Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Butacchi_1231
Chiron
Level 148
God Stats
1W - 3L
1,780 SR
Queue Stats
5W - 8L
1,641 Elo+
Party 2
Sylvanus
Sylvanus
KbN Shadoww
Sylvanus
Level 155
God Stats
25W - 39L
1,450 SR
Queue Stats
435W - 456L
1,371 Elo+
Solo
Hun Batz
Hun Batz
Kiwi54life
Hun Batz
Level 80
God Stats
3W - 4L
1,560 SR
Queue Stats
49W - 65L
1,476 Elo+
Party 2
Loki
Loki
MrDragon10169
Loki
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
205W - 187L
1,515 Elo+
Party 2
Team Averages
Level 120
1,558 SR
1,501 Elo+

VS

Team Averages
Level 113
1,559 SR
1,737 Elo+
Achilles
Achilles
Airzol
Achilles
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 149L
1,803 Elo+
Party 1
Atlas
Atlas
BlazenKit
Atlas
Level 123
God Stats
72W - 50L
1,595 SR
Queue Stats
243W - 208L
1,610 Elo+
Party 1
Chronos
Chronos
Conartest91
Chronos
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 144L
1,704 Elo+
Party 1
Rama
Rama
Marinedion1
Rama
Level 83
God Stats
8W - 9L
1,698 SR
Queue Stats
457W - 439L
1,605 Elo+
Party 1
Horus
Horus
NeithArrows
Horus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,962 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 6 / 1
5,628
512
5,602
11,636
5,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 0
5,996
545
5,544
7,368
2,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
KbN Shadoww
Sylvanus
10
1 / 4 / 1
5,719
520
4,128
9,353
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Kiwi54life
Hun Batz
9
0 / 5 / 1
5,296
481
5,051
9,152
3,499
10
1 / 6 / 1
5,974
543
4,308
8,963
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Airzol
Achilles
13
11 / 0 / 5
7,950
723
7,881
7,683
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
BlazenKit
Atlas
11
2 / 1 / 11
6,720
611
6,295
7,592
4,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
Conartest91
Chronos
12
3 / 2 / 2
7,396
672
4,314
6,951
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 4
6,505
591
5,946
7,828
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 5
7,145
650
8,860
10,253
7,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
23
23
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
1
0.08
W
Achilles
Airzol
Achilles
11
0
5
13.5
W
Atlas
BlazenKit
Atlas
2
1
11
7.5
L
2
2
0
1
W
Chronos
Conartest91
Chronos
3
2
2
2
L
Sylvanus
KbN Shadoww
Sylvanus
1
4
1
0.38
L
Hun Batz
Kiwi54life
Hun Batz
0
5
1
0.1
W
2
1
4
4
L
1
6
1
0.25
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,633
Damage
33,296
46,472
Taken
40,307
17,331
Mitigated
19,371
13,625
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,602
547
0
4,854
11,636
5,856
0
3,709
7,927
35,312
0
W
Achilles
Airzol
Achilles
7,881
2,815
0
2,681
7,683
3,238
0
1,858
5,825
0
38,623
W
Atlas
BlazenKit
Atlas
6,295
2,494
2,185
2,211
7,592
4,346
0
2,179
5,413
18,444
0
L
5,544
1,842
517
1,894
7,368
2,023
1,098
1,204
6,164
0
33,490
W
Chronos
Conartest91
Chronos
4,314
1,704
0
1,441
6,951
2,485
0
2,487
4,464
48,164
0
L
Sylvanus
KbN Shadoww
Sylvanus
4,128
1,291
833
1,716
9,353
3,636
0
3,002
6,351
18,042
7,305
L
Hun Batz
Kiwi54life
Hun Batz
5,051
1,072
0
1,879
9,152
3,499
0
757
8,395
0
23,630
W
5,946
4,878
0
3,312
7,828
2,159
1,071
716
7,112
0
38,960
L
4,308
1,161
0
1,932
8,963
2,317
0
1,937
7,026
0
31,156
W
8,860
4,403
1,294
4,055
10,253
7,143
0
1,897
8,356
0
37,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,613
Gold Earned
35,716
281
Minions Killed
346
0
Camps Cleared
0
1,006,567
Distance Traveled
1,122,141
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,628
512
62
6
0
197,170
3
W
Achilles
7,950
723
64
6
0
263,111
4
W
Atlas
6,720
611
19
2
0
235,887
5
L
Chiron
5,996
545
56
5
0
199,626
3
W
Chronos
7,396
672
102
9
0
204,711
2
L
Sylvanus
5,719
520
55
5
0
197,905
0
L
Hun Batz
5,296
481
43
4
0
194,585
0
W
Rama
6,505
591
93
8
0
188,118
0
L
Loki
5,974
543
65
6
0
217,281
0
W
Horus
7,145
650
68
6
0
230,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role