Player Matchup

Neith
Neith
AkiraKatsu6454
Neith
Level 39
God Stats
0W - 1L
1,650 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Carmz420
Ymir
Level 42
God Stats
1W - 2L
1,325 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Intereste1ar
Sylvanus
Level 141
God Stats
2W - 3L
1,686 SR
Queue Stats
84W - 96L
1,500 Elo+
Party 3
Scylla
Scylla
Itchoua
Scylla
Level 57
God Stats
0W - 1L
1,325 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
imMalfunctions
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,497 SR
1,500 Elo+

VS

Team Averages
Level 76
1,510 SR
1,420 Elo+
Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DHG nieshie
Anhur
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
339W - 283L
1,450 Elo+
Party 1
Sobek
Sobek
Mefunei
Sobek
Level 14
God Stats
2W - 1L
1,389 SR
Queue Stats
51W - 36L
1,377 Elo+
Party 1
Atlas
Atlas
PattyBRaps_522
Atlas
Level 46
God Stats
5W - 6L
1,659 SR
Queue Stats
111W - 114L
1,511 Elo+
Solo
Nox
Nox
UCK MULTISTRADA
Nox
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,829
483
1,572
4,786
952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
0 / 0 / 1
4,977
498
1,141
3,744
1,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Intereste1ar
Sylvanus
9
0 / 3 / 0
5,212
521
3,618
7,455
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Itchoua
Scylla
9
0 / 3 / 1
4,658
466
2,511
4,090
812
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
4,061
406
376
3,133
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 0 / 2
7,149
715
2,265
5,113
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 1 / 0
6,291
629
4,882
5,932
1,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Mefunei
Sobek
9
0 / 0 / 2
5,422
542
330
3,735
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 3
5,656
566
5,932
7,243
5,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 0 / 1
5,312
531
1,761
2,455
803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
11
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
2
6
L
1
5
0
0.2
L
Ymir
0
0
1
0.5
W
3
1
0
3
L
Sylvanus
Intereste1ar
Sylvanus
0
3
0
0
L
Scylla
Itchoua
Scylla
0
3
1
0.17
W
Sobek
Mefunei
Sobek
0
0
2
1
W
1
1
3
2.5
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,218
Damage
15,170
23,208
Taken
24,478
6,763
Mitigated
12,456
5,096
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,265
21
0
4,052
5,113
1,640
124
274
4,839
0
46,294
L
1,572
740
0
286
4,786
952
0
710
4,076
0
16,962
L
Ymir
1,141
66
0
292
3,744
1,558
75
0
3,744
13,802
0
W
4,882
1,612
0
3,222
5,932
1,827
0
1,374
4,558
0
39,751
L
Sylvanus
Intereste1ar
Sylvanus
3,618
1,331
0
3,002
7,455
2,815
209
4,961
1,855
21,913
6,595
L
Scylla
Itchoua
Scylla
2,511
154
0
248
4,090
812
0
1,606
2,445
17,908
0
W
Sobek
Mefunei
Sobek
330
62
0
1,376
3,735
2,325
198
1,109
2,626
8,334
0
W
5,932
1,875
0
3,034
7,243
5,861
0
3,058
4,185
26,892
0
W
1,761
0
0
930
2,455
803
574
806
1,649
23,567
0
L
376
228
0
1,268
3,133
626
0
68
2,982
0
11,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
29,830
174
Minions Killed
287
0
Camps Cleared
0
819,657
Distance Traveled
965,614
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,149
715
99
10
0
224,640
1
L
Neith
4,829
483
30
3
0
185,038
0
L
Ymir
4,977
498
30
3
0
176,103
0
W
Anhur
6,291
629
73
7
0
158,375
1
L
Sylvanus
5,212
521
52
5
0
153,251
2
L
Scylla
4,658
466
28
3
0
179,147
0
W
Sobek
5,422
542
21
2
0
209,094
3
W
Atlas
5,656
566
46
5
0
177,407
0
W
Nox
5,312
531
48
5
0
196,098
0
L
Thor
4,061
406
34
3
0
126,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role