Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Bronana3835
Susano
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
242W - 249L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
OxKNUCKLESxO
Baron Samedi
Level 103
God Stats
3W - 2L
1,859 SR
Queue Stats
170W - 197L
1,451 Elo+
Party 1
Tiamat
Tiamat
Sum hung boi
Tiamat
Level 106
God Stats
8W - 2L
1,500 SR
Queue Stats
305W - 322L
1,665 Elo+
Party 1
Sol
Sol
Vul-vasore
Sol
Level 89
God Stats
0W - 2L
1,309 SR
Queue Stats
244W - 240L
1,494 Elo+
Solo
Team Averages
Level 107
1,534 SR
1,521 Elo+

VS

Team Averages
Level 100
1,480 SR
1,498 Elo+
Zhong Kui
Zhong Kui
Critikal07
Zhong Kui
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 176L
1,503 Elo+
Party 2
Sylvanus
Sylvanus
Endangered Yeti
Sylvanus
Level 127
God Stats
16W - 13L
1,519 SR
Queue Stats
16W - 13L
1,524 Elo+
Solo
Arachne
Arachne
Lamp or Dog
Arachne
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 12L
1,525 Elo+
Party 2
Izanami
Izanami
WingWongKyle
Izanami
Level 65
God Stats
17W - 5L
1,553 SR
Queue Stats
126W - 110L
1,529 Elo+
Solo
Bellona
Bellona
molinho80
Bellona
Level 116
God Stats
7W - 8L
1,327 SR
Queue Stats
76W - 82L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 0 / 0
5,014
501
2,528
3,333
812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
8
2 / 3 / 2
5,510
551
3,692
6,849
1,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
OxKNUCKLESxO
Baron Samedi
8
1 / 2 / 1
5,071
507
1,731
7,545
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
10
2 / 5 / 0
5,869
587
4,117
8,876
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 2
4,918
492
4,043
4,566
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Critikal07
Zhong Kui
11
6 / 2 / 0
6,572
657
7,756
7,893
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
8
1 / 0 / 1
5,395
540
1,488
5,637
2,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Lamp or Dog
Arachne
8
0 / 2 / 0
5,077
508
1,567
6,558
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
WingWongKyle
Izanami
10
1 / 0 / 1
5,641
564
3,009
5,163
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
molinho80
Bellona
11
5 / 2 / 1
6,881
688
5,830
6,865
5,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
13
13
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
0
0
0
L
Susano
2
3
2
1
W
Zhong Kui
Critikal07
Zhong Kui
6
2
0
3
W
Sylvanus
1
0
1
1.5
W
Arachne
Lamp or Dog
Arachne
0
2
0
0
L
Baron Samedi
OxKNUCKLESxO
Baron Samedi
1
2
1
0.75
L
Tiamat
2
5
0
0.4
L
0
3
2
0.33
W
Izanami
WingWongKyle
Izanami
1
0
1
1.5
W
Bellona
molinho80
Bellona
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,111
Damage
19,650
31,169
Taken
32,116
10,996
Mitigated
17,093
12,342
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,528
586
180
1,963
3,333
812
0
434
2,899
0
31,380
L
Susano
3,692
1,114
0
2,744
6,849
1,636
0
2,131
4,718
0
23,956
W
Zhong Kui
Critikal07
Zhong Kui
7,756
1,006
34
3,962
7,893
5,635
0
3,850
4,043
32,038
4,248
W
Sylvanus
1,488
512
1,901
2,068
5,637
2,423
699
965
4,672
13,694
0
W
Arachne
Lamp or Dog
Arachne
1,567
954
0
2,135
6,558
2,351
0
766
5,792
0
29,807
L
Baron Samedi
OxKNUCKLESxO
Baron Samedi
1,731
216
179
2,721
7,545
3,282
0
2,394
5,151
14,816
0
L
Tiamat
4,117
751
0
3,349
8,876
4,029
138
921
7,955
29,321
0
L
4,043
1,492
0
1,206
4,566
1,237
0
3,108
1,458
20,897
2,526
W
Izanami
WingWongKyle
Izanami
3,009
2,303
271
1,807
5,163
1,669
535
723
4,440
0
44,167
W
Bellona
molinho80
Bellona
5,830
3,172
0
2,256
6,865
5,015
142
3,022
3,843
0
32,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
29,566
246
Minions Killed
335
0
Camps Cleared
0
923,345
Distance Traveled
951,444
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,014
501
62
6
0
177,984
4
L
Susano
5,510
551
45
5
0
209,645
4
W
Zhong Kui
6,572
657
68
7
0
170,416
0
W
Sylvanus
5,395
540
26
3
0
200,529
13
W
Arachne
5,077
508
60
6
0
216,229
2
L
Baron Samedi
5,071
507
21
2
0
180,594
2
L
Tiamat
5,869
587
66
7
0
177,368
0
L
Sol
4,918
492
52
5
0
177,754
5
W
Izanami
5,641
564
97
10
0
165,626
3
W
Bellona
6,881
688
84
8
0
198,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role