Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Brigeeex
Ah Muzen Cab
Level 38
God Stats
51W - 65L
1,436 SR
Queue Stats
108W - 123L
1,416 Elo+
Solo
Tyr
Tyr
Killa_Season74
Tyr
Level 67
God Stats
6W - 6L
1,433 SR
Queue Stats
67W - 65L
1,513 Elo+
Party 1
Rama
Rama
SeekNDestroy-ice
Rama
Level 159
God Stats
5W - 4L
1,727 SR
Queue Stats
526W - 538L
1,684 Elo+
Party 1
Ra
Ra
shaolin7243
Ra
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 1
Team Averages
Level 98
1,519 SR
1,522 Elo+

VS

Team Averages
Level 95
1,573 SR
1,455 Elo+
Bakasura
Bakasura
Barbearean
Bakasura
Level 124
God Stats
1W - 3L
1,434 SR
Queue Stats
9W - 21L
1,370 Elo+
Party 3
Skadi
Skadi
FBdavidminaj94
Skadi
Level 68
God Stats
15W - 16L
1,516 SR
Queue Stats
1,740W - 1,591L
1,444 Elo+
Party 2
Ganesha
Ganesha
InnerIronMan
Ganesha
Level 109
God Stats
1W - 2L
1,535 SR
Queue Stats
15W - 19L
1,461 Elo+
Party 3
Vulcan
Vulcan
Paddy3013
Vulcan
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 11L
1,439 Elo+
Solo
Horus
Horus
Slurk12_
Horus
Level 69
God Stats
42W - 28L
1,881 SR
Queue Stats
380W - 318L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 1 / 5
10,697
1,070
9,195
9,522
4,567
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Brigeeex
Ah Muzen Cab
17
1 / 1 / 11
10,805
1,081
7,679
6,613
1,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 0 / 8
10,365
1,037
7,836
7,292
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 0 / 7
11,923
1,192
12,883
9,785
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 1 / 10
11,096
1,110
12,689
8,826
2,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

285

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Barbearean
Bakasura
15
0 / 4 / 0
9,250
925
2,328
10,514
3,753
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 2
10,055
1,006
7,039
8,883
2,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ganesha
InnerIronMan
Ganesha
16
0 / 3 / 1
9,715
972
4,230
12,619
15,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
Paddy3013
Vulcan
15
0 / 5 / 2
9,948
995
13,842
9,074
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Slurk12_
Horus
15
2 / 2 / 1
10,939
1,094
10,127
12,653
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
17
Kills
3
3
Deaths
17
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
5
6.5
L
Bakasura
Barbearean
Bakasura
0
4
0
0
W
Ah Muzen Cab
Brigeeex
Ah Muzen Cab
1
1
11
6.5
L
1
3
2
0.67
L
Ganesha
InnerIronMan
Ganesha
0
3
1
0.17
W
2
0
8
6
L
Vulcan
Paddy3013
Vulcan
0
5
2
0.2
W
7
0
7
10.5
L
Horus
Slurk12_
Horus
2
2
1
1.25
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,282
Damage
37,566
42,038
Taken
53,743
15,645
Mitigated
31,072
11,145
Healing
7,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,195
795
0
202
9,522
4,567
0
5,545
3,730
0
20,879
L
Bakasura
Barbearean
Bakasura
2,328
1,187
184
613
10,514
3,753
0
3,339
6,961
49
4,429
W
Ah Muzen Cab
Brigeeex
Ah Muzen Cab
7,679
3,775
0
1,915
6,613
1,716
0
3,513
3,100
0
27,466
L
7,039
2,420
0
326
8,883
2,568
0
469
8,297
0
14,943
L
Ganesha
InnerIronMan
Ganesha
4,230
722
136
1,067
12,619
15,047
0
3,670
8,864
23,399
0
W
7,836
851
266
1,885
7,292
4,224
0
3,205
4,009
0
13,785
L
Vulcan
Paddy3013
Vulcan
13,842
5,771
0
150
9,074
3,462
0
1,807
7,190
43,952
0
W
12,883
11,393
0
2,110
9,785
2,277
0
1,608
7,976
0
26,664
L
Horus
Slurk12_
Horus
10,127
5,666
1,077
3,673
12,653
6,242
0
3,404
9,164
0
22,996
W
12,689
740
1,835
2,932
8,826
2,861
0
4,250
4,436
43,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,886
Gold Earned
49,907
175
Minions Killed
206
11
Camps Cleared
5
968,059
Distance Traveled
878,499
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,697
1,070
26
3
2
211,953
0
L
Bakasura
9,250
925
24
2
2
156,597
0
W
Ah Muzen Cab
10,805
1,081
40
4
2
194,146
1
L
Skadi
10,055
1,006
27
3
2
175,317
0
L
Ganesha
9,715
972
4
0
0
175,745
0
W
Tyr
10,365
1,037
12
1
2
195,663
0
L
Vulcan
9,948
995
106
11
0
178,779
0
W
Rama
11,923
1,192
21
2
3
173,216
0
L
Horus
10,939
1,094
45
5
1
192,061
1
W
Ra
11,096
1,110
76
8
2
193,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role