Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Error404Sry
Ah Muzen Cab
Gold III
Level 147
God Stats
0W - 2L
1,639 SR
Queue Stats
37W - 33L
1,477 MMR
Solo
Cerberus
Cerberus
Gold III
FreeEloForXsan
Cerberus
Gold III
Level 66
God Stats
3W - 1L
1,905 SR
Queue Stats
25W - 18L
1,765 MMR
Solo
Hercules
Hercules
Bronze III
NohacksjustEZ
Hercules
Bronze III
Level 127
God Stats
2W - 9L
1,283 SR
Queue Stats
396W - 424L
1,480 MMR
Solo
Discordia
Discordia
Platinum IV
euRiivas
Discordia
Platinum IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 82L
2,004 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,565 SR
1,645 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,571 SR
1,567 MMR
Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
Benny13
Poseidon
Platinum IV
Level 158
God Stats
10W - 7L
1,666 SR
Queue Stats
177W - 195L
1,880 MMR
Solo
Thanatos
Thanatos
Silver I
EhAmegwo
Thanatos
Silver I
Level 143
God Stats
58W - 38L
1,691 SR
Queue Stats
77W - 75L
1,484 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
FakeStyle
Zhong Kui
Silver II
Level 160
God Stats
52W - 29L
1,500 SR
Queue Stats
629W - 643L
1,493 MMR
Solo
Odin
Odin
Gold V
Merxen
Odin
Gold V
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 167L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 8 / 3
7,300
487
3,479
14,599
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Error404Sry
Ah Muzen Cab
13
1 / 5 / 1
7,823
522
4,605
9,924
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
9
0 / 7 / 3
6,332
422
4,652
19,036
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
NohacksjustEZ
Hercules
12
2 / 5 / 2
7,782
519
3,903
11,909
7,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
euRiivas
Discordia
13
5 / 6 / 0
8,114
541
11,463
9,428
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CliodhnaLokiAtlasGeb

VS

Bans
MulanCamazotzAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
7 / 1 / 4
10,704
714
10,228
9,956
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Benny13
Poseidon
17
10 / 0 / 6
10,446
696
15,141
9,169
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
EhAmegwo
Thanatos
14
6 / 5 / 10
8,866
591
12,796
13,178
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
FakeStyle
Zhong Kui
17
3 / 2 / 1
9,769
651
7,692
9,196
6,629
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
Merxen
Odin
13
4 / 1 / 10
8,750
583
5,728
10,688
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
30
31
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
8
3
0.31
W
Anhur
 
Anhur
7
1
4
9
W
Poseidon
Benny13
Poseidon
10
0
6
13
W
Thanatos
EhAmegwo
Thanatos
6
5
10
2.2
L
Ah Muzen Cab
Error404Sry
Ah Muzen Cab
1
5
1
0.3
W
Zhong Kui
FakeStyle
Zhong Kui
3
2
1
1.75
L
Cerberus
0
7
3
0.21
W
Odin
Merxen
Odin
4
1
10
9
L
Hercules
NohacksjustEZ
Hercules
2
5
2
0.6
L
Discordia
euRiivas
Discordia
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
51,585
64,896
Taken
52,187
25,964
Mitigated
24,886
11,827
Healing
30,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,479
1,604
0
1,657
14,599
5,034
0
3,914
10,685
0
45,006
W
Anhur
 
Anhur
10,228
4,412
0
5,783
9,956
3,050
3,935
3,284
6,550
0
79,808
W
Poseidon
Benny13
Poseidon
15,141
2,734
0
3,523
9,169
2,686
2,146
4,229
4,818
83,065
0
W
Thanatos
EhAmegwo
Thanatos
12,796
3,825
0
11,573
13,178
4,265
0
3,817
9,187
0
39,686
L
Ah Muzen Cab
Error404Sry
Ah Muzen Cab
4,605
2,507
0
2,413
9,924
851
0
941
8,983
0
48,302
W
Zhong Kui
FakeStyle
Zhong Kui
7,692
1,720
0
6,520
9,196
6,629
2,321
1,775
7,375
73,397
0
L
Cerberus
4,652
112
652
4,254
19,036
9,898
0
5,990
13,046
16,372
0
W
Odin
Merxen
Odin
5,728
1,600
255
3,048
10,688
8,256
198
5,094
5,358
0
18,420
L
Hercules
NohacksjustEZ
Hercules
3,903
734
0
1,771
11,909
7,999
792
7,858
4,051
4,987
34,635
L
Discordia
euRiivas
Discordia
11,463
624
0
1,080
9,428
2,182
0
4,355
5,073
48,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,351
Gold Earned
48,535
409
Minions Killed
525
0
Camps Cleared
0
1,404,415
Distance Traveled
1,540,802
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,300
487
84
6
0
290,326
1
W
Anhur
10,704
714
155
10
0
271,243
3
W
Poseidon
10,446
696
136
9
0
332,388
7
W
Thanatos
8,866
591
56
4
0
337,660
0
L
Ah Muzen Cab
7,823
522
112
7
0
279,108
2
W
Zhong Kui
9,769
651
141
9
0
289,871
5
L
Cerberus
6,332
422
31
2
0
274,661
6
W
Odin
8,750
583
37
2
0
309,640
5
L
Hercules
7,782
519
95
6
0
292,591
3
L
Discordia
8,114
541
87
6
0
267,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role