Player Matchup

Thanatos
Thanatos
E11evenAverage
Thanatos
Level 44
God Stats
1W - 1L
1,304 SR
Queue Stats
29W - 19L
1,428 Elo+
Party 1
Horus
Horus
PBnJHooLIGAN
Horus
Level 17
God Stats
1W - 1L
1,251 SR
Queue Stats
26W - 35L
1,417 Elo+
Solo
Hachiman
Hachiman
SperryAverage
Hachiman
Level 27
God Stats
29W - 26L
1,467 SR
Queue Stats
34W - 32L
1,428 Elo+
Party 1
Janus
Janus
shwebsi
Janus
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 59L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
xAetherJx
Kuzenbo
Level 62
God Stats
20W - 13L
1,279 SR
Queue Stats
85W - 67L
1,428 Elo+
Party 1
Team Averages
Level 42
1,360 SR
1,420 Elo+

VS

Team Averages
Level 59
1,415 SR
1,321 Elo+
Izanami
Izanami
GiornaGiovanna
Izanami
Level 14
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 3
Nemesis
Nemesis
Ladiealex
Nemesis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 3
Hercules
Hercules
Quik-_-Core43
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,343 Elo+
Party 2
Atlas
Atlas
SloshedAJ
Atlas
Level 87
God Stats
5W - 4L
1,592 SR
Queue Stats
18W - 22L
1,295 Elo+
Party 2
Hades
Hades
Wolfowitz55
Hades
Level 27
God Stats
0W - 2L
1,193 SR
Queue Stats
8W - 13L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
15 / 0 / 4
11,639
895
21,211
10,872
4,696
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 6
8,153
627
3,773
15,323
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
SperryAverage
Hachiman
15
3 / 1 / 6
9,033
695
7,021
6,947
2,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
shwebsi
Janus
16
3 / 2 / 8
9,648
742
10,798
7,330
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
xAetherJx
Kuzenbo
15
1 / 1 / 11
9,236
710
5,544
10,283
11,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
8,090
622
6,155
10,960
2,279
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Ladiealex
Nemesis
15
6 / 4 / 4
8,905
685
9,833
11,309
3,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Quik-_-Core43
Hercules
15
2 / 4 / 4
8,482
652
8,119
12,344
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
SloshedAJ
Atlas
15
1 / 0 / 6
8,881
683
7,808
7,592
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 6 / 8
8,527
656
5,078
14,268
4,513
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
22
Kills
11
11
Deaths
22
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Thanatos
15
0
4
17
L
1
8
3
0.31
L
Nemesis
Ladiealex
Nemesis
6
4
4
2
W
0
7
6
0.43
L
Hercules
Quik-_-Core43
Hercules
2
4
4
1
L
Atlas
SloshedAJ
Atlas
1
0
6
4
W
Hachiman
SperryAverage
Hachiman
3
1
6
6
L
1
6
8
0.83
W
Janus
shwebsi
Janus
3
2
8
3.5
W
Kuzenbo
xAetherJx
Kuzenbo
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,347
Damage
36,993
50,755
Taken
56,473
26,958
Mitigated
23,374
22,196
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
21,211
4,851
0
12,762
10,872
4,696
555
2,633
8,109
0
60,949
L
6,155
3,345
0
0
10,960
2,279
277
2,986
7,939
0
20,381
L
Nemesis
Ladiealex
Nemesis
9,833
3,417
298
1,996
11,309
3,407
272
2,840
8,421
0
20,394
W
3,773
2,501
462
2,493
15,323
6,582
203
4,224
10,877
0
13,085
L
Hercules
Quik-_-Core43
Hercules
8,119
1,295
545
2,309
12,344
9,065
520
4,766
7,463
0
24,798
L
Atlas
SloshedAJ
Atlas
7,808
1,901
496
1,092
7,592
4,110
77
1,930
5,662
24,293
0
W
Hachiman
SperryAverage
Hachiman
7,021
3,637
0
2,158
6,947
2,020
134
1,307
5,600
0
23,398
L
5,078
823
766
2,070
14,268
4,513
0
3,650
10,511
22,334
0
W
Janus
shwebsi
Janus
10,798
647
0
1,482
7,330
2,335
518
1,559
5,592
39,598
0
W
Kuzenbo
xAetherJx
Kuzenbo
5,544
2,181
0
2,839
10,283
11,325
703
3,163
7,064
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,709
Gold Earned
42,885
221
Minions Killed
161
0
Camps Cleared
0
1,324,311
Distance Traveled
1,260,451
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,639
895
90
7
0
291,107
2
L
Izanami
8,090
622
32
2
0
213,108
0
L
Nemesis
8,905
685
25
2
0
258,425
0
W
Horus
8,153
627
14
1
0
246,556
1
L
Hercules
8,482
652
33
3
0
254,249
4
L
Atlas
8,881
683
28
2
0
302,458
0
W
Hachiman
9,033
695
27
2
0
256,048
3
L
Hades
8,527
656
43
3
0
232,211
0
W
Janus
9,648
742
66
5
0
252,743
0
W
Kuzenbo
9,236
710
24
2
0
277,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role