Player Matchup

Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
DanielChaka
Aphrodite
Level 25
God Stats
3W - 3L
1,628 SR
Queue Stats
7W - 7L
1,638 Elo+
Party 3
Danzaburou
Danzaburou
Jwat44
Danzaburou
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 46L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
YaBoisShleep
Kukulkan
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 27L
1,654 Elo+
Party 1
Team Averages
Level 62
1,526 SR
1,585 Elo+

VS

Team Averages
Level 98
1,543 SR
1,559 Elo+
Thor
Thor
Elfenomeno021
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,513 Elo+
Solo
Xbalanque
Xbalanque
Nesimer
Xbalanque
Level 155
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 19L
1,532 Elo+
Party 2
Scylla
Scylla
PhoenixBLAZE5
Scylla
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,593 Elo+
Party 2
Odin
Odin
Remady79
Odin
Level 16
God Stats
3W - 3L
1,930 SR
Queue Stats
18W - 19L
1,544 Elo+
Party 2
Sylvanus
Sylvanus
StorrenTTV
Sylvanus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 5 / 8
8,532
711
9,395
15,786
17,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
 
Arachne
14
2 / 7 / 3
8,305
692
3,982
15,139
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
DanielChaka
Aphrodite
15
3 / 5 / 8
8,289
691
8,225
11,726
10,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Jwat44
Danzaburou
15
3 / 4 / 9
8,431
703
12,052
11,538
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
YaBoisShleep
Kukulkan
15
2 / 7 / 4
8,097
675
11,502
11,078
4,094
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,323
777
4,957
14,728
7,210
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Nesimer
Xbalanque
20
16 / 3 / 10
11,492
958
29,066
13,932
7,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
7 / 2 / 9
10,344
862
11,749
8,156
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
14
1 / 4 / 9
8,280
690
4,968
11,760
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
StorrenTTV
Sylvanus
16
1 / 1 / 13
9,306
776
7,530
12,091
10,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
14
Kills
28
28
Deaths
14
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
5
8
1.6
L
Arachne
 
Arachne
2
7
3
0.5
L
Aphrodite
DanielChaka
Aphrodite
3
5
8
1.4
W
3
4
7
1.63
L
Danzaburou
Jwat44
Danzaburou
3
4
9
1.88
W
Xbalanque
Nesimer
Xbalanque
16
3
10
7
W
7
2
9
5.75
W
Odin
1
4
9
1.38
W
Sylvanus
StorrenTTV
Sylvanus
1
1
13
7.5
L
Kukulkan
YaBoisShleep
Kukulkan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,156
Damage
58,270
65,267
Taken
60,667
42,176
Mitigated
32,876
16,463
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,395
3,602
0
3,120
15,786
17,195
555
5,497
9,900
0
23,569
L
Arachne
 
Arachne
3,982
2,447
0
3,115
15,139
5,496
0
2,735
12,214
0
25,740
L
Aphrodite
DanielChaka
Aphrodite
8,225
845
3,400
4,476
11,726
10,251
144
3,325
8,093
18,548
0
W
4,957
1,669
0
491
14,728
7,210
70
3,547
11,181
0
24,170
L
Danzaburou
Jwat44
Danzaburou
12,052
5,024
0
1,733
11,538
5,140
0
2,711
8,781
0
29,941
W
Xbalanque
Nesimer
Xbalanque
29,066
17,913
0
4,822
13,932
7,126
3,324
3,696
10,236
0
62,493
W
11,749
1,384
0
230
8,156
2,768
862
3,534
4,622
43,524
0
W
Odin
4,968
1,171
0
541
11,760
5,698
0
3,534
8,226
0
13,080
W
Sylvanus
StorrenTTV
Sylvanus
7,530
1,181
4,667
4,975
12,091
10,074
199
5,416
6,675
18,229
0
L
Kukulkan
YaBoisShleep
Kukulkan
11,502
1,955
0
619
11,078
4,094
122
4,461
6,489
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,654
Gold Earned
48,745
184
Minions Killed
254
0
Camps Cleared
0
1,125,050
Distance Traveled
1,224,751
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,532
711
38
3
0
258,517
2
L
Arachne
8,305
692
39
3
0
235,630
1
L
Aphrodite
8,289
691
27
2
0
242,178
0
W
Thor
9,323
777
31
3
0
249,928
0
L
Danzaburou
8,431
703
37
3
0
197,112
0
W
Xbalanque
11,492
958
83
7
0
231,657
0
W
Scylla
10,344
862
86
7
0
258,181
1
W
Odin
8,280
690
17
1
0
251,465
0
W
Sylvanus
9,306
776
37
3
0
233,520
1
L
Kukulkan
8,097
675
43
4
0
191,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role