Player Matchup

Artio
Artio
KillsYouSexily
Artio
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 35L
1,672 Elo+
Party 2
Thoth
Thoth
SlickJolkster
Thoth
Level 62
God Stats
29W - 7L
1,712 SR
Queue Stats
108W - 38L
1,644 Elo+
Party 2
Fenrir
Fenrir
outofmindZ
Fenrir
Level 52
God Stats
6W - 2L
1,744 SR
Queue Stats
75W - 41L
1,577 Elo+
Party 2
Team Averages
Level 43
1,652 SR
1,631 Elo+

VS

Team Averages
Level 69
1,273 SR
1,136 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
OfficerTrey
Loki
Level 48
God Stats
1W - 17L
1,076 SR
Queue Stats
7W - 35L
940 Elo+
Party 1
Ymir
Ymir
Sirr Nugget
Ymir
Level 29
God Stats
0W - 3L
1,243 SR
Queue Stats
0W - 7L
968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
8,399
764
4,253
11,441
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 6
8,025
730
10,436
4,651
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
outofmindZ
Fenrir
14
7 / 2 / 3
8,618
783
7,877
8,830
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 3
7,868
715
10,874
7,053
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 5 / 2
7,220
656
2,813
8,380
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 4
7,687
699
3,238
9,536
3,681
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
3
3.5
W
1
3
9
1.83
L
2
5
2
0.6
L
1
5
4
0.6
W
3
0
6
6
W
Fenrir
outofmindZ
Fenrir
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
16,925
24,922
Taken
24,969
19,688
Mitigated
8,517
7,498
Healing
5,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,874
2,464
0
4,100
7,053
2,199
0
4,461
2,502
37,996
2,149
W
4,253
80
1,347
3,811
11,441
11,505
84
7,074
4,367
12,548
0
L
2,813
348
0
70
8,380
2,637
0
3,547
4,533
0
12,064
L
3,238
190
602
886
9,536
3,681
0
6,986
2,427
8,139
0
W
10,436
76
0
1,032
4,651
1,631
186
1,694
2,957
33,187
0
W
Fenrir
outofmindZ
Fenrir
7,877
1,306
0
1,308
8,830
6,552
300
5,234
3,596
0
24,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
22,775
107
Minions Killed
95
6
Camps Cleared
3
620,718
Distance Traveled
593,054
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,868
715
75
7
3
215,416
2
W
Artio
8,399
764
15
1
1
224,347
6
L
Loki
7,220
656
11
1
0
190,629
0
L
Ymir
7,687
699
9
1
0
187,009
1
W
Thoth
8,025
730
50
5
1
172,003
2
W
Fenrir
8,618
783
42
4
4
224,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role