Player Matchup

Fenrir
Fenrir
Pinkpies
Fenrir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,606 Elo+
Party 3
Danzaburou
Danzaburou
TanglyWall96618
Danzaburou
Level 24
God Stats
63W - 76L
1,527 SR
Queue Stats
199W - 228L
1,494 Elo+
Party 1
Freya
Freya
YannieB
Freya
Level 65
God Stats
45W - 61L
1,567 SR
Queue Stats
327W - 348L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
bprokopiak
Cernunnos
Level 36
God Stats
6W - 3L
1,695 SR
Queue Stats
21W - 19L
1,514 Elo+
Party 3
Bacchus
Bacchus
crownedclown123
Bacchus
Level 49
God Stats
15W - 21L
1,534 SR
Queue Stats
265W - 328L
1,448 Elo+
Solo
Team Averages
Level 54
1,565 SR
1,509 Elo+

VS

Team Averages
Level 41
1,477 SR
1,456 Elo+
Zeus
Zeus
Frankm56
Zeus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 96L
1,399 Elo+
Party 2
Hou Yi
Hou Yi
MastaKizzle
Hou Yi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Praz77
Fenrir
Level 62
God Stats
0W - 4L
1,250 SR
Queue Stats
62W - 79L
1,409 Elo+
Party 2
Horus
Horus
Tiime2Float
Horus
Level 36
God Stats
8W - 6L
1,491 SR
Queue Stats
21W - 22L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
Torfax
Jormungandr
Level 43
God Stats
32W - 44L
1,644 SR
Queue Stats
52W - 71L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Pinkpies
Fenrir
18
10 / 4 / 9
11,473
883
11,028
10,510
6,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TanglyWall96618
Danzaburou
19
9 / 5 / 17
12,069
928
14,873
13,288
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
YannieB
Freya
19
11 / 7 / 17
11,612
893
20,331
18,553
7,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
bprokopiak
Cernunnos
17
3 / 3 / 12
10,625
817
9,306
10,166
4,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
10 / 1 / 16
11,690
899
11,359
13,730
14,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 11 / 5
9,135
703
10,140
13,600
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
0 / 10 / 9
8,583
660
7,971
13,234
4,563
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Praz77
Fenrir
17
11 / 6 / 4
11,207
862
12,709
17,279
13,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 10 / 13
9,188
707
7,346
16,372
13,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
Torfax
Jormungandr
17
5 / 6 / 8
10,380
798
12,183
14,879
12,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
59
43
Kills
20
20
Deaths
43
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
11
5
0.41
L
Hou Yi
0
10
9
0.45
W
Fenrir
Pinkpies
Fenrir
10
4
9
3.63
L
Fenrir
Praz77
Fenrir
11
6
4
2.17
W
Danzaburou
TanglyWall96618
Danzaburou
9
5
17
3.5
L
2
10
13
0.85
L
Jormungandr
Torfax
Jormungandr
5
6
8
1.5
W
Freya
YannieB
Freya
11
7
17
2.79
W
Cernunnos
bprokopiak
Cernunnos
3
3
12
3
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,897
Damage
50,349
66,247
Taken
75,364
37,386
Mitigated
48,687
14,142
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,140
2,205
0
200
13,600
4,143
615
5,009
8,591
28,992
0
L
Hou Yi
7,971
4,493
0
820
13,234
4,563
396
6,763
6,471
0
19,275
W
Fenrir
Pinkpies
Fenrir
11,028
2,968
0
919
10,510
6,417
1,287
2,656
7,433
0
38,036
L
Fenrir
Praz77
Fenrir
12,709
2,656
0
1,584
17,279
13,188
215
10,112
7,167
0
19,969
W
Danzaburou
TanglyWall96618
Danzaburou
14,873
7,385
0
2,398
13,288
5,101
2,851
4,575
8,319
0
37,255
L
7,346
3,781
977
2,766
16,372
13,934
322
5,498
10,874
0
13,595
L
Jormungandr
Torfax
Jormungandr
12,183
4,182
0
695
14,879
12,859
391
4,308
10,571
31,402
0
W
Freya
YannieB
Freya
20,331
7,377
0
5,581
18,553
7,202
300
5,407
12,789
40,280
0
W
Cernunnos
bprokopiak
Cernunnos
9,306
3,679
0
1,210
10,166
4,016
1,285
4,628
5,386
0
36,513
W
11,359
1,071
513
3,521
13,730
14,650
113
4,200
9,150
21,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,469
Gold Earned
48,493
237
Minions Killed
152
0
Camps Cleared
0
1,305,230
Distance Traveled
1,152,162
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,135
703
46
4
0
197,312
0
L
Hou Yi
8,583
660
25
2
0
197,735
0
W
Fenrir
11,473
883
56
4
0
282,173
0
L
Fenrir
11,207
862
18
1
0
278,314
1
W
Danzaburou
12,069
928
59
5
0
279,138
0
L
Horus
9,188
707
21
2
0
241,098
0
L
Jormungandr
10,380
798
42
3
0
237,703
0
W
Freya
11,612
893
39
3
0
234,042
0
W
Cernunnos
10,625
817
62
5
0
240,965
1
W
Bacchus
11,690
899
21
2
0
268,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role