Player Matchup

Hercules
Hercules
ChonkaDaWise
Hercules
Level 57
God Stats
1W - 3L
1,380 SR
Queue Stats
28W - 40L
1,328 Elo+
Party 1
Atlas
Atlas
ThePeppaPigGod
Atlas
Level 23
God Stats
0W - 5L
1,107 SR
Queue Stats
20W - 30L
1,328 Elo+
Party 1
Ah Puch
Ah Puch
stundra13
Ah Puch
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 53L
1,500 Elo+
Party 1
Team Averages
Level 56
1,329 SR
1,385 Elo+

VS

Team Averages
Level 70
1,601 SR
1,538 Elo+
Scylla
Scylla
BushyBoy
Scylla
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 36L
1,512 Elo+
Party 2
Ganesha
Ganesha
Crystare
Ganesha
Level 118
God Stats
3W - 4L
1,379 SR
Queue Stats
76W - 86L
1,590 Elo+
Solo
Nemesis
Nemesis
killerrichmen
Nemesis
Level 64
God Stats
4W - 3L
1,923 SR
Queue Stats
21W - 35L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChonkaDaWise
Hercules
11
1 / 4 / 0
7,119
712
4,301
12,296
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 3 / 1
7,053
705
4,247
11,467
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
stundra13
Ah Puch
10
1 / 6 / 0
6,540
654
4,979
6,875
1,167
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BushyBoy
Scylla
12
3 / 1 / 4
7,544
754
5,971
5,073
1,756
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Crystare
Ganesha
12
0 / 1 / 13
7,409
741
12,193
8,479
4,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
13
10 / 0 / 3
9,036
904
7,699
6,866
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
13
13
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
BushyBoy
Scylla
3
1
4
5
L
Hercules
ChonkaDaWise
Hercules
1
4
0
0.25
W
Ganesha
Crystare
Ganesha
0
1
13
6.5
L
0
3
1
0.17
W
Nemesis
10
0
3
11.5
L
Ah Puch
stundra13
Ah Puch
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
25,863
30,638
Taken
20,418
16,337
Mitigated
11,292
6,967
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BushyBoy
Scylla
5,971
516
0
0
5,073
1,756
0
3,346
1,727
20,127
0
L
Hercules
ChonkaDaWise
Hercules
4,301
1,279
160
4,393
12,296
8,330
0
6,000
5,604
2,955
7,786
W
Ganesha
Crystare
Ganesha
12,193
210
0
720
8,479
4,778
0
4,316
4,163
27,195
0
L
4,247
1,748
0
1,963
11,467
6,840
0
7,048
3,971
17,360
0
W
Nemesis
7,699
4,098
0
1,206
6,866
4,758
33
3,386
3,480
0
18,127
L
Ah Puch
stundra13
Ah Puch
4,979
245
0
451
6,875
1,167
0
4,594
1,616
22,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,712
Gold Earned
23,989
77
Minions Killed
102
3
Camps Cleared
6
524,638
Distance Traveled
581,570
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,544
754
46
5
3
188,147
0
L
Hercules
7,119
712
9
1
0
184,352
3
W
Ganesha
7,409
741
7
1
1
208,545
6
L
Atlas
7,053
705
35
4
2
178,838
2
W
Nemesis
9,036
904
49
5
2
184,878
0
L
Ah Puch
6,540
654
33
3
1
161,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role