Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
EliasGamer16
Nemesis
Level 99
God Stats
3W - 1L
1,737 SR
Queue Stats
65W - 70L
1,424 Elo+
Party 1
Cerberus
Cerberus
Taiyorei-
Cerberus
Level 23
God Stats
20W - 33L
1,514 SR
Queue Stats
44W - 48L
1,482 Elo+
Party 3
Charybdis
Charybdis
TheToribio
Charybdis
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 97L
1,325 Elo+
Party 1
Vamana
Vamana
jackydye
Vamana
Level 92
God Stats
7W - 3L
1,922 SR
Queue Stats
118W - 146L
1,411 Elo+
Party 1
Team Averages
Level 82
1,634 SR
1,428 Elo+

VS

Team Averages
Level 92
1,500 SR
1,564 Elo+
Artio
Artio
KiiraReem
Artio
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,812 Elo+
Party 2
Discordia
Discordia
RevanShanSLK
Discordia
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 179L
1,603 Elo+
Party 2
Neith
Neith
STG-_-Azaazeel
Neith
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 21L
1,439 Elo+
Solo
Tyr
Tyr
Tenkai13
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 166L
1,211 Elo+
Solo
Mercury
Mercury
The_Reaper_63194
Mercury
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
279W - 264L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
6
0 / 1 / 0
3,662
610
1,343
3,205
1,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nemesis
EliasGamer16
Nemesis
7
2 / 0 / 0
4,226
704
1,511
3,187
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Taiyorei-
Cerberus
5
1 / 0 / 0
3,745
624
1,987
4,382
1,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
TheToribio
Charybdis
5
0 / 1 / 1
3,453
576
3,035
3,835
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
jackydye
Vamana
9
0 / 0 / 0
4,567
761
645
1,946
924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KiiraReem
Artio
5
0 / 1 / 0
3,583
597
2,021
6,075
1,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
RevanShanSLK
Discordia
6
0 / 2 / 0
3,715
619
573
2,080
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,458
576
3,382
2,086
567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
3,415
569
823
2,330
1,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 0 / 0
4,312
719
1,835
2,813
706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
3
Kills
2
2
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
1
0
0
W
Nemesis
EliasGamer16
Nemesis
2
0
0
2
L
Artio
KiiraReem
Artio
0
1
0
0
L
Discordia
RevanShanSLK
Discordia
0
2
0
0
L
0
0
1
0.5
W
Cerberus
Taiyorei-
Cerberus
1
0
0
1
L
0
0
0
0
W
Charybdis
TheToribio
Charybdis
0
1
1
0.5
L
2
0
0
2
W
Vamana
jackydye
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,521
Damage
8,634
16,555
Taken
15,384
5,233
Mitigated
4,576
7,731
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,343
1,171
0
769
3,205
1,094
450
291
2,828
0
12,008
W
Nemesis
EliasGamer16
Nemesis
1,511
598
0
1,131
3,187
1,062
0
173
2,991
0
17,291
L
Artio
KiiraReem
Artio
2,021
300
793
2,688
6,075
1,545
0
1,718
4,357
8,990
0
L
Discordia
RevanShanSLK
Discordia
573
178
0
465
2,080
331
282
0
2,052
14,282
0
L
3,382
1,719
0
854
2,086
567
0
269
1,817
0
15,282
W
Cerberus
Taiyorei-
Cerberus
1,987
146
0
2,559
4,382
1,393
0
845
3,537
6,418
0
L
823
93
0
1,387
2,330
1,427
0
0
2,330
0
8,128
W
Charybdis
TheToribio
Charybdis
3,035
1,395
0
2,397
3,835
760
108
1,176
2,659
0
16,704
L
1,835
1,070
0
750
2,813
706
0
0
2,784
0
18,820
W
Vamana
jackydye
Vamana
645
98
0
875
1,946
924
102
0
1,774
0
24,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,653
Gold Earned
18,483
168
Minions Killed
150
0
Camps Cleared
0
659,970
Distance Traveled
595,784
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,662
610
28
5
0
151,994
3
W
Nemesis
4,226
704
43
7
0
148,368
0
L
Artio
3,583
597
12
2
0
123,591
2
L
Discordia
3,715
619
38
6
0
117,570
1
L
Neith
3,458
576
27
5
0
117,841
2
W
Cerberus
3,745
624
20
3
0
122,506
2
L
Tyr
3,415
569
24
4
0
75,083
0
W
Charybdis
3,453
576
28
5
0
114,231
1
L
Mercury
4,312
719
49
8
0
161,699
2
W
Vamana
4,567
761
49
8
0
122,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role