Player Matchup

Anubis
Anubis
Einzsatgruppen
Anubis
Level 6
God Stats
6W - 3L
1,693 SR
Queue Stats
11W - 5L
1,780 Elo+
Party 1
Izanami
Izanami
H3nsley
Izanami
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
65W - 65L
1,372 Elo+
Party 3
Vamana
Vamana
IbleedWhenIpee
Vamana
Level 126
God Stats
3W - 1L
1,737 SR
Queue Stats
113W - 81L
1,665 Elo+
Party 1
Fafnir
Fafnir
baseball5516
Fafnir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,372 Elo+
Party 3
Arachne
Arachne
slayermj12
Arachne
Level 138
God Stats
17W - 8L
1,704 SR
Queue Stats
229W - 203L
1,632 Elo+
Party 1
Team Averages
Level 84
1,627 SR
1,564 Elo+

VS

Team Averages
Level 89
1,596 SR
1,610 Elo+
Achilles
Achilles
 
Achilles
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ACosmicTsunami
Hou Yi
Level 117
God Stats
3W - 4L
1,684 SR
Queue Stats
85W - 79L
1,585 Elo+
Party 2
Aphrodite
Aphrodite
BerserkyTurkey
Aphrodite
Level 89
God Stats
6W - 7L
1,550 SR
Queue Stats
78W - 80L
1,659 Elo+
Party 2
Terra
Terra
Kaiwoza
Terra
Level 94
God Stats
1W - 3L
1,690 SR
Queue Stats
64W - 62L
1,569 Elo+
Party 2
Kali
Kali
Lansing11
Kali
Level 107
God Stats
0W - 4L
1,555 SR
Queue Stats
43W - 43L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,000
533
6,103
7,544
2,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
H3nsley
Izanami
13
3 / 4 / 2
8,186
546
4,154
8,420
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 1 / 2
10,345
690
13,073
14,027
19,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
13
0 / 0 / 15
9,030
602
5,049
10,881
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
slayermj12
Arachne
15
7 / 0 / 5
9,106
607
9,845
13,715
5,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 6 / 1
6,423
428
4,420
10,405
7,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
4 / 3 / 0
8,126
542
7,718
7,900
2,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
BerserkyTurkey
Aphrodite
13
1 / 3 / 2
7,694
513
7,508
7,468
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Terra
Kaiwoza
Terra
10
1 / 4 / 2
6,477
432
3,180
15,200
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
11
2 / 6 / 1
6,792
453
6,541
13,536
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
22
Kills
8
8
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
6
1
0.08
L
4
3
0
1.33
L
Aphrodite
BerserkyTurkey
Aphrodite
1
3
2
0.67
W
2
3
2
1
W
Izanami
H3nsley
Izanami
3
4
2
1
W
10
1
2
11
L
Terra
Kaiwoza
Terra
1
4
2
0.5
L
Kali
2
6
1
0.42
W
Fafnir
0
0
15
7.5
W
Arachne
slayermj12
Arachne
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
29,367
54,587
Taken
54,509
41,890
Mitigated
28,145
22,129
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,420
1,601
0
842
10,405
7,163
0
1,381
9,024
0
28,184
L
7,718
4,048
0
1,584
7,900
2,616
36
1,150
6,750
0
52,174
L
Aphrodite
BerserkyTurkey
Aphrodite
7,508
1,174
1,907
3,197
7,468
3,067
0
1,917
5,551
49,243
0
W
6,103
567
306
3,226
7,544
2,743
1,585
2,400
5,144
45,600
0
W
Izanami
H3nsley
Izanami
4,154
3,199
0
2,233
8,420
1,842
0
1,047
7,373
0
53,632
W
13,073
6,896
0
4,913
14,027
19,069
432
3,912
10,115
0
68,735
L
Terra
Kaiwoza
Terra
3,180
495
761
2,933
15,200
11,009
0
3,409
11,791
23,932
0
L
Kali
6,541
3,017
0
2,439
13,536
4,290
0
3,295
10,241
0
40,589
W
Fafnir
5,049
1,345
551
4,526
10,881
12,557
631
2,475
8,406
17,963
0
W
Arachne
slayermj12
Arachne
9,845
6,343
0
6,374
13,715
5,679
417
2,640
11,075
0
66,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
35,512
441
Minions Killed
383
0
Camps Cleared
0
1,454,290
Distance Traveled
1,365,028
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,423
428
70
5
0
256,311
2
L
Hou Yi
8,126
542
115
8
0
245,622
7
L
Aphrodite
7,694
513
104
7
0
274,675
9
W
Anubis
8,000
533
84
6
0
258,616
0
W
Izanami
8,186
546
111
7
0
262,456
2
W
Vamana
10,345
690
123
8
0
305,753
1
L
Terra
6,477
432
29
2
0
278,093
5
L
Kali
6,792
453
65
4
0
310,327
2
W
Fafnir
9,030
602
22
1
0
277,025
3
W
Arachne
9,106
607
101
7
0
350,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role