Player Matchup

Sun Wukong
Sun Wukong
Bronze IV
BanditRay
Sun Wukong
Bronze IV
Level 157
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 8L
1,270 MMR
Party 1
Cliodhna
Cliodhna
Bronze III
allseeingeye132
Cliodhna
Bronze III
Level 110
God Stats
37W - 68L
1,363 SR
Queue Stats
277W - 489L
1,252 MMR
Solo
Discordia
Discordia
Bronze IV
ki11matic
Discordia
Bronze IV
Level 141
God Stats
0W - 3L
1,527 SR
Queue Stats
1W - 8L
1,270 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 136
1,390 SR
1,264 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,537 SR
1,350 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Butt6
Gilgamesh
Silver III
Level 141
God Stats
8W - 3L
1,610 SR
Queue Stats
93W - 133L
1,213 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
sam7u7
Ah Muzen Cab
Silver II
Level 92
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 28L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BanditRay
Sun Wukong
17
3 / 1 / 3
12,156
640
13,274
17,892
25,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
16
2 / 3 / 2
11,286
594
8,742
9,861
4,092
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ki11matic
Discordia
18
2 / 5 / 4
12,631
665
12,697
12,475
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ZeusAtlasThothAchillesChaac

VS

Bans
SobekPersephoneAthenaAresArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
2 / 1 / 5
12,805
674
8,874
10,257
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Butt6
Gilgamesh
19
5 / 3 / 1
13,202
695
12,041
19,851
17,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
sam7u7
Ah Muzen Cab
17
1 / 3 / 4
12,040
634
12,765
12,644
5,147
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
7
Kills
8
9
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
5
4.5
L
Sun Wukong
BanditRay
Sun Wukong
3
1
3
4.5
W
Gilgamesh
Butt6
Gilgamesh
5
3
1
1.83
L
Cliodhna
2
3
2
1
L
Discordia
ki11matic
Discordia
2
5
4
0.8
W
Ah Muzen Cab
sam7u7
Ah Muzen Cab
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,713
Damage
33,680
40,228
Taken
42,752
34,769
Mitigated
26,205
10,793
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,874
2,255
0
5,732
10,257
3,553
2,174
3,955
6,003
57,217
0
L
Sun Wukong
BanditRay
Sun Wukong
13,274
1,203
0
6,533
17,892
25,793
376
3,908
13,984
0
43,146
W
Gilgamesh
Butt6
Gilgamesh
12,041
3,516
0
1,499
19,851
17,505
731
4,329
14,626
14
58,045
L
Cliodhna
8,742
420
0
902
9,861
4,092
816
3,932
5,929
0
33,225
L
Discordia
ki11matic
Discordia
12,697
507
0
3,358
12,475
4,884
462
1,986
10,489
55,674
0
W
Ah Muzen Cab
sam7u7
Ah Muzen Cab
12,765
3,564
0
2,491
12,644
5,147
445
4,791
7,353
0
45,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,073
Gold Earned
38,047
230
Minions Killed
247
8
Camps Cleared
10
1,074,353
Distance Traveled
1,104,907
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,805
674
101
5
6
359,479
1
L
Sun Wukong
12,156
640
72
4
0
405,671
2
W
Gilgamesh
13,202
695
62
3
3
386,238
6
L
Cliodhna
11,286
594
45
2
4
372,703
9
L
Discordia
12,631
665
113
6
4
295,979
5
W
Ah Muzen Cab
12,040
634
84
4
1
359,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role