Player Matchup

Cthulhu
Cthulhu
BroknMusiBox
Cthulhu
Level 44
God Stats
20W - 25L
1,657 SR
Queue Stats
165W - 188L
1,390 Elo+
Party 3
Ra
Ra
D20 Nomad
Ra
Level 109
God Stats
10W - 11L
1,317 SR
Queue Stats
28W - 34L
1,351 Elo+
Solo
Ares
Ares
FlameShadow221
Ares
Level 7
God Stats
4W - 10L
1,761 SR
Queue Stats
8W - 26L
1,229 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XCoolXAngel
Ah Muzen Cab
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 101L
1,487 Elo+
Solo
Da Ji
Da Ji
pancakes12345
Da Ji
Level 76
God Stats
2W - 1L
1,282 SR
Queue Stats
7W - 10L
1,317 Elo+
Solo
Team Averages
Level 57
1,503 SR
1,355 Elo+

VS

Team Averages
Level 56
1,259 SR
1,260 Elo+
Mulan
Mulan
AirplaneKid5
Mulan
Level 81
God Stats
12W - 16L
1,149 SR
Queue Stats
131W - 130L
1,347 Elo+
Party 1
Set
Set
H0ustin
Set
Level 102
God Stats
10W - 15L
1,298 SR
Queue Stats
29W - 22L
1,372 Elo+
Solo
Ares
Ares
Sl1ckWilly69
Ares
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 59L
1,211 Elo+
Party 2
Hachiman
Hachiman
SuaveMastaK
Hachiman
Level 15
God Stats
0W - 3L
1,277 SR
Queue Stats
8W - 24L
1,039 Elo+
Party 2
Ra
Ra
jbendy1441
Ra
Level 15
God Stats
0W - 5L
1,071 SR
Queue Stats
30W - 45L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BroknMusiBox
Cthulhu
20
6 / 4 / 23
15,455
1,189
18,264
15,927
8,083
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 3 / 18
15,270
1,175
16,714
10,962
5,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 8 / 14
12,622
971
4,031
18,969
13,407
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
XCoolXAngel
Ah Muzen Cab
20
7 / 3 / 19
15,595
1,200
25,023
14,593
6,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
20 / 4 / 13
18,291
1,407
25,498
13,630
7,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 7
16,128
1,241
29,730
28,337
40,187
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
19
1 / 8 / 10
13,239
1,018
8,328
19,917
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
4 / 1 / 10
13,701
1,054
10,043
9,158
12,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
SuaveMastaK
Hachiman
19
4 / 13 / 9
13,503
1,039
13,739
22,484
6,857
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 7 / 8
14,427
1,110
7,364
16,483
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
66
38
Kills
22
22
Deaths
38
87
Assists
44
Player
Kills
Deaths
Assists
KDA
L
10
9
7
1.5
W
Cthulhu
BroknMusiBox
Cthulhu
6
4
23
4.38
W
5
3
18
4.67
W
0
8
14
0.88
L
Set
1
8
10
0.75
L
4
1
10
9
L
Hachiman
SuaveMastaK
Hachiman
4
13
9
0.65
W
Ah Muzen Cab
XCoolXAngel
Ah Muzen Cab
7
3
19
5.5
L
3
7
8
1
W
20
4
13
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,530
Damage
69,204
74,081
Taken
96,379
39,564
Mitigated
75,574
15,227
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,730
2,238
518
2,905
28,337
40,187
0
12,505
15,832
12,943
57,309
W
Cthulhu
BroknMusiBox
Cthulhu
18,264
1,617
918
1,547
15,927
8,083
0
4,299
11,628
33,787
0
W
16,714
1,804
2,336
2,771
10,962
5,031
0
3,201
7,761
58,653
0
W
4,031
741
0
506
18,969
13,407
0
6,783
12,186
5,510
0
L
Set
8,328
3,230
0
2,700
19,917
8,845
0
6,274
13,643
0
19,690
L
10,043
627
0
0
9,158
12,310
0
2,621
6,537
22,523
0
L
Hachiman
SuaveMastaK
Hachiman
13,739
10,072
0
1,516
22,484
6,857
0
9,676
12,808
0
27,825
W
Ah Muzen Cab
XCoolXAngel
Ah Muzen Cab
25,023
11,942
0
6,638
14,593
6,019
0
5,394
9,199
0
67,184
L
7,364
1,199
879
1,539
16,483
7,375
0
7,933
8,550
27,960
0
W
25,498
4,803
0
511
13,630
7,024
0
2,766
10,864
0
40,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,233
Gold Earned
70,998
248
Minions Killed
222
13
Camps Cleared
3
1,200,209
Distance Traveled
998,737
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
16,128
1,241
108
8
1
234,518
1
W
Cthulhu
15,455
1,189
32
2
2
257,148
0
W
Ra
15,270
1,175
98
8
1
260,600
3
W
Ares
12,622
971
4
0
1
184,453
0
L
Set
13,239
1,018
13
1
0
239,439
0
L
Ares
13,701
1,054
16
1
0
152,502
0
L
Hachiman
13,503
1,039
30
2
1
160,249
1
W
Ah Muzen Cab
15,595
1,200
82
6
3
240,179
0
L
Ra
14,427
1,110
55
4
1
212,029
1
W
Da Ji
18,291
1,407
32
2
6
257,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role