Player Matchup

Vamana
Vamana
 
Vamana
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ImSimplyLouis
Atlas
Level 18
God Stats
51W - 24L
1,698 SR
Queue Stats
131W - 82L
1,639 Elo+
Party 1
Chang'e
Chang'e
UnhoIy King
Chang'e
Level 83
God Stats
2W - 5L
1,747 SR
Queue Stats
179W - 177L
1,489 Elo+
Party 1
Team Averages
Level 81
1,648 SR
1,543 Elo+

VS

Team Averages
Level 81
1,553 SR
1,447 Elo+
Anubis
Anubis
BatMuncher2020
Anubis
Level 28
God Stats
9W - 9L
1,265 SR
Queue Stats
16W - 16L
1,335 Elo+
Party 2
Chaac
Chaac
Persawna
Chaac
Level 127
God Stats
98W - 80L
1,708 SR
Queue Stats
164W - 160L
1,560 Elo+
Party 2
Neith
Neith
ShadowAndas
Neith
Level 87
God Stats
6W - 6L
1,687 SR
Queue Stats
161W - 186L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
5 / 9 / 7
13,963
665
16,334
40,106
22,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 4 / 8
14,454
688
19,329
34,947
27,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
UnhoIy King
Chang'e
18
4 / 5 / 3
13,667
651
13,344
20,563
6,322
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
14,457
688
18,257
17,214
7,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Persawna
Chaac
19
4 / 3 / 12
14,425
687
27,130
23,335
12,066
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 3 / 7
15,271
727
36,344
19,124
7,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
12
Kills
18
18
Deaths
13
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
9
7
0.94
W
6
7
9
1.5
L
3
4
8
1.75
W
Chaac
Persawna
Chaac
4
3
12
3.33
W
8
3
7
3.83
L
Chang'e
UnhoIy King
Chang'e
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,007
Damage
81,731
95,616
Taken
59,673
55,724
Mitigated
27,498
41,276
Healing
29,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
16,334
7,934
435
9,999
40,106
22,138
172
9,004
31,102
474
43,348
W
18,257
536
237
5,501
17,214
7,817
203
9,579
7,635
53,967
0
L
19,329
6,451
922
14,725
34,947
27,264
368
8,403
26,544
60,106
0
W
Chaac
Persawna
Chaac
27,130
3,208
412
12,556
23,335
12,066
411
13,301
10,034
0
61,773
W
36,344
16,216
815
9,694
19,124
7,615
2,349
11,004
8,120
0
92,969
L
Chang'e
UnhoIy King
Chang'e
13,344
416
5,368
9,827
20,563
6,322
879
1,354
19,209
51,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
44,153
200
Minions Killed
228
7
Camps Cleared
9
1,099,924
Distance Traveled
1,083,572
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,963
665
60
3
1
330,471
0
W
Anubis
14,457
688
67
3
2
323,588
0
L
Atlas
14,454
688
52
2
1
404,482
3
W
Chaac
14,425
687
59
3
5
410,229
0
W
Neith
15,271
727
102
5
2
349,755
0
L
Chang'e
13,667
651
88
4
5
364,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role