Player Matchup

Khepri
Khepri
 
Khepri
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Mussomania
Fenrir
Level 79
God Stats
0W - 3L
1,281 SR
Queue Stats
38W - 30L
1,455 Elo+
Party 4
Izanami
Izanami
SpencerH3486
Izanami
Level 85
God Stats
54W - 54L
1,526 SR
Queue Stats
58W - 62L
1,504 Elo+
Party 3
Persephone
Persephone
hiph0pking43
Persephone
Level 107
God Stats
2W - 3L
1,386 SR
Queue Stats
65W - 53L
1,379 Elo+
Party 4
Cernunnos
Cernunnos
lights-outt92
Cernunnos
Level 11
God Stats
1W - 6L
1,500 SR
Queue Stats
4W - 11L
1,221 Elo+
Party 3
Team Averages
Level 74
1,439 SR
1,412 Elo+

VS

Team Averages
Level 74
1,626 SR
1,445 Elo+
Neith
Neith
FullSendingOnly
Neith
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 46L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
JustCause-JR
Danzaburou
Level 125
God Stats
2W - 1L
1,711 SR
Queue Stats
92W - 86L
1,545 Elo+
Party 2
Nox
Nox
Pand41789
Nox
Level 85
God Stats
1W - 1L
1,470 SR
Queue Stats
103W - 74L
1,256 Elo+
Party 1
Bacchus
Bacchus
Toastywaffle416
Bacchus
Level 29
God Stats
4W - 4L
1,713 SR
Queue Stats
18W - 22L
1,299 Elo+
Party 1
Anubis
Anubis
Unknown-name25
Anubis
Level 108
God Stats
17W - 10L
1,734 SR
Queue Stats
171W - 169L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
0 / 2 / 0
4,699
470
1,390
6,009
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Mussomania
Fenrir
11
2 / 1 / 0
6,315
632
3,144
4,789
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
SpencerH3486
Izanami
10
0 / 6 / 0
5,454
545
3,525
7,212
1,508
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
hiph0pking43
Persephone
8
0 / 4 / 1
5,356
536
2,918
5,111
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
lights-outt92
Cernunnos
7
0 / 3 / 0
4,301
430
1,881
3,844
1,173
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 1
5,326
533
1,571
5,266
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
JustCause-JR
Danzaburou
11
7 / 1 / 2
6,955
696
3,538
6,005
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 0 / 0
5,247
525
3,485
1,609
524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 5
5,549
555
3,158
5,389
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 0 / 6
6,731
673
4,147
6,121
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
16
16
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
3
1
1
3.5
W
Danzaburou
JustCause-JR
Danzaburou
7
1
2
8
L
Fenrir
Mussomania
Fenrir
2
1
0
2
W
3
0
0
3
L
Izanami
SpencerH3486
Izanami
0
6
0
0
W
0
0
5
2.5
W
3
0
6
6
L
Persephone
hiph0pking43
Persephone
0
4
1
0.13
L
Cernunnos
lights-outt92
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
15,899
26,965
Taken
24,390
7,946
Mitigated
9,416
4,533
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,390
0
227
1,488
6,009
2,318
0
4,268
1,587
9,767
0
W
1,571
666
0
2,410
5,266
1,504
129
2,608
2,526
0
17,583
W
Danzaburou
JustCause-JR
Danzaburou
3,538
876
0
2,283
6,005
1,814
0
238
5,727
0
29,153
L
Fenrir
Mussomania
Fenrir
3,144
625
0
601
4,789
1,723
0
605
4,184
0
41,690
W
3,485
261
0
487
1,609
524
833
448
1,161
27,694
0
L
Izanami
SpencerH3486
Izanami
3,525
2,715
0
697
7,212
1,508
0
2,728
4,484
0
31,767
W
3,158
579
90
2,568
5,389
3,441
198
709
4,680
10,159
0
W
4,147
390
40
3,255
6,121
2,133
441
133
5,988
33,571
0
L
Persephone
hiph0pking43
Persephone
2,918
52
0
1,228
5,111
1,224
183
0
5,107
23,825
0
L
Cernunnos
lights-outt92
Cernunnos
1,881
437
0
292
3,844
1,173
0
2,891
809
0
16,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,125
Gold Earned
29,808
253
Minions Killed
248
0
Camps Cleared
0
870,729
Distance Traveled
920,782
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,699
470
13
1
0
169,630
0
W
Neith
5,326
533
37
4
0
162,611
2
W
Danzaburou
6,955
696
64
6
0
209,769
2
L
Fenrir
6,315
632
85
9
0
192,124
0
W
Nox
5,247
525
67
7
0
163,969
0
L
Izanami
5,454
545
72
7
0
169,796
1
W
Bacchus
5,549
555
15
2
0
200,770
1
W
Anubis
6,731
673
65
7
0
183,663
0
L
Persephone
5,356
536
50
5
0
170,935
3
L
Cernunnos
4,301
430
33
3
0
168,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role