Player Matchup

Xbalanque
Xbalanque
MagicianPants
Xbalanque
Level 27
God Stats
7W - 7L
1,571 SR
Queue Stats
158W - 195L
1,394 Elo+
Party 2
Ymir
Ymir
PhreshWes
Ymir
Level 66
God Stats
7W - 6L
1,500 SR
Queue Stats
210W - 248L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
Radrandall
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,133 Elo+
Party 3
Hercules
Hercules
TheSectOfValtiel
Hercules
Level 148
God Stats
2W - 2L
1,227 SR
Queue Stats
43W - 59L
1,340 Elo+
Party 3
Cliodhna
Cliodhna
brbthatsme
Cliodhna
Level 65
God Stats
10W - 9L
1,650 SR
Queue Stats
166W - 185L
1,478 Elo+
Party 2
Team Averages
Level 67
1,490 SR
1,348 Elo+

VS

Team Averages
Level 74
1,380 SR
1,355 Elo+
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Alucard1440
Thanatos
Level 122
God Stats
4W - 5L
1,500 SR
Queue Stats
56W - 66L
1,461 Elo+
Party 1
Bellona
Bellona
Nixylis171
Bellona
Level 38
God Stats
8W - 2L
1,500 SR
Queue Stats
22W - 20L
1,416 Elo+
Party 1
Izanami
Izanami
SrLiT
Izanami
Level 47
God Stats
6W - 8L
1,387 SR
Queue Stats
120W - 132L
1,434 Elo+
Party 4
Bacchus
Bacchus
legacygunshot
Bacchus
Level 26
God Stats
2W - 9L
1,015 SR
Queue Stats
3W - 13L
962 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MagicianPants
Xbalanque
16
2 / 3 / 4
9,419
496
9,670
10,694
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
12
1 / 4 / 6
8,564
451
5,139
16,065
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Radrandall
Ah Puch
12
0 / 5 / 1
7,153
376
3,468
11,310
5,070
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 7 / 1
9,696
510
8,361
17,397
23,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
brbthatsme
Cliodhna
15
4 / 8 / 2
10,012
527
11,683
17,769
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 2 / 7
12,011
632
12,962
10,782
4,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Alucard1440
Thanatos
19
14 / 3 / 8
11,998
631
19,260
15,683
6,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Nixylis171
Bellona
16
6 / 0 / 5
10,541
555
8,897
15,506
12,390
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
SrLiT
Izanami
16
1 / 3 / 4
10,098
531
5,345
11,121
4,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
12
1 / 3 / 4
8,435
444
3,112
12,655
13,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
27
27
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
7
4.25
W
Thanatos
Alucard1440
Thanatos
14
3
8
6
L
Xbalanque
MagicianPants
Xbalanque
2
3
4
1.33
W
Bellona
Nixylis171
Bellona
6
0
5
8.5
L
Ymir
1
4
6
1
L
Ah Puch
Radrandall
Ah Puch
0
5
1
0.1
W
Izanami
SrLiT
Izanami
1
3
4
1
L
4
7
1
0.64
L
Cliodhna
brbthatsme
Cliodhna
4
8
2
0.63
W
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,321
Damage
49,576
73,235
Taken
65,747
53,942
Mitigated
41,439
12,958
Healing
25,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,962
960
157
3,387
10,782
4,646
856
2,094
8,688
99,248
0
W
Thanatos
Alucard1440
Thanatos
19,260
6,737
0
13,440
15,683
6,645
117
811
14,872
0
85,436
L
Xbalanque
MagicianPants
Xbalanque
9,670
5,623
0
2,271
10,694
4,320
1,328
2,389
8,219
0
73,861
W
Bellona
Nixylis171
Bellona
8,897
3,132
0
4,079
15,506
12,390
946
698
14,808
0
49,206
L
Ymir
5,139
1,515
0
3,106
16,065
15,463
90
4,678
11,205
23,136
0
L
Ah Puch
Radrandall
Ah Puch
3,468
321
0
966
11,310
5,070
0
3,180
7,900
27,215
0
W
Izanami
SrLiT
Izanami
5,345
2,073
0
2,924
11,121
4,188
2,522
2,314
8,807
0
81,981
L
8,361
2,905
0
3,690
17,397
23,025
407
2,809
14,428
0
40,135
L
Cliodhna
brbthatsme
Cliodhna
11,683
2,454
0
2,925
17,769
6,064
0
2,246
15,409
0
72,843
W
Bacchus
3,112
418
0
1,518
12,655
13,570
58
2,690
9,965
15,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,844
Gold Earned
53,083
420
Minions Killed
606
0
Camps Cleared
0
1,758,966
Distance Traveled
1,813,339
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,011
632
219
12
0
336,277
0
W
Thanatos
11,998
631
105
6
0
431,993
4
L
Xbalanque
9,419
496
142
7
0
322,792
1
W
Bellona
10,541
555
88
5
0
369,538
0
L
Ymir
8,564
451
31
2
0
378,471
7
L
Ah Puch
7,153
376
48
3
0
334,310
3
W
Izanami
10,098
531
168
9
0
331,681
4
L
Hercules
9,696
510
81
4
0
330,491
1
L
Cliodhna
10,012
527
118
6
0
392,902
6
W
Bacchus
8,435
444
26
1
0
343,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role