Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CheetoSlayer14
Medusa
Level 65
God Stats
21W - 20L
1,522 SR
Queue Stats
57W - 66L
1,468 Elo+
Party 1
Ares
Ares
DaddyWinter
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,470 Elo+
Party 1
Nox
Nox
Neithmakesmecome
Nox
Level 17
God Stats
5W - 15L
1,500 SR
Queue Stats
57W - 64L
1,468 Elo+
Party 1
Achilles
Achilles
Smitema
Achilles
Level 13
God Stats
8W - 15L
1,482 SR
Queue Stats
30W - 44L
1,377 Elo+
Party 1
Team Averages
Level 35
1,501 SR
1,457 Elo+

VS

Team Averages
Level 81
1,602 SR
1,638 Elo+
Neith
Neith
DeathlyHalos
Neith
Level 21
God Stats
11W - 16L
1,626 SR
Queue Stats
67W - 90L
1,466 Elo+
Party 3
Nike
Nike
Erowma
Nike
Level 48
God Stats
10W - 10L
1,792 SR
Queue Stats
50W - 44L
1,786 Elo+
Party 2
Raijin
Raijin
Monicue
Raijin
Level 151
God Stats
3W - 5L
1,286 SR
Queue Stats
67W - 88L
1,466 Elo+
Party 3
Heimdallr
Heimdallr
Parrion-Parker
Heimdallr
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 24L
1,752 Elo+
Party 2
Pele
Pele
celtis34
Pele
Level 99
God Stats
17W - 5L
1,805 SR
Queue Stats
41W - 32L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
3 / 11 / 5
10,493
700
8,247
22,328
6,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

18
3 / 7 / 7
10,930
729
8,541
14,118
4,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 8 / 4
10,825
722
8,636
20,782
20,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 7 / 7
9,658
644
8,607
13,943
4,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Smitema
Achilles
17
5 / 6 / 6
10,858
724
8,404
22,008
21,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 17
11,363
758
10,271
6,792
2,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
Erowma
Nike
19
12 / 4 / 22
12,187
812
19,797
17,691
15,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
Monicue
Raijin
20
9 / 3 / 19
12,360
824
23,162
10,029
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Parrion-Parker
Heimdallr
18
5 / 2 / 21
11,385
759
11,524
9,300
4,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
20
7 / 5 / 12
12,180
812
18,859
17,129
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
130
16
Kills
39
39
Deaths
16
29
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
11
5
0.5
L
3
7
7
0.93
L
3
8
4
0.63
W
6
2
17
7.25
W
Nike
Erowma
Nike
12
4
22
5.75
W
Raijin
Monicue
Raijin
9
3
19
6.17
L
2
7
7
0.79
W
Heimdallr
Parrion-Parker
Heimdallr
5
2
21
7.75
L
Achilles
Smitema
Achilles
5
6
6
1.33
W
Pele
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,435
Damage
83,613
93,179
Taken
60,941
56,878
Mitigated
33,146
15,506
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
8,247
696
524
4,758
22,328
6,561
53
5,786
15,916
0
42,499
L
8,541
3,909
688
2,747
14,118
4,115
1,625
3,717
10,109
0
49,654
L
8,636
534
414
490
20,782
20,740
270
5,525
14,760
23,531
0
W
10,271
3,064
0
2,156
6,792
2,778
2,500
2,968
3,744
0
28,385
W
Nike
Erowma
Nike
19,797
1,887
0
1,935
17,691
15,842
70
6,033
11,474
0
24,986
W
Raijin
Monicue
Raijin
23,162
2,709
0
1,617
10,029
4,083
1,201
3,300
6,547
56,592
0
L
8,607
1,357
745
1,762
13,943
4,164
635
2,847
10,953
17,574
0
W
Heimdallr
Parrion-Parker
Heimdallr
11,524
3,689
0
899
9,300
4,010
1,443
1,759
7,263
0
26,995
L
Achilles
Smitema
Achilles
8,404
1,204
495
2,883
22,008
21,298
148
5,098
16,167
0
17,655
W
Pele
18,859
4,367
0
3,280
17,129
6,433
197
3,183
13,674
0
76,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,764
Gold Earned
59,475
214
Minions Killed
264
0
Camps Cleared
0
1,463,330
Distance Traveled
1,517,355
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,493
700
62
4
0
287,244
2
L
Medusa
10,930
729
74
5
0
282,194
0
L
Ares
10,825
722
24
2
0
320,065
2
W
Neith
11,363
758
34
2
0
287,345
1
W
Nike
12,187
812
9
1
0
301,466
0
W
Raijin
12,360
824
98
7
0
305,108
2
L
Nox
9,658
644
24
2
0
270,239
0
W
Heimdallr
11,385
759
28
2
0
321,582
2
L
Achilles
10,858
724
30
2
0
303,588
0
W
Pele
12,180
812
95
6
0
301,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role