Player Matchup

Chaac
Chaac
Atrodemich
Chaac
Level 69
God Stats
1W - 0L
1,817 SR
Queue Stats
8W - 12L
1,568 Elo+
Party 1
Atlas
Atlas
GrissMan
Atlas
Level 69
God Stats
4W - 4L
1,623 SR
Queue Stats
11W - 15L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
PaintdNightmare
Guan Yu
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,574 Elo+
Party 1
Hel
Hel
boxOpoptarts
Hel
Level 120
God Stats
3W - 1L
1,867 SR
Queue Stats
13W - 17L
1,594 Elo+
Party 1
Thanatos
Thanatos
sunshine4579
Thanatos
Level 97
God Stats
3W - 0L
1,733 SR
Queue Stats
15W - 15L
1,594 Elo+
Party 1
Team Averages
Level 92
1,708 SR
1,562 Elo+

VS

Team Averages
Level 124
1,514 SR
1,553 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
One-TailedDemon
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 218L
1,342 Elo+
Solo
Osiris
Osiris
SyCo snipz
Osiris
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,480 Elo+
Party 3
Susano
Susano
ghangasphan
Susano
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,817 Elo+
Party 2
Hou Yi
Hou Yi
itsmisterdaylin
Hou Yi
Level 102
God Stats
3W - 3L
1,569 SR
Queue Stats
26W - 20L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 2 / 16
10,468
805
11,816
18,117
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
GrissMan
Atlas
18
9 / 3 / 14
11,766
905
17,188
16,794
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 1 / 17
10,601
815
12,554
15,719
23,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
2 / 4 / 14
10,365
797
10,933
11,697
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
sunshine4579
Thanatos
19
10 / 8 / 8
11,704
900
11,638
15,293
6,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 6 / 7
10,024
771
10,766
18,182
24,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 5 / 7
9,603
739
6,400
8,611
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
SyCo snipz
Osiris
16
2 / 5 / 7
9,221
709
8,776
20,231
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
16
2 / 9 / 9
9,327
717
14,328
15,333
5,405
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 4 / 6
10,457
804
17,408
14,051
5,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
29
Kills
18
18
Deaths
29
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
6
7
1.42
W
Chaac
3
2
16
5.5
W
Atlas
GrissMan
Atlas
9
3
14
5.33
L
3
5
7
1.3
W
5
1
17
13.5
L
Osiris
SyCo snipz
Osiris
2
5
7
1.1
W
2
4
14
2.25
L
Susano
2
9
9
0.72
L
6
4
6
2.25
W
Thanatos
sunshine4579
Thanatos
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,129
Damage
57,678
77,620
Taken
76,408
68,000
Mitigated
56,627
39,782
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,766
1,377
829
3,074
18,182
24,142
156
7,770
8,841
20,063
0
W
Chaac
11,816
1,293
0
6,342
18,117
18,978
255
3,307
14,556
0
44,038
W
Atlas
GrissMan
Atlas
17,188
5,553
742
3,661
16,794
14,659
2,018
4,350
11,489
34,254
0
L
6,400
496
0
18
8,611
2,777
0
2,179
6,277
27,119
0
W
12,554
1,090
4,460
6,097
15,719
23,672
103
3,151
12,128
422
24,941
L
Osiris
SyCo snipz
Osiris
8,776
2,261
0
1,445
20,231
19,001
0
7,035
10,984
101
17,931
W
10,933
500
6,138
4,738
11,697
4,324
371
2,089
9,326
41,024
0
L
Susano
14,328
2,457
286
1,527
15,333
5,405
353
6,093
8,700
0
27,866
L
17,408
8,933
0
4,674
14,051
5,302
1,265
4,802
8,783
0
49,120
W
Thanatos
sunshine4579
Thanatos
11,638
1,383
329
7,275
15,293
6,367
909
4,014
11,018
0
36,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,904
Gold Earned
48,632
212
Minions Killed
198
0
Camps Cleared
0
1,452,312
Distance Traveled
1,197,490
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,024
771
20
2
0
237,349
1
W
Chaac
10,468
805
60
5
0
308,228
0
W
Atlas
11,766
905
35
3
0
268,681
0
L
Thoth
9,603
739
48
4
0
251,755
1
W
Guan Yu
10,601
815
28
2
0
314,376
0
L
Osiris
9,221
709
20
2
0
233,396
0
W
Hel
10,365
797
57
4
0
283,134
1
L
Susano
9,327
717
29
2
0
250,239
3
L
Hou Yi
10,457
804
81
6
0
224,751
0
W
Thanatos
11,704
900
32
2
0
277,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role