Player Matchup

Neith
Neith
ASAP Pope
Neith
Level 8
God Stats
8W - 4L
1,569 SR
Queue Stats
13W - 15L
1,447 Elo+
Party 2
Geb
Geb
Cup0fCheese
Geb
Level 98
God Stats
2W - 0L
1,814 SR
Queue Stats
21W - 22L
1,491 Elo+
Party 2
Sol
Sol
pickelbarf
Sol
Level 54
God Stats
5W - 2L
1,792 SR
Queue Stats
14W - 17L
1,447 Elo+
Party 2
Team Averages
Level 53
1,725 SR
1,461 Elo+

VS

Team Averages
Level 42
1,396 SR
1,268 Elo+
Cthulhu
Cthulhu
Ice_Pick955
Cthulhu
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,228 Elo+
Party 1
Poseidon
Poseidon
Raidermain1
Poseidon
Level 9
God Stats
0W - 1L
1,352 SR
Queue Stats
3W - 7L
1,228 Elo+
Party 1
Danzaburou
Danzaburou
WarmMacaroni
Danzaburou
Level 68
God Stats
32W - 48L
1,338 SR
Queue Stats
62W - 94L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ASAP Pope
Neith
13
3 / 3 / 9
9,316
665
8,282
8,462
3,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 0 / 15
10,827
773
8,518
17,465
18,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
13 / 5 / 4
11,793
842
17,315
10,393
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ice_Pick955
Cthulhu
11
2 / 7 / 4
8,777
627
8,630
18,105
15,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Raidermain1
Poseidon
12
1 / 8 / 3
8,870
634
10,666
11,888
3,178
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
WarmMacaroni
Danzaburou
14
5 / 3 / 3
10,097
721
10,943
10,808
3,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
18
Kills
8
8
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
ASAP Pope
Neith
3
3
9
2.5
W
2
0
15
9.5
L
Cthulhu
Ice_Pick955
Cthulhu
2
7
4
0.57
L
Poseidon
Raidermain1
Poseidon
1
8
3
0.31
L
Danzaburou
WarmMacaroni
Danzaburou
5
3
3
2.17
W
13
5
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,115
Damage
30,239
36,320
Taken
40,801
25,970
Mitigated
21,811
10,349
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ASAP Pope
Neith
8,282
4,987
0
2,623
8,462
3,407
922
4,508
3,954
0
28,706
W
8,518
977
0
4,647
17,465
18,644
372
9,973
7,323
25,080
0
L
Cthulhu
Ice_Pick955
Cthulhu
8,630
734
554
2,008
18,105
15,200
525
9,921
8,048
18,907
0
L
Poseidon
Raidermain1
Poseidon
10,666
1,579
77
1,105
11,888
3,178
409
8,955
2,890
34,966
0
L
Danzaburou
WarmMacaroni
Danzaburou
10,943
5,871
0
1,445
10,808
3,433
738
6,896
3,912
0
29,802
W
17,315
6,592
443
2,636
10,393
3,919
1,555
4,857
5,470
43,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
27,744
134
Minions Killed
106
5
Camps Cleared
3
744,964
Distance Traveled
660,649
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,316
665
43
3
2
216,788
2
W
Geb
10,827
773
30
2
1
287,095
1
L
Cthulhu
8,777
627
14
1
1
219,321
1
L
Poseidon
8,870
634
41
3
2
213,852
3
L
Danzaburou
10,097
721
51
4
0
227,476
0
W
Sol
11,793
842
61
4
2
241,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role