Player Matchup

Janus
Janus
Abxndo
Janus
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 43L
1,449 Elo+
Party 2
Neith
Neith
Squamous
Neith
Level 3
God Stats
0W - 2L
1,171 SR
Queue Stats
0W - 2L
1,155 Elo+
Party 2
Jormungandr
Jormungandr
nervern
Jormungandr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,481 Elo+
Party 2
Team Averages
Level 45
1,390 SR
1,362 Elo+

VS

Team Averages
Level 86
1,844 SR
1,605 Elo+
Artio
Artio
NotASmurf695532
Artio
Level 17
God Stats
2W - 0L
1,780 SR
Queue Stats
4W - 2L
1,638 Elo+
Party 1
Tiamat
Tiamat
bucetinha76
Tiamat
Level 160
God Stats
58W - 19L
1,799 SR
Queue Stats
731W - 324L
1,733 Elo+
Party 1
King Arthur
King Arthur
thetrollgrinder
King Arthur
Level 81
God Stats
3W - 0L
1,952 SR
Queue Stats
34W - 31L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abxndo
Janus
13
1 / 2 / 0
8,811
587
13,711
11,766
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Squamous
Neith
12
0 / 4 / 1
8,247
550
7,229
11,454
3,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
nervern
Jormungandr
12
0 / 3 / 1
9,141
609
11,964
14,480
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
11,295
753
8,133
16,944
21,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
18
6 / 0 / 2
10,967
731
19,370
14,438
10,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
thetrollgrinder
King Arthur
13
0 / 1 / 3
8,947
596
4,421
16,397
13,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Abxndo
Janus
1
2
0
0.5
W
3
0
6
6
L
Neith
Squamous
Neith
0
4
1
0.13
W
Tiamat
6
0
2
7
L
Jormungandr
nervern
Jormungandr
0
3
1
0.17
W
King Arthur
thetrollgrinder
King Arthur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,904
Damage
31,924
37,700
Taken
47,779
19,518
Mitigated
44,744
2,947
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Abxndo
Janus
13,711
350
241
588
11,766
3,026
0
8,696
3,070
44,903
0
W
8,133
423
1,531
5,095
16,944
21,036
393
7,105
9,839
27,702
0
L
Neith
Squamous
Neith
7,229
2,928
202
1,301
11,454
3,157
0
8,894
2,560
0
18,459
W
Tiamat
19,370
1,261
0
7,927
14,438
10,523
1,319
9,744
4,694
76,713
0
L
Jormungandr
nervern
Jormungandr
11,964
1,493
0
615
14,480
13,335
0
9,988
4,492
31,155
0
W
King Arthur
thetrollgrinder
King Arthur
4,421
549
729
1,680
16,397
13,185
540
9,405
6,992
209
15,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,199
Gold Earned
31,209
153
Minions Killed
186
0
Camps Cleared
10
775,913
Distance Traveled
840,055
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,811
587
76
5
0
263,886
1
W
Artio
11,295
753
36
2
1
266,917
5
L
Neith
8,247
550
32
2
0
219,146
1
W
Tiamat
10,967
731
131
9
9
291,135
1
L
Jormungandr
9,141
609
45
3
0
292,881
1
W
King Arthur
8,947
596
19
1
0
282,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role