W - 5L
1,992 Elo+
Party 1
Sol
Sol
jakecadillac
Sol
Level 23
God Stats
4W - 0L
1,781 SR
Queue Stats
16W - 1L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 3 / 3
8,272
689
9,423
12,477
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
3 / 5 / 3
8,497
708
8,948
8,728
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 5
8,052
671
5,767
15,139
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A 1 Armed Ninja
Gilgamesh
13
1 / 4 / 8
8,316
693
4,922
15,148
6,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
AkinChart570995
Ah Muzen Cab
13
0 / 1 / 9
8,528
711
10,625
8,512
3,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 1 / 0
10,383
865
18,461
10,931
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
11
11
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
3
1.5
W
Gilgamesh
A 1 Armed Ninja
Gilgamesh
1
4
8
1.25
W
Ah Muzen Cab
AkinChart570995
Ah Muzen Cab
0
1
9
4.5
L
Janus
3
5
3
0.9
W
10
1
0
10
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
34,008
36,344
Taken
34,591
18,654
Mitigated
13,561
6,607
Healing
15,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,423
5,316
0
3,462
12,477
5,182
0
6,119
6,358
0
32,251
W
Gilgamesh
A 1 Armed Ninja
Gilgamesh
4,922
585
0
5,305
15,148
6,881
69
7,092
8,056
0
16,532
W
Ah Muzen Cab
AkinChart570995
Ah Muzen Cab
10,625
2,287
0
3,172
8,512
3,117
1,170
3,400
5,112
0
39,668
L
Janus
8,948
565
0
60
8,728
2,926
0
3,195
5,533
30,055
0
W
18,461
6,878
0
6,654
10,931
3,563
1,870
4,458
6,473
53,651
0
L
5,767
132
0
3,085
15,139
10,546
0
9,151
5,988
10,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
27,227
137
Minions Killed
157
1
Camps Cleared
10
635,727
Distance Traveled
684,530
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,272
689
81
7
1
204,359
6
W
Gilgamesh
8,316
693
21
2
1
227,488
0
W
Ah Muzen Cab
8,528
711
57
5
4
238,787
0
L
Janus
8,497
708
43
4
0
214,176
0
W
Sol
10,383
865
79
7
5
218,255
2
L
Geb
8,052
671
13
1
0
217,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role