Player Matchup

Bakasura
Bakasura
Ark104
Bakasura
Level 88
God Stats
1W - 0L
1,184 SR
Queue Stats
5W - 3L
1,223 Elo+
Party 2
Sylvanus
Sylvanus
Jdood2000
Sylvanus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Panther720
Poseidon
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,364 Elo+
Party 2
Team Averages
Level 75
1,395 SR
1,363 Elo+

VS

Team Averages
Level 84
1,419 SR
1,602 Elo+
Chernobog
Chernobog
HixtheUndying
Chernobog
Level 30
God Stats
0W - 1L
1,452 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
Knemo420
Mulan
Level 63
God Stats
4W - 3L
1,422 SR
Queue Stats
17W - 30L
1,806 Elo+
Solo
Sol
Sol
Vonz777
Sol
Level 160
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ark104
Bakasura
18
7 / 7 / 8
12,089
756
15,139
17,934
9,064
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Jdood2000
Sylvanus
15
2 / 4 / 12
11,717
732
5,498
19,259
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Poseidon
Panther720
Poseidon
18
6 / 3 / 9
12,790
799
18,654
9,111
3,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
HixtheUndying
Chernobog
14
1 / 7 / 7
10,161
635
9,430
13,641
2,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Knemo420
Mulan
17
6 / 3 / 7
12,142
759
11,270
17,969
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sol
16
7 / 5 / 5
12,090
756
16,932
16,149
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
15
Kills
14
14
Deaths
15
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ark104
Bakasura
7
7
8
1.57
L
Chernobog
HixtheUndying
Chernobog
1
7
7
0.64
W
Sylvanus
Jdood2000
Sylvanus
2
4
12
2
L
Mulan
Knemo420
Mulan
6
3
7
3.17
W
Poseidon
Panther720
Poseidon
6
3
9
3.5
L
Sol
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,291
Damage
37,632
46,304
Taken
47,759
38,302
Mitigated
16,523
12,607
Healing
11,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ark104
Bakasura
15,139
10,423
0
2,813
17,934
9,064
1,186
6,893
10,801
0
28,416
L
Chernobog
HixtheUndying
Chernobog
9,430
5,580
0
987
13,641
2,590
112
5,896
5,962
0
38,859
W
Sylvanus
Jdood2000
Sylvanus
5,498
742
2,820
4,608
19,259
25,734
179
6,369
12,235
16,565
0
L
Mulan
Knemo420
Mulan
11,270
1,450
0
4,358
17,969
10,044
296
8,936
7,474
0
29,809
W
Poseidon
Panther720
Poseidon
18,654
699
872
1,494
9,111
3,504
1,711
3,552
5,309
63,204
0
L
Sol
16,932
4,341
0
5,920
16,149
3,889
727
8,737
5,711
59,509
3,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,596
Gold Earned
34,393
190
Minions Killed
216
6
Camps Cleared
8
890,052
Distance Traveled
856,650
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,089
756
68
4
4
323,042
4
L
Chernobog
10,161
635
70
4
3
253,447
4
W
Sylvanus
11,717
732
12
1
0
257,780
2
L
Mulan
12,142
759
40
3
1
330,934
3
W
Poseidon
12,790
799
110
7
2
309,230
2
L
Sol
12,090
756
106
7
4
272,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role