Player Matchup

Bellona
Bellona
Breefs
Bellona
Level 42
God Stats
71W - 52L
2,000 SR
Queue Stats
122W - 103L
2,128 Elo+
Party 3
Chronos
Chronos
ChinaIsComing
Chronos
Level 154
God Stats
5W - 1L
1,989 SR
Queue Stats
23W - 14L
1,598 Elo+
Party 3
Cerberus
Cerberus
HipReplacement1
Cerberus
Level 18
God Stats
15W - 10L
1,666 SR
Queue Stats
15W - 11L
1,598 Elo+
Party 3
Baron Samedi
Baron Samedi
Robdrako
Baron Samedi
Level 47
God Stats
6W - 5L
1,269 SR
Queue Stats
70W - 84L
1,453 Elo+
Party 3
Neith
Neith
but_tug99
Neith
Level 28
God Stats
61W - 70L
1,462 SR
Queue Stats
64W - 75L
1,469 Elo+
Party 3
Team Averages
Level 58
1,677 SR
1,649 Elo+

VS

Team Averages
Level 39
1,461 SR
1,452 Elo+
Guan Yu
Guan Yu
AceTheKidd3861
Guan Yu
Level 2
God Stats
1W - 8L
1,208 SR
Queue Stats
1W - 9L
1,131 Elo+
Party 2
Neith
Neith
GjansenP
Neith
Level 48
God Stats
14W - 9L
1,670 SR
Queue Stats
62W - 63L
1,554 Elo+
Party 1
Merlin
Merlin
JohnSaintt
Merlin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,597 Elo+
Party 1
Nox
Nox
TipTheWaiterLLC
Nox
Level 41
God Stats
6W - 4L
1,650 SR
Queue Stats
84W - 87L
1,488 Elo+
Party 2
Kali
Kali
ldrio
Kali
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
4W - 7L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Breefs
Bellona
20
13 / 4 / 17
14,817
1,347
23,533
14,568
11,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
20
16 / 1 / 22
15,973
1,452
44,711
17,981
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
19
1 / 1 / 18
12,063
1,097
4,238
12,835
15,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Robdrako
Baron Samedi
20
6 / 2 / 23
13,640
1,240
16,762
8,433
2,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
but_tug99
Neith
19
7 / 1 / 22
13,494
1,227
17,514
11,043
3,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 4
10,792
981
5,721
28,093
27,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
GjansenP
Neith
17
3 / 6 / 5
12,671
1,152
16,981
21,567
6,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
JohnSaintt
Merlin
17
3 / 6 / 5
12,731
1,157
9,595
13,753
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 9 / 6
12,402
1,127
18,904
20,775
6,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
ldrio
Kali
17
0 / 11 / 9
11,679
1,062
7,800
26,256
8,489
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
38
43
Kills
9
9
Deaths
43
102
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
11
4
0.18
W
Bellona
Breefs
Bellona
13
4
17
5.38
W
Chronos
16
1
22
27
L
Neith
GjansenP
Neith
3
6
5
0.92
W
Cerberus
1
1
18
10
L
Merlin
JohnSaintt
Merlin
3
6
5
0.92
W
Baron Samedi
Robdrako
Baron Samedi
6
2
23
8.75
L
3
9
6
0.67
W
Neith
but_tug99
Neith
7
1
22
18
L
Kali
ldrio
Kali
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,758
Damage
59,001
64,860
Taken
110,444
40,232
Mitigated
53,611
16,961
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,721
1,142
90
1,347
28,093
27,365
0
15,941
12,152
0
8,471
W
Bellona
Breefs
Bellona
23,533
12,955
0
1,403
14,568
11,242
0
5,552
8,720
0
30,931
W
Chronos
44,711
20,267
0
7,223
17,981
7,254
0
6,533
11,316
72,320
5,374
L
Neith
GjansenP
Neith
16,981
7,765
0
2,525
21,567
6,687
0
15,253
6,314
0
47,523
W
Cerberus
4,238
30
0
814
12,835
15,736
0
5,348
7,328
27,015
0
L
Merlin
JohnSaintt
Merlin
9,595
397
0
335
13,753
4,338
0
7,441
6,312
47,700
0
W
Baron Samedi
Robdrako
Baron Samedi
16,762
2,540
2,084
3,155
8,433
2,804
0
5,465
2,911
38,507
0
L
18,904
1,219
0
476
20,775
6,732
0
9,598
11,177
33,057
0
W
Neith
but_tug99
Neith
17,514
10,587
0
2,282
11,043
3,196
0
5,601
5,403
0
33,716
L
Kali
ldrio
Kali
7,800
2,414
0
737
26,256
8,489
0
14,456
11,800
0
20,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,987
Gold Earned
60,275
255
Minions Killed
225
11
Camps Cleared
6
1,100,268
Distance Traveled
1,013,213
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,792
981
4
0
0
183,875
0
W
Bellona
14,817
1,347
6
1
3
241,506
3
W
Chronos
15,973
1,452
81
7
6
228,227
2
L
Neith
12,671
1,152
85
8
1
196,654
1
W
Cerberus
12,063
1,097
53
5
0
204,444
0
L
Merlin
12,731
1,157
87
8
0
197,588
0
W
Baron Samedi
13,640
1,240
67
6
1
213,254
1
L
Nox
12,402
1,127
26
2
1
226,378
1
W
Neith
13,494
1,227
48
4
1
212,837
0
L
Kali
11,679
1,062
23
2
4
208,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role