Player Matchup

Charybdis
Charybdis
AiKratos
Charybdis
Level 100
God Stats
4W - 10L
1,035 SR
Queue Stats
433W - 461L
1,232 Elo+
Party 3
Amaterasu
Amaterasu
Hunterking145
Amaterasu
Level 124
God Stats
4W - 5L
1,354 SR
Queue Stats
129W - 136L
1,404 Elo+
Party 1
Bastet
Bastet
IGY666
Bastet
Level 143
God Stats
6W - 3L
1,712 SR
Queue Stats
358W - 378L
1,420 Elo+
Party 3
Merlin
Merlin
Orochimaru59
Merlin
Level 155
God Stats
5W - 7L
1,267 SR
Queue Stats
155W - 211L
1,345 Elo+
Solo
Fafnir
Fafnir
mauroxino
Fafnir
Level 136
God Stats
1W - 4L
1,715 SR
Queue Stats
100W - 125L
1,469 Elo+
Party 1
Team Averages
Level 132
1,417 SR
1,374 Elo+

VS

Team Averages
Level 110
1,487 SR
1,369 Elo+
Charybdis
Charybdis
Angelfire635
Charybdis
Level 144
God Stats
40W - 55L
1,520 SR
Queue Stats
479W - 455L
1,434 Elo+
Solo
Achilles
Achilles
ArkAngel33
Achilles
Level 108
God Stats
5W - 7L
1,416 SR
Queue Stats
9W - 17L
1,343 Elo+
Party 2
Freya
Freya
GMANREEDD
Freya
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
blazeitupgamin51
Cthulhu
Level 89
God Stats
5W - 7L
1,500 SR
Queue Stats
145W - 172L
1,490 Elo+
Solo
Ratatoskr
Ratatoskr
raiderlalo
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AiKratos
Charybdis
20
9 / 4 / 8
13,788
552
27,053
20,840
7,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Hunterking145
Amaterasu
20
7 / 4 / 10
13,955
558
17,580
24,593
26,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bastet
IGY666
Bastet
20
11 / 4 / 7
15,014
601
25,508
28,598
12,458
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
16
1 / 4 / 8
11,385
455
10,211
12,384
6,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fafnir
mauroxino
Fafnir
17
2 / 5 / 15
13,191
528
6,800
28,444
40,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Angelfire635
Charybdis
19
8 / 7 / 3
12,720
509
21,441
18,999
6,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
ArkAngel33
Achilles
18
3 / 8 / 7
11,583
463
12,399
27,766
27,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
GMANREEDD
Freya
16
2 / 7 / 7
10,610
424
9,612
22,144
8,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 4
10,078
403
8,128
21,910
23,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
raiderlalo
Ratatoskr
20
6 / 4 / 8
13,101
524
16,722
23,238
8,824
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
49
30
Kills
20
21
Deaths
30
48
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AiKratos
Charybdis
9
4
8
3.25
L
Charybdis
Angelfire635
Charybdis
8
7
3
1.36
L
Achilles
ArkAngel33
Achilles
3
8
7
0.81
L
Freya
GMANREEDD
Freya
2
7
7
0.79
W
Amaterasu
Hunterking145
Amaterasu
7
4
10
3
W
Bastet
IGY666
Bastet
11
4
7
3.63
W
Merlin
1
4
8
1.25
L
1
4
4
0.75
W
Fafnir
mauroxino
Fafnir
2
5
15
1.9
L
Ratatoskr
raiderlalo
Ratatoskr
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,152
Damage
68,302
114,859
Taken
114,057
92,939
Mitigated
74,941
41,092
Healing
21,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AiKratos
Charybdis
27,053
18,974
419
8,928
20,840
7,727
1,887
3,040
17,612
0
109,694
L
Charybdis
Angelfire635
Charybdis
21,441
9,535
0
2,904
18,999
6,683
1,369
2,251
16,668
0
81,169
L
Achilles
ArkAngel33
Achilles
12,399
3,280
0
5,149
27,766
27,146
970
3,351
24,415
8,854
50,726
L
Freya
GMANREEDD
Freya
9,612
2,654
0
5,888
22,144
8,557
324
5,410
16,734
50,299
6,698
W
Amaterasu
Hunterking145
Amaterasu
17,580
9,000
0
9,055
24,593
26,348
4,552
5,426
18,902
0
89,956
W
Bastet
IGY666
Bastet
25,508
7,016
0
13,335
28,598
12,458
1,121
3,488
23,446
0
136,199
W
Merlin
10,211
240
172
2,485
12,384
6,022
1,369
1,532
10,457
63,513
0
L
8,128
641
242
4,470
21,910
23,731
65
2,557
19,273
44,620
0
W
Fafnir
mauroxino
Fafnir
6,800
1,236
0
6,698
28,444
40,384
818
5,538
22,906
26,139
576
L
Ratatoskr
raiderlalo
Ratatoskr
16,722
5,076
0
2,586
23,238
8,824
544
3,612
19,626
0
108,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,333
Gold Earned
58,092
553
Minions Killed
558
0
Camps Cleared
0
2,295,321
Distance Traveled
2,041,678
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,788
552
124
5
0
422,210
1
L
Charybdis
12,720
509
131
5
0
394,159
3
L
Achilles
11,583
463
113
5
0
394,828
0
L
Freya
10,610
424
101
4
0
398,586
3
W
Amaterasu
13,955
558
144
6
0
458,810
3
W
Bastet
15,014
601
185
7
0
527,637
4
W
Merlin
11,385
455
80
3
0
434,263
15
L
Cthulhu
10,078
403
61
2
0
337,948
4
W
Fafnir
13,191
528
20
1
0
452,401
4
L
Ratatoskr
13,101
524
152
6
0
516,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role