Player Matchup

Ymir
Ymir
Crashumbrella
Ymir
Level 42
God Stats
3W - 2L
1,270 SR
Queue Stats
8W - 3L
1,593 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DARK KNIGHTg589
Ah Muzen Cab
Level 127
God Stats
4W - 0L
2,018 SR
Queue Stats
21W - 10L
1,628 Elo+
Party 1
Atlas
Atlas
DarkItzeel
Atlas
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 19L
1,724 Elo+
Party 1
Bellona
Bellona
GarrefGaming
Bellona
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,593 Elo+
Party 1
Nox
Nox
temp-209436
Nox
Level 33
God Stats
4W - 0L
1,543 SR
Queue Stats
9W - 7L
1,518 Elo+
Solo
Team Averages
Level 95
1,566 SR
1,611 Elo+

VS

Team Averages
Level 66
1,545 SR
1,509 Elo+
Vulcan
Vulcan
Tamazarashi
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,511 Elo+
Party 2
Xbalanque
Xbalanque
kitzumenso
Xbalanque
Level 78
God Stats
1W - 1L
1,660 SR
Queue Stats
6W - 7L
1,596 Elo+
Party 2
Fenrir
Fenrir
noctis1977197920
Fenrir
Level 37
God Stats
0W - 1L
1,334 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
nolloreperr0
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,312 Elo+
Solo
Serqet
Serqet
thiagoswiftleon
Serqet
Level 124
God Stats
4W - 1L
1,729 SR
Queue Stats
15W - 10L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
7,316
732
3,923
10,818
8,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
DARK KNIGHTg589
Ah Muzen Cab
15
2 / 1 / 2
7,798
780
10,611
5,978
2,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
14
4 / 0 / 6
8,498
850
8,229
10,212
8,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
GarrefGaming
Bellona
15
6 / 1 / 4
8,975
898
9,630
11,236
7,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 7
8,088
809
7,234
8,162
3,486
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 1 / 3
7,348
735
13,043
6,012
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
kitzumenso
Xbalanque
13
1 / 3 / 4
7,125
713
6,966
7,774
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 3
6,736
674
3,262
10,829
5,106
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 6 / 2
6,987
699
8,382
11,801
4,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 3 / 3
7,264
726
4,466
10,784
4,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
13
Kills
7
7
Deaths
13
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
W
Ah Muzen Cab
DARK KNIGHTg589
Ah Muzen Cab
2
1
2
3
W
Atlas
4
0
6
7
W
Bellona
GarrefGaming
Bellona
6
1
4
8
L
Vulcan
1
1
3
2.5
L
Xbalanque
kitzumenso
Xbalanque
1
3
4
1
L
1
0
3
2.5
L
2
6
2
0.5
W
1
1
7
4.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,627
Damage
36,119
46,406
Taken
47,200
29,656
Mitigated
19,545
13,694
Healing
5,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,923
64
515
2,156
10,818
8,289
0
4,337
6,137
6,602
0
W
Ah Muzen Cab
DARK KNIGHTg589
Ah Muzen Cab
10,611
2,360
622
2,370
5,978
2,314
442
2,896
3,082
0
38,513
W
Atlas
8,229
2,796
1,812
1,773
10,212
8,215
0
5,737
4,475
20,477
0
W
Bellona
GarrefGaming
Bellona
9,630
3,399
1,763
1,838
11,236
7,352
431
4,543
6,297
0
23,423
L
Vulcan
13,043
7,374
54
2,066
6,012
2,422
0
1,527
4,485
32,416
0
L
Xbalanque
kitzumenso
Xbalanque
6,966
4,565
0
1,394
7,774
3,164
82
3,185
4,589
0
23,850
L
3,262
480
0
1,042
10,829
5,106
0
3,993
6,836
0
5,787
L
8,382
1,764
0
527
11,801
4,729
16
6,206
5,595
13,771
0
W
7,234
618
0
845
8,162
3,486
478
3,912
4,250
37,759
0
L
4,466
587
0
490
10,784
4,124
0
4,475
6,309
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,675
Gold Earned
35,460
209
Minions Killed
155
0
Camps Cleared
0
1,055,076
Distance Traveled
985,496
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,316
732
4
0
0
187,841
0
W
Ah Muzen Cab
7,798
780
67
7
0
210,559
0
W
Atlas
8,498
850
26
3
0
218,793
0
W
Bellona
8,975
898
35
4
0
209,691
0
L
Vulcan
7,348
735
52
5
0
220,547
1
L
Xbalanque
7,125
713
39
4
0
185,705
0
L
Fenrir
6,736
674
3
0
0
202,033
0
L
Ymir
6,987
699
19
2
0
160,269
4
W
Nox
8,088
809
77
8
0
228,192
3
L
Serqet
7,264
726
42
4
0
216,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role