Player Matchup

Jing Wei
Jing Wei
BarryMikeCochner
Jing Wei
Level 109
God Stats
5W - 0L
1,802 SR
Queue Stats
106W - 32L
1,811 Elo+
Party 1
Raijin
Raijin
BuungeeGum
Raijin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 31L
1,959 Elo+
Party 1
Kuzenbo
Kuzenbo
WatashiWaShidesu
Kuzenbo
Level 138
God Stats
5W - 2L
1,504 SR
Queue Stats
223W - 120L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
mig_73kg
Cthulhu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 5L
1,915 Elo+
Party 1
Hercules
Hercules
uselessplayerz
Hercules
Level 127
God Stats
8W - 2L
1,768 SR
Queue Stats
195W - 62L
1,760 Elo+
Party 1
Team Averages
Level 103
1,615 SR
1,818 Elo+

VS

Team Averages
Level 84
1,500 SR
1,633 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
SmokedChuleta11
Raijin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,607 Elo+
Party 2
Amaterasu
Amaterasu
UJrt4671
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,533 Elo+
Party 3
Khepri
Khepri
badbone17
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
2,022 Elo+
Party 2
Da Ji
Da Ji
joshua323
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 17
9,914
901
15,978
7,383
3,321
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
BuungeeGum
Raijin
15
6 / 3 / 15
9,657
878
19,045
7,755
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 16
9,173
834
6,651
15,972
16,253
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
mig_73kg
Cthulhu
16
7 / 4 / 12
10,357
942
13,798
24,373
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
15
2 / 3 / 22
8,952
814
8,218
20,299
18,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 3 / 3
9,957
905
20,863
11,336
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 9
8,258
751
12,055
10,817
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
UJrt4671
Amaterasu
15
3 / 5 / 7
8,725
793
6,747
19,349
12,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Khepri
badbone17
Khepri
15
2 / 5 / 8
8,234
749
6,023
14,522
15,770
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
joshua323
Da Ji
10
0 / 10 / 3
6,842
622
4,578
10,945
4,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
27
Kills
13
14
Deaths
27
82
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
3
3
3.17
W
6
1
17
14.5
W
Raijin
BuungeeGum
Raijin
6
3
15
4.5
L
0
4
9
1.13
L
Amaterasu
UJrt4671
Amaterasu
3
5
7
1.3
W
6
3
16
4.67
L
Khepri
badbone17
Khepri
2
5
8
1.2
L
Da Ji
joshua323
Da Ji
0
10
3
0.15
W
Cthulhu
mig_73kg
Cthulhu
7
4
12
3.25
W
Hercules
2
3
22
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,690
Damage
50,266
75,782
Taken
66,969
60,805
Mitigated
40,102
35,457
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
20,863
2,971
787
1,928
11,336
3,596
793
8,051
3,285
40,832
0
W
15,978
12,127
51
3,070
7,383
3,321
1,603
4,130
3,133
0
35,701
W
Raijin
BuungeeGum
Raijin
19,045
1,990
1,570
848
7,755
2,985
307
5,220
2,466
30,266
0
L
12,055
992
1,290
1,821
10,817
3,665
530
7,325
3,492
22,800
0
L
Amaterasu
UJrt4671
Amaterasu
6,747
2,408
1,440
4,669
19,349
12,756
480
11,393
7,956
0
10,796
W
6,651
2,348
2,216
5,455
15,972
16,253
764
7,634
8,060
12,435
0
L
Khepri
badbone17
Khepri
6,023
162
941
605
14,522
15,770
0
8,441
6,081
11,050
0
L
Da Ji
joshua323
Da Ji
4,578
727
232
76
10,945
4,315
0
4,284
6,661
0
6,633
W
Cthulhu
mig_73kg
Cthulhu
13,798
958
2,372
8,280
24,373
19,919
135
11,180
12,743
22,163
0
W
Hercules
8,218
2,263
2,147
9,448
20,299
18,327
0
9,511
10,439
0
12,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
42,016
114
Minions Killed
94
0
Camps Cleared
0
1,078,908
Distance Traveled
1,039,125
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,957
905
44
4
0
232,078
4
W
Jing Wei
9,914
901
44
4
0
228,777
0
W
Raijin
9,657
878
36
3
0
199,309
2
L
Raijin
8,258
751
27
2
0
197,595
1
L
Amaterasu
8,725
793
8
1
0
244,502
0
W
Kuzenbo
9,173
834
6
1
0
214,330
0
L
Khepri
8,234
749
9
1
0
205,563
0
L
Da Ji
6,842
622
6
1
0
159,387
1
W
Cthulhu
10,357
942
24
2
0
218,227
0
W
Hercules
8,952
814
4
0
0
218,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role