Player Matchup

Medusa
Medusa
IMIFenix
Medusa
Level 154
God Stats
19W - 26L
1,715 SR
Queue Stats
452W - 590L
1,472 Elo+
Solo
Sobek
Sobek
Patinho-xuxu
Sobek
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Mercury
Mercury
danielsdc
Mercury
Level 147
God Stats
0W - 4L
1,500 SR
Queue Stats
93W - 150L
1,463 Elo+
Solo
Team Averages
Level 121
1,572 SR
1,479 Elo+

VS

Team Averages
Level 132
1,582 SR
1,500 Elo+
Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Viciosito
Hercules
Level 107
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IMIFenix
Medusa
10
1 / 6 / 5
6,806
681
7,134
9,393
3,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 4 / 4
7,228
723
5,515
11,845
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
danielsdc
Mercury
11
4 / 7 / 2
7,636
764
3,518
9,372
3,102
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
6 / 3 / 8
8,475
848
9,018
5,844
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
 
Xbalanque
13
6 / 1 / 9
8,323
832
7,393
6,333
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Viciosito
Hercules
12
5 / 3 / 11
8,471
847
9,728
10,570
9,482
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
17
17
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
3
8
3.33
W
Xbalanque
 
Xbalanque
6
1
9
10.5
L
Medusa
IMIFenix
Medusa
1
6
5
0.58
L
2
4
4
1
W
Hercules
Viciosito
Hercules
5
3
11
3.5
L
Mercury
danielsdc
Mercury
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,167
Damage
26,139
30,610
Taken
22,747
17,573
Mitigated
13,847
4,215
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,018
968
0
990
5,844
1,846
90
1,502
4,342
28,201
0
W
Xbalanque
 
Xbalanque
7,393
3,920
0
1,172
6,333
2,519
910
801
5,532
0
25,856
L
Medusa
IMIFenix
Medusa
7,134
2,985
0
676
9,393
3,273
86
2,685
6,708
0
23,071
L
5,515
437
459
1,630
11,845
11,198
0
5,282
6,563
12,725
0
W
Hercules
Viciosito
Hercules
9,728
2,336
0
2,152
10,570
9,482
215
3,604
6,966
4,785
16,656
L
Mercury
danielsdc
Mercury
3,518
1,589
0
1,450
9,372
3,102
117
3,502
5,870
0
15,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,670
Gold Earned
25,269
83
Minions Killed
109
3
Camps Cleared
6
514,972
Distance Traveled
562,626
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,475
848
46
5
3
167,666
0
W
Xbalanque
8,323
832
36
4
2
203,847
5
L
Medusa
6,806
681
49
5
1
153,332
1
L
Sobek
7,228
723
11
1
0
186,968
2
W
Hercules
8,471
847
27
3
1
191,113
2
L
Mercury
7,636
764
23
2
2
174,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role