Player Matchup

Yemoja
Yemoja
Adamantane
Yemoja
Level 149
God Stats
1W - 1L
1,725 SR
Queue Stats
80W - 44L
1,679 Elo+
Party 1
Chronos
Chronos
Darth Fruity
Chronos
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
500W - 399L
1,719 Elo+
Party 1
Ne Zha
Ne Zha
Izulian
Ne Zha
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
292W - 292L
1,672 Elo+
Solo
Gilgamesh
Gilgamesh
Userhasname
Gilgamesh
Level 158
God Stats
8W - 7L
1,671 SR
Queue Stats
418W - 322L
1,707 Elo+
Party 1
Skadi
Skadi
marsupialman97
Skadi
Level 160
God Stats
4W - 4L
1,857 SR
Queue Stats
465W - 366L
1,700 Elo+
Party 1
Team Averages
Level 157
1,651 SR
1,695 Elo+

VS

Team Averages
Level 137
1,668 SR
1,619 Elo+
Gilgamesh
Gilgamesh
Celtxcs
Gilgamesh
Level 154
God Stats
3W - 1L
1,750 SR
Queue Stats
382W - 315L
1,617 Elo+
Party 2
Izanami
Izanami
Clawraa
Izanami
Level 126
God Stats
43W - 11L
1,692 SR
Queue Stats
127W - 69L
1,680 Elo+
Solo
Ymir
Ymir
RamzLife
Ymir
Level 160
God Stats
1W - 2L
1,651 SR
Queue Stats
18W - 20L
1,577 Elo+
Solo
Neith
Neith
RìntarouOkabe
Neith
Level 88
God Stats
2W - 1L
1,746 SR
Queue Stats
10W - 13L
1,565 Elo+
Solo
Persephone
Persephone
Seperse
Persephone
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 166L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adamantane
Yemoja
15
1 / 6 / 5
10,057
437
7,151
19,672
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Darth Fruity
Chronos
18
3 / 6 / 1
11,827
514
7,002
17,968
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
Izulian
Ne Zha
20
5 / 3 / 4
12,837
558
11,623
17,368
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Userhasname
Gilgamesh
17
0 / 7 / 5
11,123
484
12,149
26,833
29,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 8 / 2
12,825
558
15,297
20,001
4,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Celtxcs
Gilgamesh
20
4 / 3 / 8
13,575
590
13,922
20,260
15,048
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Clawraa
Izanami
20
7 / 1 / 7
15,277
664
19,581
19,353
10,698
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
18
3 / 3 / 15
13,225
575
8,908
19,991
33,850
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
6 / 3 / 8
13,037
567
18,462
15,759
8,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
Seperse
Persephone
20
10 / 3 / 6
14,853
646
19,781
11,432
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
13
Kills
30
30
Deaths
13
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Adamantane
Yemoja
1
6
5
0.58
W
Gilgamesh
Celtxcs
Gilgamesh
4
3
8
2.67
W
Izanami
Clawraa
Izanami
7
1
7
10.5
L
Chronos
Darth Fruity
Chronos
3
6
1
0.58
L
Ne Zha
Izulian
Ne Zha
5
3
4
2.33
W
Ymir
3
3
15
3.5
W
6
3
8
3.33
W
Persephone
Seperse
Persephone
10
3
6
4.33
L
Gilgamesh
Userhasname
Gilgamesh
0
7
5
0.36
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,222
Damage
80,654
101,842
Taken
86,795
65,103
Mitigated
72,615
27,204
Healing
31,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Adamantane
Yemoja
7,151
630
2,370
2,893
19,672
18,768
135
6,065
13,607
29,030
1,392
W
Gilgamesh
Celtxcs
Gilgamesh
13,922
4,909
0
4,849
20,260
15,048
0
3,437
16,651
0
102,459
W
Izanami
Clawraa
Izanami
19,581
10,749
0
11,332
19,353
10,698
6,378
1,894
17,345
0
161,101
L
Chronos
Darth Fruity
Chronos
7,002
2,455
0
2,490
17,968
4,714
6,700
9,016
8,952
76,564
0
L
Ne Zha
Izulian
Ne Zha
11,623
5,040
0
7,749
17,368
7,872
0
4,277
13,091
0
98,506
W
Ymir
8,908
2,208
3,355
3,871
19,991
33,850
151
6,245
13,597
26,714
4,694
W
18,462
8,113
0
5,356
15,759
8,030
1,976
983
14,746
0
64,693
W
Persephone
Seperse
Persephone
19,781
1,312
0
2,691
11,432
4,989
364
2,673
8,674
122,047
0
L
Gilgamesh
Userhasname
Gilgamesh
12,149
2,170
0
5,065
26,833
29,382
0
4,156
22,677
0
72,568
L
15,297
9,566
0
6,637
20,001
4,367
1,103
4,790
15,211
0
96,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,669
Gold Earned
69,967
668
Minions Killed
681
0
Camps Cleared
0
2,158,545
Distance Traveled
2,245,691
23
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,057
437
29
1
0
432,097
5
W
Gilgamesh
13,575
590
129
6
0
485,827
7
W
Izanami
15,277
664
230
10
0
436,574
10
L
Chronos
11,827
514
169
7
0
435,605
6
L
Ne Zha
12,837
558
172
7
0
490,512
10
W
Ymir
13,225
575
34
1
0
434,305
11
W
Neith
13,037
567
101
4
0
428,112
0
W
Persephone
14,853
646
187
8
0
460,873
15
L
Gilgamesh
11,123
484
136
6
0
389,039
0
L
Skadi
12,825
558
162
7
0
411,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role