Player Matchup

Bacchus
Bacchus
Gold I
DJ_SOGER_001
Bacchus
Gold I
Level 157
God Stats
8W - 11L
1,566 SR
Queue Stats
213W - 206L
1,694 MMR
Solo
Athena
Athena
Gold IV
Pecheras115
Athena
Gold IV
Level 127
God Stats
9W - 10L
1,500 SR
Queue Stats
368W - 388L
1,712 MMR
Solo
Apollo
Apollo
Gold III
Playboysttv
Apollo
Gold III
Level 149
God Stats
1W - 2L
1,722 SR
Queue Stats
77W - 65L
1,823 MMR
Party 2
Janus
Janus
Platinum II
SillyFawn47906
Janus
Platinum II
Level 148
God Stats
3W - 8L
1,320 SR
Queue Stats
357W - 336L
1,714 MMR
Solo
Bellona
Bellona
Gold V
l Dongou l
Bellona
Gold V
Level 159
God Stats
4W - 2L
1,796 SR
Queue Stats
99W - 87L
1,593 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,581 SR
1,707 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,616 SR
1,705 MMR
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charybdis
Charybdis
Gold V
Minito_Agara
Charybdis
Gold V
Level 159
God Stats
10W - 11L
1,157 SR
Queue Stats
44W - 30L
1,686 MMR
Party 1
Chronos
Chronos
Gold IV
santaluciamike
Chronos
Gold IV
Level 160
God Stats
41W - 38L
2,006 SR
Queue Stats
387W - 387L
1,708 MMR
Solo
Artio
Artio
Gold IV
taygarrett999
Artio
Gold IV
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 24L
1,686 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum V
vRoKaneki
Tsukuyomi
Platinum V
Level 111
God Stats
5W - 1L
1,919 SR
Queue Stats
18W - 6L
1,945 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJ_SOGER_001
Bacchus
18
8 / 6 / 4
11,495
605
10,400
15,183
9,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
13
0 / 8 / 8
8,867
467
8,021
24,496
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
16
4 / 6 / 5
10,444
550
10,159
17,383
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 5 / 4
9,637
507
8,458
10,043
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
l Dongou l
Bellona
15
1 / 6 / 4
9,625
507
9,533
17,366
17,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KaliTiamatLokiCliodhna

VS

Bans
AtlasBastetThothGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
16 / 4 / 6
13,582
715
25,375
14,975
7,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Minito_Agara
Charybdis
18
1 / 1 / 9
11,970
630
9,996
11,369
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
8 / 4 / 6
13,788
726
14,571
18,314
7,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 4 / 10
11,681
615
5,231
22,691
25,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
vRoKaneki
Tsukuyomi
18
3 / 3 / 10
12,097
637
9,710
14,796
14,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
16
Kills
31
31
Deaths
16
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
16
4
6
4.75
L
Bacchus
DJ_SOGER_001
Bacchus
8
6
4
1.67
W
Charybdis
Minito_Agara
Charybdis
1
1
9
5.5
L
Athena
0
8
8
0.5
L
Apollo
4
6
5
1.08
L
3
5
4
1
L
Bellona
l Dongou l
Bellona
1
6
4
0.5
W
8
4
6
2.75
W
3
4
10
2
W
Tsukuyomi
vRoKaneki
Tsukuyomi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,571
Damage
64,883
84,471
Taken
82,145
53,077
Mitigated
58,530
15,874
Healing
31,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
25,375
14,367
0
3,573
14,975
7,699
4,320
6,703
8,203
0
99,945
L
Bacchus
DJ_SOGER_001
Bacchus
10,400
1,209
0
947
15,183
9,605
0
5,965
9,117
68,849
5,060
W
Charybdis
Minito_Agara
Charybdis
9,996
5,409
0
6,410
11,369
3,828
3,408
3,299
7,966
0
98,827
L
Athena
8,021
1,212
434
4,537
24,496
17,434
0
6,995
17,286
33,580
0
L
Apollo
10,159
4,799
0
3,477
17,383
5,788
0
3,075
14,308
0
62,665
L
8,458
142
0
2,330
10,043
2,729
0
2,378
7,622
61,171
0
L
Bellona
l Dongou l
Bellona
9,533
3,594
0
4,149
17,366
17,521
0
1,389
14,949
0
60,044
W
14,571
6,646
0
6,172
18,314
7,329
2,959
7,372
10,842
125,973
0
W
5,231
1,224
1,346
6,826
22,691
25,544
459
7,347
15,136
32,018
0
W
Tsukuyomi
vRoKaneki
Tsukuyomi
9,710
1,370
491
6,364
14,796
14,130
582
3,095
11,647
0
65,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,068
Gold Earned
63,118
533
Minions Killed
673
0
Camps Cleared
0
1,857,052
Distance Traveled
1,883,416
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,582
715
119
6
0
402,026
2
L
Bacchus
11,495
605
116
6
0
386,217
2
W
Charybdis
11,970
630
170
9
0
359,475
2
L
Athena
8,867
467
54
3
0
356,937
3
L
Apollo
10,444
550
112
6
0
352,500
3
L
Janus
9,637
507
125
7
0
417,377
6
L
Bellona
9,625
507
126
7
0
344,021
0
W
Chronos
13,788
726
189
10
0
358,544
2
W
Artio
11,681
615
47
2
0
361,416
0
W
Tsukuyomi
12,097
637
148
8
0
401,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role