Player Matchup

Medusa
Medusa
Jspuck
Medusa
Level 88
God Stats
2W - 0L
1,760 SR
Queue Stats
15W - 11L
1,706 Elo+
Party 2
Nox
Nox
RawDiggityDog
Nox
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,714 Elo+
Party 2
Thoth
Thoth
Wheeds
Thoth
Level 145
God Stats
1W - 0L
1,449 SR
Queue Stats
7W - 1L
1,857 Elo+
Party 2
Jormungandr
Jormungandr
Wolfe15
Jormungandr
Level 64
God Stats
4W - 2L
1,593 SR
Queue Stats
16W - 11L
1,677 Elo+
Party 2
Ne Zha
Ne Zha
pvndemic
Ne Zha
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 24L
1,629 Elo+
Solo
Team Averages
Level 106
1,560 SR
1,716 Elo+

VS

Team Averages
Level 103
1,597 SR
1,537 Elo+
Olorun
Olorun
EVlLJoker2
Olorun
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Solo
Kukulkan
Kukulkan
MagnumSchlort
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Party 1
Odin
Odin
MattTheLizard
Odin
Level 120
God Stats
2W - 2L
1,715 SR
Queue Stats
29W - 27L
1,500 Elo+
Party 1
Charybdis
Charybdis
Mrllama666
Charybdis
Level 128
God Stats
25W - 22L
1,513 SR
Queue Stats
295W - 298L
1,535 Elo+
Party 3
Bacchus
Bacchus
nukestrocist
Bacchus
Level 83
God Stats
68W - 52L
1,757 SR
Queue Stats
346W - 316L
1,673 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jspuck
Medusa
19
16 / 2 / 18
14,339
1,434
18,963
7,640
3,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
4 / 5 / 24
11,972
1,197
7,328
10,363
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
Wheeds
Thoth
18
9 / 0 / 23
13,430
1,343
22,986
6,763
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Wolfe15
Jormungandr
18
4 / 1 / 25
12,826
1,283
12,175
14,491
18,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
pvndemic
Ne Zha
19
7 / 6 / 22
12,350
1,235
15,139
13,842
6,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EVlLJoker2
Olorun
17
1 / 8 / 6
10,954
1,095
8,229
15,099
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
MagnumSchlort
Kukulkan
17
6 / 8 / 7
12,451
1,245
17,467
13,820
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 8 / 11
11,571
1,157
8,295
17,561
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charybdis
Mrllama666
Charybdis
16
3 / 8 / 5
10,826
1,083
8,110
15,757
4,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
nukestrocist
Bacchus
17
1 / 8 / 12
10,692
1,069
7,565
19,367
30,957
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
55
40
Kills
14
14
Deaths
40
112
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Olorun
EVlLJoker2
Olorun
1
8
6
0.5
W
Medusa
Jspuck
Medusa
16
2
18
12.5
L
Kukulkan
MagnumSchlort
Kukulkan
6
8
7
1.19
L
3
8
11
1.06
L
Charybdis
Mrllama666
Charybdis
3
8
5
0.69
W
4
5
24
3.2
W
Thoth
Wheeds
Thoth
9
0
23
20.5
W
Jormungandr
Wolfe15
Jormungandr
4
1
25
16.5
L
Bacchus
nukestrocist
Bacchus
1
8
12
0.88
W
Ne Zha
pvndemic
Ne Zha
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,591
Damage
49,666
53,099
Taken
81,604
35,338
Mitigated
50,104
5,647
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
EVlLJoker2
Olorun
8,229
3,892
427
1,942
15,099
3,641
0
8,461
6,638
55,194
0
W
Medusa
Jspuck
Medusa
18,963
12,457
0
2,149
7,640
3,530
0
4,764
2,820
0
44,295
L
Kukulkan
MagnumSchlort
Kukulkan
17,467
1,627
0
390
13,820
3,770
0
8,285
5,535
38,915
0
L
8,295
1,158
0
687
17,561
7,679
0
7,331
10,230
0
12,091
L
Charybdis
Mrllama666
Charybdis
8,110
2,188
0
2,345
15,757
4,057
0
8,197
7,560
0
27,991
W
7,328
483
0
40
10,363
4,391
0
8,075
2,212
18,004
0
W
Thoth
Wheeds
Thoth
22,986
313
0
1,199
6,763
2,695
0
4,487
2,234
51,942
0
W
Jormungandr
Wolfe15
Jormungandr
12,175
1,693
107
1,177
14,491
18,370
0
8,553
5,514
23,172
0
L
Bacchus
nukestrocist
Bacchus
7,565
780
0
0
19,367
30,957
0
10,215
9,152
10,647
0
W
Ne Zha
pvndemic
Ne Zha
15,139
3,798
0
975
13,842
6,352
0
7,382
6,341
0
24,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,917
Gold Earned
56,494
204
Minions Killed
198
9
Camps Cleared
5
925,074
Distance Traveled
912,550
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,954
1,095
100
10
0
183,268
1
W
Medusa
14,339
1,434
46
5
5
187,805
0
L
Kukulkan
12,451
1,245
51
5
1
181,640
0
L
Odin
11,571
1,157
4
0
2
177,165
0
L
Charybdis
10,826
1,083
31
3
1
182,148
3
W
Nox
11,972
1,197
32
3
1
165,982
0
W
Thoth
13,430
1,343
80
8
0
208,997
1
W
Jormungandr
12,826
1,283
34
3
1
181,730
0
L
Bacchus
10,692
1,069
12
1
1
188,329
0
W
Ne Zha
12,350
1,235
12
1
2
180,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role