Player Matchup

King Arthur
King Arthur
FasterEmperor51
King Arthur
Level 18
God Stats
2W - 3L
1,695 SR
Queue Stats
12W - 16L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
Ignoringgecko
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,352 Elo+
Party 1
Tiamat
Tiamat
arobertso
Tiamat
Level 59
God Stats
1W - 1L
1,746 SR
Queue Stats
13W - 25L
1,396 Elo+
Party 1
Team Averages
Level 62
1,647 SR
1,403 Elo+

VS

Team Averages
Level 45
1,461 SR
1,407 Elo+
Chronos
Chronos
BoundlessGarbage
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 102L
1,395 Elo+
Party 2
Bakasura
Bakasura
Snowiemen
Bakasura
Level 49
God Stats
1W - 1L
1,183 SR
Queue Stats
43W - 57L
1,406 Elo+
Solo
Chaac
Chaac
XxwarriorswayxX
Chaac
Level 69
God Stats
2W - 0L
1,701 SR
Queue Stats
167W - 189L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FasterEmperor51
King Arthur
14
3 / 8 / 5
11,165
620
9,339
21,750
8,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Ignoringgecko
Baron Samedi
17
7 / 4 / 3
12,114
673
18,738
15,938
9,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
arobertso
Tiamat
15
0 / 6 / 7
10,591
588
12,353
16,343
9,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 12
12,940
719
12,980
14,272
4,956
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Snowiemen
Bakasura
17
7 / 2 / 10
12,645
703
11,565
16,506
5,951
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 4 / 11
14,053
781
21,494
22,659
19,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
18
18
Deaths
10
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
L
King Arthur
FasterEmperor51
King Arthur
3
8
5
0.69
L
Baron Samedi
Ignoringgecko
Baron Samedi
7
4
3
2.13
W
Bakasura
Snowiemen
Bakasura
7
2
10
6
W
7
4
11
3.13
L
Tiamat
arobertso
Tiamat
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,430
Damage
46,039
54,031
Taken
53,437
27,373
Mitigated
30,731
8,896
Healing
17,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,980
6,223
0
3,512
14,272
4,956
518
9,039
5,233
51,007
0
L
King Arthur
FasterEmperor51
King Arthur
9,339
2,762
0
515
21,750
8,495
112
6,511
14,048
0
32,486
L
Baron Samedi
Ignoringgecko
Baron Samedi
18,738
1,443
1,664
3,916
15,938
9,377
0
2,743
12,069
47,767
0
W
Bakasura
Snowiemen
Bakasura
11,565
8,100
0
4,692
16,506
5,951
2,067
8,083
8,423
0
24,910
W
21,494
2,204
267
9,256
22,659
19,824
292
14,732
7,927
0
61,999
L
Tiamat
arobertso
Tiamat
12,353
1,024
199
2,602
16,343
9,501
0
4,623
10,977
53,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,870
Gold Earned
39,638
170
Minions Killed
209
5
Camps Cleared
10
903,415
Distance Traveled
1,026,276
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,940
719
76
4
7
304,254
2
L
King Arthur
11,165
620
45
3
4
272,967
1
L
Baron Samedi
12,114
673
68
4
0
307,903
10
W
Bakasura
12,645
703
46
3
2
366,346
5
W
Chaac
14,053
781
87
5
1
355,676
3
L
Tiamat
10,591
588
57
3
1
322,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role